@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Tambov to Bryansk
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
10 infantry moved from Russia to Bryansk
1 infantry moved from Urals to Vologda
1 infantry moved from Urals to Novosibirsk
1 fighter moved from Urals to Russia
EDIT: 1 fighter moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Russia
3 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Obviously forgot to evacuate SZ106. Trust it’s ok if I edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Editing Political Relationship for Dutch and Japanese from Neutrality to War
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 106 Sea Zone to 118 Sea Zone
EDIT: 1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 armour and 1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from Hunan to India
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Japan to 22 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 factory_minors, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 marine and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Iwo Jima
1 infantry moved from Siberia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
3 fighters moved from Amur to Japan
1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Shantung to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Yunnan
1 artillery moved from French Indo China to Yunnan
1 aaGun and 1 artillery moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Kwangsi
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
2 bombers moved from India to Hunan
1 fighter moved from Hunan to 42 Sea Zone
EDIT: 1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Also meant to just use the Cruiser bombard in SZ20/Kwangtung. That’s the edit there. Cruiser would still have hit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 destroyers and 2 fighters moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 infantry and 1 marine
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 108 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 108 Sea Zone to United Kingdom
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Bryansk
2 fighters moved from Egypt to Bryansk
1 tactical_bomber moved from Malta to Egypt
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to India
3 infantry moved from India to Burma
1 artillery moved from Anglo Egyptian Sudan to Egypt
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
Place Units - British
1 destroyer placed in 106 Sea Zone
3 fighters placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Scramble from Egypt?
yes full scramble. max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
French defend with 1 destroyer; British defend with 1 destroyer, 3 fighters and 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers and 3 fighters in 98 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Italians, 1 submarine owned by the British, 1 fighter owned by the Italians, 1 fighter owned by the British, 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 3 : 3/3 hits
British roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 destroyer, 3 fighters and 1 submarine
Non Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Western Ukraine to Ukraine
1 aaGun moved from Romania to Bessarabia
1 armour moved from Albania to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 airfield placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
yes full scramble. max defense
I was anticipating no scramble. The airbase didn’t make much sense with a scramble. Is that what triggered the scramble?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Politics - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Politics - Germans
Combat Move - Germans
9 armour, 4 artilleries, 4 bombers, 2 fighters, 10 infantry and 3 tactical_bombers moved from Western Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
Germans take Belarus from Russians
1 armour moved from Archangel to Bryansk
Germans take Smolensk from Russians
2 armour, 3 fighters and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 2 infantry moved from Archangel to Vologda
1 submarine moved from 118 Sea Zone to 106 Sea Zone
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 15 armour, 4 artilleries, 4 bombers, 5 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 36 infantry and 2 mech_infantrys; British defend with 5 fighters
AA fire in Bryansk : 2/6 hits
2 fighters owned by the Germans lost in Bryansk
Germans roll dice for 15 armour, 4 artilleries, 4 bombers, 3 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 18/43 hits
Russians roll dice for 2 aaGuns, 2 armour, 5 fighters, 36 infantry and 2 mech_infantrys in Bryansk, round 2 : 24/45 hits
4 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 10 infantry owned by the Germans, 6 armour owned by the Germans, 4 artilleries owned by the Germans and 16 infantry owned by the Russians lost in Bryansk
Germans roll dice for 9 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Bryansk, round 3 : 9/19 hits
Russians roll dice for 2 armour, 5 fighters, 20 infantry and 2 mech_infantrys in Bryansk, round 3 : 16/29 hits
3 tactical_bombers owned by the Germans, 1 bomber owned by the Germans, 3 fighters owned by the Germans, 9 armour owned by the Germans and 9 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Russians win with 2 armour, 5 fighters, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is -162
Casualties for Germans: 15 armour, 4 artilleries, 1 bomber, 5 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 2 aaGuns and 25 infantry
Non Combat Move - Germans
3 bombers moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
3 infantry moved from Archangel to Belarus
3 aaGuns and 1 infantry moved from Germany to Poland
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
Place Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 4 infantry
EDIT: Adding units owned by Germans to Novgorod: 4 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 bomber and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
I didn’t want to know if I should continue in Bryansk after the first round.
max defense
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 11 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
EDIT: 1 fighter moved from Russia to 127 Sea Zone
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
EDIT: 1 armour moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 2 infantry
Germans win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 1 fighter, 11 infantry and 2 mech_infantrys
Germans defend with 3 aaGuns, 3 armour, 1 artillery, 3 bombers, 1 factory_minor and 4 infantry; Italians defend with 1 aaGun
Max D.
No hold on, lose AA guns and some inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 11 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
EDIT: 1 fighter moved from Russia to 127 Sea Zone
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
EDIT: 1 armour moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 2 infantry
Germans win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 1 fighter, 11 infantry and 2 mech_infantrys
Germans defend with 3 aaGuns, 3 armour, 1 artillery, 3 bombers, 1 factory_minor and 4 infantry; Italians defend with 1 aaGun
Russians win, taking Western Ukraine from Germans with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 63
Casualties for Germans: 3 aaGuns, 3 armour, 1 artillery, 3 bombers and 4 infantry
Casualties for Russians: 9 infantry
Casualties for Italians: 1 aaGun
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from 127 Sea Zone to Urals
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
1 aaGun, 2 artilleries and 6 infantry moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
1 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 armour moved from Korea to Buryatia
1 armour, 2 artilleries, 10 infantry and 2 tactical_bombers moved from Amur to Buryatia
3 fighters moved from Japan to Buryatia
1 submarine moved from 37 Sea Zone to 74 Sea Zone
2 bombers moved from Hunan to India
2 fighters moved from 42 Sea Zone to India
1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from 42 Sea Zone to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 artillery moved from Yunnan to Burma
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Celebes
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Celebes from Dutch, taking Philippines from Americans with 1 artillery, 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Buryatia
Japanese attack with 2 armour, 2 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
AA fire in Buryatia : 0/5 hits
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers in Buryatia, round 2 : 4/19 hits
Russians roll dice for 2 aaGuns and 15 infantry in Buryatia, round 2 : 7/15 hits
7 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Buryatia, round 3 : 7/12 hits
Russians roll dice for 13 infantry in Buryatia, round 3 : 7/13 hits
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 7 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 3 fighters and 2 tactical_bombers in Buryatia, round 4 : 3/5 hits
Russians roll dice for 6 infantry in Buryatia, round 4 : 2/6 hits
2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 fighter and 2 tactical_bombers in Buryatia, round 5 : 0/3 hits
Russians roll dice for 3 infantry in Buryatia, round 5 : 1/3 hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 2 tactical_bombers in Buryatia, round 6 : 1/2 hits
Russians roll dice for 3 infantry in Buryatia, round 6 : 2/3 hits
2 tactical_bombers owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win with 2 infantry remaining. Battle score for attacker is -53
Casualties for Russians: 2 aaGuns and 13 infantry
Casualties for Japanese: 2 armour, 2 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers
Cleaning up after air battles
Non Combat Move - Japanese
1 infantry moved from Korea to Amur
1 mech_infantry moved from Buyant-Uhaa to Amur
1 mech_infantry moved from Chahar to Kweichow
1 aaGun and 1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from India to 39 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from India to Yunnan
2 carriers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 destroyer, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Iwo Jima to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 fighter and 2 infantry placed in Shantung
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Removing units owned by Japanese from Shantung: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
I assumed no intercept in Calcutta.