You should read this. Nobody buys Battleships or Cruisers in OOB, except in extremely extremely extremely rare situations.
Regularkid (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
2 bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Japan to Buryatia
1 infantry and 1 mech_infantry moved from Amur to Buryatia
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Buryatia, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
retreated to Burma
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 submarine moved from 74 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 bomber moved from India to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from India to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 fighter moved from Shantung to 6 Sea Zone
2 infantry moved from Shantung to Anhwe
1 fighter moved from Buryatia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer -
Edit mode might be on. I’ll re-post.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
2 bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Japan to Buryatia
1 infantry and 1 mech_infantry moved from Amur to Buryatia
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Buryatia, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
retreated to Burma
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 submarine moved from 74 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 bomber moved from India to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from India to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 fighter moved from Shantung to 6 Sea Zone
2 infantry moved from Shantung to Anhwe
1 fighter moved from Buryatia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from Norway to Finland
Americans take Finland from Germans
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Guam to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 carrier, 2 fighters and 2 transports
Germans defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 carrier
Battle in Western Germany
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 1 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 40
Casualties for Germans: 1 artillery, 3 bombers and 1 infantry
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from Western Germany to Norway
2 fighters moved from 112 Sea Zone to Norway
1 artillery moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 17 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Caroline Islands
1 carrier moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Guam
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
2 artilleries and 7 infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUsCombat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to KansuPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalCombat Move - British
1 fighter moved from Western Ukraine to Romania
1 mech_infantry moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Romania
1 fighter moved from Urals to Western Ukraine
1 fighter moved from Urals to Bryansk
1 fighter moved from Egypt to Romania
1 tactical_bomber moved from Egypt to Romania
1 artillery moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Sicily to 95 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
2 infantry moved from 97 Sea Zone to Greece
4 infantry moved from Egypt to Alexandria
3 artilleries moved from Egypt to Alexandria
1 armour moved from Egypt to IraqPurchase Units - British
British buy 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 3 PUs;Combat - British
Battle in GreeceNon Combat Move - British
1 fighter moved from Gibraltar to Norway
1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Italian Somaliland to Kenya
2 infantry moved from Burma to India
1 fighter moved from Eastern Persia to IndiaPlace Units - British
1 destroyer and 1 submarine placed in 81 Sea Zone
1 fighter placed in Egypt
1 fighter placed in United Kingdom
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 7 PUs total -
I assumed no scramble from japan or southern italy. if wrong, lemme know.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Eastern Poland to Russia
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 fighter and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to BessarabiaPurchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Russia to Novgorod
1 aaGun moved from Ukraine to Bessarabia
1 fighter moved from Rostov to Novgorod
2 armour moved from Ukraine to Eastern Poland
1 fighter moved from 112 Sea Zone to GermanyPlace Units - Italians
1 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total -
I assumed no scramble from japan or southern italy. if wrong, lemme know.
Forgot to check this one. Am rushing. I am going to scramble in SZ6.
Ftrs
Rolling 3d6:
(3, 5, 6) -
i’m not sure how to use forum dice. what do i do?
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given that terrible role. can we just move on now with no scramble. make life simple.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
3 destroyers moved from 17 Sea Zone to 21 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 21 Sea Zone to GuamPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 fighter moved from Algeria to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
3 destroyers moved from 17 Sea Zone to 21 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 21 Sea Zone to GuamPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 fighter moved from Algeria to GibraltarNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Iwo Jima: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode -
i rolled the scramble/battle in sz 6 from scratch using one of the old saves and edited the result in. you killed all 3 planes, and no subs. i killed 1 plane, and 1 destroyer.
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i’m not sure how to use forum dice. what do i do?
Two ways:
“:“dice nd6”:” where n is the number of 6 sided dice to roll.Or to get a count of hits:
“:“aaa 1@2 3@4”:” - rolls 1 dice at two, and three dice at four, obviously.Without the double quotes.
i rolled the scramble/battle in sz 6 from scratch using one of the old saves and edited the result in. you killed all 3 planes, and no subs. i killed 1 plane, and 1 destroyer.
ok.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Novgorod to Norway
1 artillery and 2 infantry moved from France to Western Germany
3 armour moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Novgorod to BelarusPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 fighter; Americans defend with 1 bomber and 2 fighters
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 0/3 hits
Americans roll dice for 1 bomber and 3 fighters in Norway, round 2 : 3/4 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -17
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Battle in Western Germany
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 : 2/5 hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/3 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 2 artilleries and 2 infantry in Western Germany, round 3 : 0/4 hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 2 artilleries and 1 infantry in Western Germany, round 4 : 1/3 hits
Americans roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns and 1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to KareliaPlace Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
1 artillery, 1 fighter and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Slovakia Hungary from Germans
EDIT: Russians takes Greater Southern Germany from Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Western Ukraine to Ukraine
Russians take Ukraine from Italians
3 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Romania to Bulgaria
Russians take Bulgaria from Italians
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
EDIT: 1 armour moved from Romania to Slovakia Hungary
EDIT: 1 armour moved from Slovakia Hungary to Greater Southern Germany
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
4 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Volgograd to Rostov
EDIT: 1 fighter moved from Bryansk to Eastern Poland
1 artillery moved from Bryansk to Rostov
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Samara
2 artilleries and 5 infantry moved from Bryansk to Western UkrainePurchase Units - Russians
Russians buy 3 artilleries, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Bessarabia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 7 infantry and 2 mech_infantrys
Italians defend with 2 armour
Russians win, taking Eastern Poland from Germans with 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 2 armourNon Combat Move - Russians
Turning on Edit Mode
EDIT: Cleaning up during movement phase
1 aaGun moved from Western Ukraine to Eastern Poland
EDIT: 1 fighter moved from Eastern Poland to Russia
EDIT: 1 fighter moved from Bessarabia to Western UkrainePlace Units - Russians
3 mech_infantrys placed in Russia
1 tactical_bomber placed in Russia
3 artilleries placed in Western UkraineTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 3 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from RussiansPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 2 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 aaGun moved from Yunnan to Burma
1 artillery moved from French Indo China to Shan State
1 artillery moved from Hunan to Yunnan
2 bombers moved from Yunnan to Malaya
1 infantry moved from Anhwe to Hunan
1 fighter moved from Amur to ShantungPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry placed in Malaya
2 transports placed in 37 Sea Zone
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,1,5,6,1
Japanese collect 51 PUs (10 lost to blockades); end with 51 PUs total -
I think this game is nearly over, but let’s see where it goes for another round.
If you attack off Persia, subs will fight in the first round and if your sub hits round one, lose a sub.
Don’t see why you did all those edits for standard moves?
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because there is some kind of bug with some of the units. like the fighter for example won’t move at all unless i use edit mode
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Guam to Philippines
2 fighters moved from Caroline Islands to Philippines
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber and 2 fighters moved from Norway to Western Germany -
kamikazi or scramble in sz 6?