@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
17L G40 BM majikforce (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Malaya to 20 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 37 Sea Zone to India
8 fighters moved from 37 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 submarine and 4 transports
British defend with 1 transport
Japanese win with 1 battleship, 4 carriers, 1 submarine and 4 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 submarines and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 bombers and 9 fighters
Americans defend with 2 carriers, 4 fighters and 1 transport
Japanese win with 2 bombers and 6 fighters remaining. Battle score for attacker is 49
Casualties for Americans: 2 carriers, 4 fighters and 1 transport
Casualties for Japanese: 3 fighters
Battle in 63 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 16PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -13
Casualties for British: 1 fighter
Casualties for Japanese: 2 fighters and 1 infantry
Battle in Ceylon
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
2 bombers moved from 20 Sea Zone to Malaya
6 fighters moved from 20 Sea Zone to 43 Sea Zone
1 aaGun moved from Siam to Shan StatePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 destroyers and 1 submarine placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,3,6,4,2
Japanese collect 35 PUs (7 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Persia to Caucasus
2 armour moved from Iraq to Caucasus
British take Northwest Persia from Germans
5 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 3 infantry moved from West India to India
2 fighters moved from West India to IndiaCombat - British
British creates battle in territory 37 Sea Zone
Battle in India
British attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking 37 Sea Zone from Japanese, taking India from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 2 armour and 1 fighter
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - British
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
5 armour, 6 artilleries and 5 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Burma to Shan State
1 armour moved from West India to Burma
2 fighters moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Northwest Persia to PersiaPlace Units - British
3 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,2,6,3,2,5,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 26 PUs (8 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,5,2,6,4,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 94 Sea Zone to Malta
1 carrier, 2 destroyers and 2 submarines moved from 94 Sea Zone to 96 Sea Zone
1 bomber moved from Volgograd to Samara
2 artilleries moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Tunisia to Libya
Italians take Libya from BritishCombat - Italians
Battle in Samara
Italians attack with 2 artilleries, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians win, taking Samara from Russians with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
2 fighters moved from Malta to 96 Sea Zone
1 fighter moved from Volgograd to Crete
1 fighter moved from Samara to Volgograd
1 bomber moved from Samara to VolgogradPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs -
Germany is up!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Germans
Germans buy 4 armour, 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 5 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Tambov to Caucasus
1 armour moved from Tambov to Caucasus
1 bomber moved from Volgograd to Caucasus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
3 armour moved from Novosibirsk to Russia
1 armour moved from Yakut S.S.R. to Yenisey
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Volgograd to Bryansk
3 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Russia
1 artillery moved from Tambov to Russia
20 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Tambov to Bryansk
5 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 armour moved from Greater Southern Germany to Eastern Poland
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Novgorod to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 3 armour, 2 artilleries and 1 fighter
Russians defend with 1 infantry and 2 mech_infantrys
Germans win, taking Smolensk from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 4 armour, 1 artillery, 3 infantry and 23 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 9 infantry
Germans win, taking Bryansk from Russians with 4 armour, 1 artillery and 19 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 9 infantry
Battle in 110 Sea Zone
Germans attack with 2 destroyers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Germans attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 3 infantry
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 armour and 3 infantry
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Smolensk to Volgograd
1 bomber moved from Caucasus to Volgograd
1 bomber moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
1 carrier and 1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in Volgograd
3 armour placed in Novgorod
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
1 bomber and 1 tactical_bomber moved from Persia to Caucasus
3 infantry moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Germans
15 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Battle in Caucasus
Russians attack with 1 bomber, 1 fighter and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
1 aaGun moved from Tsinghai to Kazakhstan
1 aaGun moved from Hunan to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 battleship, 1 carrier, 1 marine, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 2 bombers and 2 infantry moved from Malaya to Shan State
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 battleship, 4 carriers and 3 transports moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
4 fighters moved from 43 Sea Zone to Shan State
2 fighters moved from 43 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 54 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 marine, 1 submarine and 4 transports
British defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the British Submerged
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese winJapanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 5 carriers and 4 transports remaining with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in French Indo China
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters and 2 infantry
British defend with 1 aaGun and 5 infantry
Japanese win, taking French Indo China from Americans, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 5 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
4 fighters moved from Shan State to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 bombers moved from Shan State to MalayaPlace Units - Japanese
2 destroyers and 1 fighter placed in 37 Sea Zone
Japanese undo move 1.
2 destroyers placed in 37 Sea Zone
1 infantry placed in Malaya
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Japanese undo move 3.
2 fighters placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
1 submarine placed in 54 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,3,6,3,3,1,6,6,5,5,5
Japanese collect 31 PUs (9 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Tobruk to Libya
5 armour moved from Northwest Persia to Caucasus
British take Caucasus from Germans
2 armour moved from Caucasus to Rostov
1 armour moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 39 Sea Zone from Japanese
1 armour moved from Caucasus to Rostov
2 armour moved from Caucasus to KazakhstanCombat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Shan State
British attack with 1 armour and 2 fighters
Japanese defend with 1 armour and 1 artillery
British win, taking Shan State from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in Libya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 3 armour
Italians defend with 3 infantry
British win, taking Rostov from Italians with 3 armour remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantryNon Combat Move - British
1 fighter moved from Persia to Kazakhstan
2 fighters moved from Shan State to India
3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - British
1 destroyer and 1 submarine placed in 81 Sea Zone
1 infantry placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,5,1,4,3,3,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 26 PUs (12 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,5,3,1,1,5,1,4,6,2,2,4,6,6,5,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 mech_infantry -
Dont forget to skip ANZAC and France! :-D And please cool it with your ridiculous AA in Tokoyo! :wink:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Crete to 95 Sea Zone
2 artilleries moved from Samara to Volgograd
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 fighter moved from Volgograd to Rostov
1 bomber moved from Volgograd to RostovCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 transport
Americans defend with 1 submarine
Italians win with 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 3 armour
Italians win, taking Rostov from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for British: 3 armourNon Combat Move - Italians
1 fighter moved from Rostov to Crete
1 bomber moved from Rostov to Southern Italy
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 101 PUs;
Germans buy 4 armour, 3 artilleries, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Volgograd to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 armour moved from Bryansk to Caucasus
1 artillery moved from Russia to Tambov
3 armour and 5 mech_infantrys moved from Russia to Volgograd
3 armour and 19 mech_infantrys moved from Bryansk to Volgograd
1 artillery moved from Bryansk to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Novgorod to Vologda
1 armour moved from Smolensk to Russia
2 armour moved from Smolensk to Rostov
1 mech_infantry moved from Poland to Western Ukraine
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Normandy Bordeaux to UkraineCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Eire
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Eire from French, taking Novosibirsk from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter and 3 infantry
British defend with 3 infantry
retreated to Caucasus
British win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Novosibirsk to Volgograd
2 fighters moved from 104 Sea Zone to 109 Sea ZonePlace Units - Germans
2 fighters placed in Western Germany
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
3 infantry placed in Russia
2 artilleries and 1 infantry placed in Volgograd
3 armour placed in Novgorod
1 armour placed in Germany
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Combat Move - Russians
3 infantry moved from Kazakhstan to Samara
Russians take Samara from Italians
12 infantry moved from Kazakhstan to Novosibirsk
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Novosibirsk
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Novosibirsk
Russians attack with 1 bomber, 1 fighter, 12 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Novosibirsk from Germans with 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Germans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 aaGun moved from Kazakhstan to Novosibirsk
1 bomber, 1 fighter and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 aaGun moved from Yunnan to Shan StateTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 fighters moved from 37 Sea Zone to Shan State
4 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from Americans
1 artillery moved from French Indo China to Shan State
2 battleships, 5 carriers, 1 destroyer, 1 marine, 1 submarine and 3 transports moved from 37 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from Americans
Japanese take 35 Sea Zone from Americans
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 35 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters and 1 infantry
British defend with 1 armour; Russians defend with 1 aaGun
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun
Casualties for British: 1 armourNon Combat Move - Japanese
2 fighters moved from Shan State to 35 Sea Zone
4 fighters moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,1,6,4,6,6,2,4,3
Japanese collect 33 PUs (8 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from Yunnan to Siam
1 bomber and 1 fighter moved from Eastern United States to 109 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to 109 Sea Zone
1 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Southern France
Battle in Siam
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win, taking Holland Belgium from Germans, taking Southern France from Germans with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in French Indo China
Battle in Shan State
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans win, taking French Indo China from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 carrier and 4 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport
Units damaged: 1 carrier owned by the Germans
6 submarines owned by the Germans Submerged
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is -44
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Americans: 1 bomber, 1 carrier and 4 fighters
2 fighters owned by the Germans forced to land in EireNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Shan State to India
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 fighters placed in 6 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 109 Sea Zone
1 armour moved from Kazakhstan to Timguska
UK_Pacific take Timguska from Germans
1 armour moved from Kazakhstan to Urals
British take Urals from Germans
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 fighters moved from India to Siam
1 submarine moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber
Germans defend with 6 submarines and 1 transport
6 submarines owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Siam
British attack with 2 fighters
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 artilleries and 3 infantry moved from India to Burma
2 fighters moved from Siam to Kwangsi
1 fighter moved from Kazakhstan to Novosibirsk
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Libya to Alexandria
1 bomber moved from 109 Sea Zone to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 artillery and 1 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,4,1,2,1,4,3,2,1,4
British collect 29 PUs (8 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,6
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 109 Sea Zone
1 armour moved from Kazakhstan to Timguska
UK_Pacific take Timguska from Germans
1 armour moved from Kazakhstan to Urals
British take Urals from Germans
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 fighters moved from India to Siam
1 submarine moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber
Germans defend with 6 submarines and 1 transport
6 submarines owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Siam
British attack with 2 fighters
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 artilleries and 3 infantry moved from India to Burma
2 fighters moved from Siam to Kwangsi
1 fighter moved from Kazakhstan to Novosibirsk
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Libya to Alexandria
1 bomber moved from 109 Sea Zone to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 artillery and 1 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,4,1,2,1,4,3,2,1,4
British collect 29 PUs (8 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,6
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 armour
EDIT: Adding units owned by Americans to Jehol: 1 armour
EDIT: Turning off Edit Mode -
Use 2nd post. Made a US edit.
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Please hold off on Italy/Germany. Need to make some UK edits but my computer crashed. I will look at it tomorrow night.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Samara
2 artilleries moved from Volgograd to Samara
1 artillery moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 fighter moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Caucasus from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Italians attack with 2 artilleries and 1 bomber
Russians defend with 3 infantry
retreated to Samara
Russians win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Tunisia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Crete to Southern Italy
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Samara to VolgogradPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs





