@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
carrier damaged and kill, 2 planes.
if you continues automatic def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 cruiser moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 armour and 1 infantry moved from India to West India
2 artilleries and 2 infantry moved from Eastern Persia to West India
Combat - British
Battle in Borneo
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 2 artilleries, 2 battleships, 5 carriers, 10 fighters, 2 infantry, 1 marine, 6 submarines and 4 transports
1 submarine owned by the British Submerged
Battle in 104 Sea Zone
British attack with 1 bomber, 1 cruiser and 4 fighters
Germans defend with 1 battleship, 2 carriers, 2 fighters and 1 transport
British winJapanese win, taking Borneo from Japanese with 2 battleships, 5 carriers, 10 fighters, 6 submarines and 4 transports remaining with 1 bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship, 2 carriers, 2 fighters and 1 transport
Casualties for British: 1 cruiser and 4 fighters
Non Combat Move - British
1 bomber moved from 104 Sea Zone to United Kingdom
3 mech_infantrys moved from Tobruk to Egypt
6 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Persia to Northwest Persia
3 artilleries and 2 infantry moved from Persia to Iraq
1 fighter moved from India to West India
1 fighter moved from India to West India
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
2 armour and 1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 34 PUs (4 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,2,6,2,3,5,6,3,1,2,3,6,6,2,4,3,3,6,1,3,1,2,5,4,2,6,2,4,1,3,2,4,6
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 fighters moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to Samara
1 armour moved from Rostov to Samara
2 fighters moved from Ukraine to Samara
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery
Battle in Samara
Italians attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 1 armour and 2 mech_infantrys
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour
Battle in Tunisia
Non Combat Move - Italians
2 fighters moved from Samara to Volgograd
1 bomber moved from Samara to Volgograd
1 aaGun moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
Place Units - Italians
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
No ANZAC or French movements. Germany is up!
i ever forgot it :-(
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Germans
Germans buy 6 armour, 2 destroyers, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 bomber moved from Rostov to Northwest Persia
1 mech_infantry moved from Ukraine to Smolensk
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
3 armour moved from Yenisey to Novosibirsk
1 artillery moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
2 artilleries moved from Volgograd to Tambov
1 armour and 25 mech_infantrys moved from Caucasus to Tambov
1 infantry moved from Rostov to Caucasus
5 infantry moved from Rostov to Tambov
7 mech_infantrys moved from Ukraine to Tambov
2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
4 bombers moved from Novgorod to Smolensk
1 fighter moved from Ukraine to Vologda
1 armour moved from Belarus to Tambov
1 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Southern France
2 armour moved from France to Greater Southern Germany
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Novgorod
5 submarines moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 1 artillery, 4 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
British defend with 4 infantry
Germans win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for British: 4 infantry
Battle in Tambov
Germans attack with 2 armour, 2 artilleries, 5 infantry and 32 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 2 armour, 2 artilleries, 4 infantry and 32 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 5 infantry
British defend with 1 factory_minor, 1 harbour and 1 marine
Germans win, taking Southern France from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Bryansk
4 bombers moved from Smolensk to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from Vologda to Novosibirsk
1 bomber moved from Northwest Persia to Volgograd
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Novgorod
1 fighter and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Germany
2 destroyers and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 20 PUs;
Russians buy 1 aaGun, 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber and 1 tactical_bomber moved from Russia to Northwest Persia
18 infantry moved from Shensi to Tsinghai
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 artillery moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry and 2 mech_infantrys moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 10 infantry
Germans defend with 2 aaGuns, 2 artilleries and 1 infantry; Italians defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 2 aaGuns, 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 1 bomber and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 bomber and 1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to Tsinghai
1 fighter moved from Samara to Tsinghai
1 aaGun moved from Shensi to Tsinghai
1 aaGun moved from Anhwe to Hunan
Place Units - Russians
1 aaGun, 1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Malaya to 20 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 37 Sea Zone to India
8 fighters moved from 37 Sea Zone to 20 Sea Zone
scramble from india? ool for usa fleet
No Scramble. Max D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Malaya to 20 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 37 Sea Zone to India
8 fighters moved from 37 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 submarine and 4 transports
British defend with 1 transport
Japanese win with 1 battleship, 4 carriers, 1 submarine and 4 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 submarines and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 bombers and 9 fighters
Americans defend with 2 carriers, 4 fighters and 1 transport
Japanese win with 2 bombers and 6 fighters remaining. Battle score for attacker is 49
Casualties for Americans: 2 carriers, 4 fighters and 1 transport
Casualties for Japanese: 3 fighters
Battle in 63 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 16PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -13
Casualties for British: 1 fighter
Casualties for Japanese: 2 fighters and 1 infantry
Battle in Ceylon
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from 20 Sea Zone to Malaya
6 fighters moved from 20 Sea Zone to 43 Sea Zone
1 aaGun moved from Siam to Shan State
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 destroyers and 1 submarine placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,3,6,4,2
Japanese collect 35 PUs (7 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Persia to Caucasus
2 armour moved from Iraq to Caucasus
British take Northwest Persia from Germans
5 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 3 infantry moved from West India to India
2 fighters moved from West India to India
Combat - British
British creates battle in territory 37 Sea Zone
Battle in India
British attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking 37 Sea Zone from Japanese, taking India from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 2 armour and 1 fighter
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - British
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
5 armour, 6 artilleries and 5 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Burma to Shan State
1 armour moved from West India to Burma
2 fighters moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Northwest Persia to Persia
Place Units - British
3 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,2,6,3,2,5,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 26 PUs (8 lost to blockades); end with 27 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,5,2,6,4,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 94 Sea Zone to Malta
1 carrier, 2 destroyers and 2 submarines moved from 94 Sea Zone to 96 Sea Zone
1 bomber moved from Volgograd to Samara
2 artilleries moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Tunisia to Libya
Italians take Libya from British
Combat - Italians
Battle in Samara
Italians attack with 2 artilleries, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians win, taking Samara from Russians with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 fighters moved from Malta to 96 Sea Zone
1 fighter moved from Volgograd to Crete
1 fighter moved from Samara to Volgograd
1 bomber moved from Samara to Volgograd
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Germany is up!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Germans
Germans buy 4 armour, 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 5 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Tambov to Caucasus
1 armour moved from Tambov to Caucasus
1 bomber moved from Volgograd to Caucasus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
3 armour moved from Novosibirsk to Russia
1 armour moved from Yakut S.S.R. to Yenisey
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Volgograd to Bryansk
3 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Russia
1 artillery moved from Tambov to Russia
20 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Tambov to Bryansk
5 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 armour moved from Greater Southern Germany to Eastern Poland
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Novgorod to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 3 armour, 2 artilleries and 1 fighter
Russians defend with 1 infantry and 2 mech_infantrys
Germans win, taking Smolensk from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 4 armour, 1 artillery, 3 infantry and 23 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 9 infantry
Germans win, taking Bryansk from Russians with 4 armour, 1 artillery and 19 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 9 infantry
Battle in 110 Sea Zone
Germans attack with 2 destroyers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Germans attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 3 infantry
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 armour and 3 infantry
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Smolensk to Volgograd
1 bomber moved from Caucasus to Volgograd
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 carrier and 1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in Volgograd
3 armour placed in Novgorod
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
1 bomber and 1 tactical_bomber moved from Persia to Caucasus
3 infantry moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Germans
15 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Caucasus
Russians attack with 1 bomber, 1 fighter and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Russians
1 aaGun moved from Tsinghai to Kazakhstan
1 aaGun moved from Hunan to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 battleship, 1 carrier, 1 marine, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 2 bombers and 2 infantry moved from Malaya to Shan State
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 battleship, 4 carriers and 3 transports moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
4 fighters moved from 43 Sea Zone to Shan State
2 fighters moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 54 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 marine, 1 submarine and 4 transports
British defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the British Submerged
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese winJapanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 5 carriers and 4 transports remaining with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in French Indo China
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters and 2 infantry
British defend with 1 aaGun and 5 infantry
Japanese win, taking French Indo China from Americans, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 5 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
4 fighters moved from Shan State to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 bombers moved from Shan State to Malaya
Place Units - Japanese
2 destroyers and 1 fighter placed in 37 Sea Zone
Japanese undo move 1.
2 destroyers placed in 37 Sea Zone
1 infantry placed in Malaya
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Japanese undo move 3.
2 fighters placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,3,6,3,3,1,6,6,5,5,5
Japanese collect 31 PUs (9 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Tobruk to Libya
5 armour moved from Northwest Persia to Caucasus
British take Caucasus from Germans
2 armour moved from Caucasus to Rostov
1 armour moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 39 Sea Zone from Japanese
1 armour moved from Caucasus to Rostov
2 armour moved from Caucasus to Kazakhstan
Combat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Shan State
British attack with 1 armour and 2 fighters
Japanese defend with 1 armour and 1 artillery
British win, taking Shan State from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in Libya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 3 armour
Italians defend with 3 infantry
British win, taking Rostov from Italians with 3 armour remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Non Combat Move - British
1 fighter moved from Persia to Kazakhstan
2 fighters moved from Shan State to India
3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 destroyer and 1 submarine placed in 81 Sea Zone
1 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,5,1,4,3,3,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 26 PUs (12 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,5,3,1,1,5,1,4,6,2,2,4,6,6,5,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 mech_infantry