@crockett36 I will check it out tomorrow if I got time. Thanks!
17L G40 BM majikforce (Allies) vs VonAlba (Axis)
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3 sub, one destroyer
then destroier cruiser 2 fighter 1 carrier damage and then kill, if necessary more hit i ask you new postthanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kiangsi to Kwangtung
4 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 harbour
Chinese win, taking Kwangtung from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
4 infantry moved from Yunnan to Burma
2 artilleries and 12 infantry moved from Shensi to TsinghaiPlace Units - Chinese
1 artillery and 3 infantry placed in Yunnan
1 artillery and 3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Combat Move - British
3 fighters moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 cruiser moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 armour and 1 infantry moved from India to West India
2 artilleries and 2 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in Borneo
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 2 artilleries, 2 battleships, 5 carriers, 10 fighters, 2 infantry, 1 marine, 6 submarines and 4 transports
1 submarine owned by the British Submerged
Battle in 104 Sea Zone
British attack with 1 bomber, 1 cruiser and 4 fighters
Germans defend with 1 battleship, 2 carriers, 2 fighters and 1 transport -
4 hits in sz 104, OOL?
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carrier damaged and kill, 2 planes.
if you continues automatic def -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 cruiser moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 armour and 1 infantry moved from India to West India
2 artilleries and 2 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in Borneo
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 2 artilleries, 2 battleships, 5 carriers, 10 fighters, 2 infantry, 1 marine, 6 submarines and 4 transports
1 submarine owned by the British Submerged
Battle in 104 Sea Zone
British attack with 1 bomber, 1 cruiser and 4 fighters
Germans defend with 1 battleship, 2 carriers, 2 fighters and 1 transport
British winJapanese win, taking Borneo from Japanese with 2 battleships, 5 carriers, 10 fighters, 6 submarines and 4 transports remaining with 1 bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship, 2 carriers, 2 fighters and 1 transport
Casualties for British: 1 cruiser and 4 fightersNon Combat Move - British
1 bomber moved from 104 Sea Zone to United Kingdom
3 mech_infantrys moved from Tobruk to Egypt
6 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Persia to Northwest Persia
3 artilleries and 2 infantry moved from Persia to Iraq
1 fighter moved from India to West India
1 fighter moved from India to West IndiaPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
2 armour and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 34 PUs (4 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,2,6,2,3,5,6,3,1,2,3,6,6,2,4,3,3,6,1,3,1,2,5,4,2,6,2,4,1,3,2,4,6
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 fighters moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to Samara
1 armour moved from Rostov to Samara
2 fighters moved from Ukraine to SamaraCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery
Battle in Samara
Italians attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 1 armour and 2 mech_infantrys
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour
Battle in TunisiaNon Combat Move - Italians
2 fighters moved from Samara to Volgograd
1 bomber moved from Samara to Volgograd
1 aaGun moved from Rostov to Volgograd
2 artilleries moved from Rostov to VolgogradPlace Units - Italians
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
No ANZAC or French movements. Germany is up!
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i ever forgot it :-(
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Germans
Germans buy 6 armour, 2 destroyers, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 bomber moved from Rostov to Northwest Persia
1 mech_infantry moved from Ukraine to Smolensk
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
3 armour moved from Yenisey to Novosibirsk
1 artillery moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
2 artilleries moved from Volgograd to Tambov
1 armour and 25 mech_infantrys moved from Caucasus to Tambov
1 infantry moved from Rostov to Caucasus
5 infantry moved from Rostov to Tambov
7 mech_infantrys moved from Ukraine to Tambov
2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
4 bombers moved from Novgorod to Smolensk
1 fighter moved from Ukraine to Vologda
1 armour moved from Belarus to Tambov
1 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Southern France
2 armour moved from France to Greater Southern Germany
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Novgorod
5 submarines moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 1 artillery, 4 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
British defend with 4 infantry
Germans win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for British: 4 infantry
Battle in Tambov
Germans attack with 2 armour, 2 artilleries, 5 infantry and 32 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 2 armour, 2 artilleries, 4 infantry and 32 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 5 infantry
British defend with 1 factory_minor, 1 harbour and 1 marine
Germans win, taking Southern France from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marineNon Combat Move - Germans
2 aaGuns moved from Ukraine to Bryansk
4 bombers moved from Smolensk to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from Vologda to Novosibirsk
1 bomber moved from Northwest Persia to VolgogradPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Novgorod
1 fighter and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Germany
2 destroyers and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 20 PUs;
Russians buy 1 aaGun, 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber and 1 tactical_bomber moved from Russia to Northwest Persia
18 infantry moved from Shensi to Tsinghai
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 artillery moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry and 2 mech_infantrys moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 10 infantry
Germans defend with 2 aaGuns, 2 artilleries and 1 infantry; Italians defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 2 aaGuns, 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 1 bomber and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 bomber and 1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to Tsinghai
1 fighter moved from Samara to Tsinghai
1 aaGun moved from Shensi to Tsinghai
1 aaGun moved from Anhwe to HunanPlace Units - Russians
1 aaGun, 1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Malaya to 20 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 37 Sea Zone to India
8 fighters moved from 37 Sea Zone to 20 Sea Zone -
scramble from india? ool for usa fleet
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No Scramble. Max D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Malaya to 20 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 37 Sea Zone to India
8 fighters moved from 37 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 submarine and 4 transports
British defend with 1 transport
Japanese win with 1 battleship, 4 carriers, 1 submarine and 4 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 submarines and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 bombers and 9 fighters
Americans defend with 2 carriers, 4 fighters and 1 transport
Japanese win with 2 bombers and 6 fighters remaining. Battle score for attacker is 49
Casualties for Americans: 2 carriers, 4 fighters and 1 transport
Casualties for Japanese: 3 fighters
Battle in 63 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 16PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -13
Casualties for British: 1 fighter
Casualties for Japanese: 2 fighters and 1 infantry
Battle in Ceylon
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
2 bombers moved from 20 Sea Zone to Malaya
6 fighters moved from 20 Sea Zone to 43 Sea Zone
1 aaGun moved from Siam to Shan StatePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 destroyers and 1 submarine placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,3,6,4,2
Japanese collect 35 PUs (7 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Persia to Caucasus
2 armour moved from Iraq to Caucasus
British take Northwest Persia from Germans
5 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 3 infantry moved from West India to India
2 fighters moved from West India to IndiaCombat - British
British creates battle in territory 37 Sea Zone
Battle in India
British attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking 37 Sea Zone from Japanese, taking India from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 2 armour and 1 fighter
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - British
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
5 armour, 6 artilleries and 5 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Burma to Shan State
1 armour moved from West India to Burma
2 fighters moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Northwest Persia to PersiaPlace Units - British
3 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,2,6,3,2,5,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 26 PUs (8 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,5,2,6,4,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 94 Sea Zone to Malta
1 carrier, 2 destroyers and 2 submarines moved from 94 Sea Zone to 96 Sea Zone
1 bomber moved from Volgograd to Samara
2 artilleries moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Tunisia to Libya
Italians take Libya from BritishCombat - Italians
Battle in Samara
Italians attack with 2 artilleries, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians win, taking Samara from Russians with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
2 fighters moved from Malta to 96 Sea Zone
1 fighter moved from Volgograd to Crete
1 fighter moved from Samara to Volgograd
1 bomber moved from Samara to VolgogradPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs -
Germany is up!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - French
Turn Complete - French