Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
17L G40 BM majikforce (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kwangtung to Kwangsi
1 marine moved from French Indo China to Kwangsi
1 bomber moved from Korea to Japan
1 bomber moved from Manchuria to Japan
3 fighters moved from Korea to Japan
3 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to 30 Sea ZoneCombat - Americans
Air Battle in Japan
Americans attacks with 8 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Kwangsi
Americans attack with 1 artillery and 1 marine
Japanese defend with 1 infantry
Americans win, taking Kwangsi from Japanese with 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 bomber moved from Japan to Korea
3 fighters moved from Japan to Korea
1 armour moved from Korea to Buryatia
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Tobruk to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 2 submarines moved from 101 Sea Zone to 87 Sea ZonePlace Units - Americans
2 destroyers and 1 fighter placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
I assumed no Kamikaze in sz 20.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 12 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 mech_infantrys
EDIT: Adding units owned by British to Himalayas: 2 mech_infantrys
EDIT: Removing units owned by British from Himalayas: 2 mech_infantrys
EDIT: Adding units owned by British to India: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from India to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Yunnan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 marine
British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marineNon Combat Move - British
1 fighter moved from Shan State to India
1 armour moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 artilleries and 2 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
3 mech_infantrys moved from Tunisia to Morocco
5 armour moved from Tunisia to Tobruk
1 destroyer and 2 submarines moved from 71 Sea Zone to 81 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 bomber moved from Gibraltar to IraqPlace Units - British
1 cruiser and 1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,4,2,2,4,6,2,1,6,5,3
British collect 27 PUs (8 lost to blockades); end with 27 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,2,3,3,3,4,3,4,6,3,1,4,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Sicily to 95 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Rostov
1 artillery moved from Ukraine to Rostov
1 fighter moved from Bessarabia to RostovCombat - Italians
Battle in Crete
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Crete from Americans, taking Rostov from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Rostov to UkrainePlace Units - Italians
1 bomber placed in Southern Italy
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Combat Move - French
1 infantry moved from Eire to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 125 Sea Zone
3 bombers moved from Western Germany to 125 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to Scotland
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Ukraine to Tambov
10 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Novgorod to Volgograd
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Novgorod to Archangel
1 artillery moved from Eastern Poland to Western UkraineCombat - Germans
Battle in 125 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 destroyer
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun, 2 artilleries and 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry
Battle in Scotland
Germans attack with 2 fighters and 2 infantry
French defend with 1 infantry; British defend with 1 airfield
Germans win, taking Scotland from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 10 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Germans
8 armour moved from Novgorod to Nenetsia
3 bombers moved from 125 Sea Zone to Novgorod
1 fighter moved from 125 Sea Zone to Novgorod
1 bomber moved from Volgograd to Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Western Germany to Holland Belgium
2 fighters moved from Scotland to 109 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery placed in Normandy Bordeaux
10 mech_infantrys placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
i assume you don’t make scramble from london; if you want i turn dice for it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
1 armour and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Archangel
1 bomber moved from Russia to Archangel
1 armour moved from Bryansk to Archangel
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 armour and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to ArchangelCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Tambov from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 bomber and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 aaGun, 2 armour, 3 artilleries, 19 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 aaGun and 18 infantry moved from Jehol to Anhwe
1 aaGun moved from Manchuria to JeholPlace Units - Russians
2 armour, 5 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 9 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
4 fighters moved from 37 Sea Zone to 20 Sea Zone
1 battleship, 3 carriers, 2 destroyers and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Siam to Shan State
3 fighters moved from Hunan to Kwangsi
4 tactical_bombers moved from Hunan to Shan State
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
2 fighters moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 battleship, 1 carrier, 1 marine and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Hunan to KwangsiCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 1 transport
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Americans defend with 1 marine; Chinese defend with 2 infantry
Japanese win, taking French Indo China from Americans, taking Kwangsi from Chinese with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
1 marine moved from 37 Sea Zone to Malaya
2 aaGuns moved from Hunan to Kwangsi
3 fighters moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
4 tactical_bombers moved from Shan State to Malaya
2 fighters moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to Malaya
2 fighters moved from 30 Sea Zone to 54 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,3,5,1,5,3,5,4,2,2,1,6,4,6,1,5,5,1,5,4
Japanese collect 45 PUs (8 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to Japan
3 fighters moved from Korea to Japan
1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Shantung to Hopei
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Buryatia to Yenisey
1 submarine moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Iwo Jima
Air Battle in Japan
Americans attacks with 4 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 8 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in 20 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese, taking Iwo Jima from Japanese, taking 20 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to Korea
1 bomber moved from Japan to Korea
1 destroyer and 2 submarines moved from 87 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 bomber and 1 tactical_bomber placed in Korea
1 destroyer placed in 6 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Americans undo move 5.
Americans undo move 2.
1 tactical_bomber placed in Korea
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory HunanNon Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to AnhwePlace Units - Chinese
6 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 32 PUs;
British buy 1 armour, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 6 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Iraq to VolgogradCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Shan State
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Scotland
British attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
5 armour moved from Tobruk to Egypt
2 fighters and 1 tactical_bomber moved from Shan State to India
2 artilleries moved from India to West India
2 infantry moved from India to West India
1 bomber moved from Volgograd to Persia
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Morocco to Tunisia
1 armour moved from Eastern Persia to Iraq
1 infantry moved from Iraq to Persia
1 bomber moved from Scotland to United Kingdom
4 fighters moved from Scotland to United Kingdom
1 marine moved from Quebec to 106 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 106 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
6 infantry moved from Egypt to Trans-JordanPlace Units - British
1 factory_minor placed in Egypt
1 armour and 2 infantry placed in Persia
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,1,5,3,4,4,6,3,6,3,5
British collect 27 PUs (8 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 99 Sea Zone to Rostov
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Bessarabia to UkraineCombat - Italians
Battle in Cyprus
Battle in Bryansk
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Bryansk from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Italians win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Crete
2 fighters moved from Rostov to 99 Sea Zone
2 fighters moved from Bryansk to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Since ANZAC is dead you can skip right to Germany after you go with Italy
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 2 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Nenetsia to Urals
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
2 armour moved from Nenetsia to Vologda
4 armour moved from Nenetsia to Evenkiyskiy
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Volgograd to Samara
3 mech_infantrys moved from Volgograd to Tambov
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Tambov
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Ukraine to Western Ukraine
4 infantry moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to BelarusCombat - Germans
Battle in Vologda
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
British defend with 1 destroyer
Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 armour and 1 artillery
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour and 1 artillery
Battle in Western Ukraine
Germans attack with 4 artilleries and 5 infantry
Russians defend with 1 armour, 2 artilleries and 1 infantry
Germans win, taking Western Ukraine from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Volgograd
1 bomber moved from Northwest Persia to Volgograd
2 bombers moved from Tambov to Volgograd
2 armour and 27 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Archangel to NovgorodPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Volgograd
2 fighters and 1 submarine placed in 110 Sea Zone
2 armour, 1 bomber and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber and 1 fighter moved from Russia to Northwest Persia
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Rostov
3 armour moved from Russia to Rostov
1 artillery and 2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Russia to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 armour and 4 mech_infantrys
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 aaGun and 2 infantry
Russians win, taking Rostov from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 3 mech_infantrys
Casualties for Italians: 1 aaGun and 2 infantry
Battle in Northwest Persia
Russians attack with 1 bomber and 1 fighter
Germans defend with 2 mech_infantrys
Russians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 bomber moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 tactical_bomber moved from Bryansk to Russia
1 aaGun and 18 infantry moved from Anhwe to Hopei
1 aaGun moved from Jehol to AnhwePlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 15x factory_major; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
4 tactical_bombers moved from Malaya to 20 Sea Zone
1 bomber moved from Malaya to 20 Sea Zone
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 bomber moved from Malaya to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 2 fighters, 1 marine and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
8 fighters moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport
Americans defend with 1 transport
Japanese win with 2 battleships, 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 8 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
8 fighters moved from Philippines to 35 Sea Zone
4 tactical_bombers moved from 20 Sea Zone to Formosa
2 bombers moved from 20 Sea Zone to Japan
1 aaGun moved from Kwangsi to French Indo ChinaPlace Units - Japanese
3 fighters and 2 infantry placed in Japan
1 artillery and 2 infantry placed in Malaya
1 infantry placed in QueenslandTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,5,3,4,2,3,5,2,4,4,5,1,4,6,6,1,1,4
Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Research Technology - Americans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to Formosa
1 bomber moved from Korea to Formosa
2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
4 fighters moved from 6 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
1 fighter moved from Midway to Japan
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 armour moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Yenisey
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Hopei to HunanCombat - Americans
Air Battle in Japan
Americans attacks with 9 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Okinawa
Battle in 20 Sea Zone
Americans attack with 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking Okinawa from Japanese with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Formosa
Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Japanese defend with 4 tactical_bombers
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 4 tactical_bombers
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Formosa to Anhwe
2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 fighter moved from Formosa to 20 Sea Zone
1 fighter moved from Formosa to 20 Sea Zone
1 tactical_bomber moved from Formosa to 20 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 fighters moved from Japan to Korea
1 bomber moved from Japan to Korea
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs