Regularkid (Allies) vs simon33 (Axis)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 cruiser moved from 33 Sea Zone to 17 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese
                3 destroyers moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 aaGuns, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    triplea_39581_Fre5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 cruiser moved from 33 Sea Zone to 17 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese
                3 destroyers moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 aaGuns, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Gibraltar: 1 fighter
                EDIT: Adding units owned by French to Algeria: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39581_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 112 Sea Zone

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 bombers, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 cruiser
                        Germans roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser in 112 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Germans
                1 fighter moved from 112 Sea Zone to Novgorod
                3 armour moved from Novgorod to Eastern Poland
                3 aaGuns and 1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Nenetsia to Archangel
                1 bomber moved from United Kingdom to Western Germany
                1 artillery and 2 infantry moved from Western Germany to France
                1 artillery and 2 infantry moved from Western Germany to Germany
                2 infantry moved from Novgorod to Archangel

    Place Units - Germans
                1 transport placed in 115 Sea Zone
                1 artillery and 1 infantry placed in Novgorod
                2 bombers placed in Western Germany
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_39581_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Western Ukraine to Romania
                      Russians take Bessarabia from Germans
                      Russians take Romania from Germans
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Timguska to Novosibirsk
                EDIT: 1 fighter moved from Urals to Russia

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 armour moved from Western Ukraine to Romania
                EDIT: 2 mech_infantrys moved from Western Ukraine to Romania
                1 fighter moved from Russia to Western Ukraine
                1 aaGun, 2 artilleries and 7 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Russia to Bryansk
                5 infantry moved from Russia to Bryansk
                EDIT: 1 fighter moved from Russia to Bryansk
                EDIT: 1 infantry moved from Bessarabia to Western Ukraine

    Place Units - Russians
                3 infantry placed in Western Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_39581_Rus6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Western Ukraine to Romania
                      Russians take Bessarabia from Germans
                      Russians take Romania from Germans
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Timguska to Novosibirsk
                EDIT: 1 fighter moved from Urals to Russia

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 armour moved from Western Ukraine to Romania
                EDIT: 2 mech_infantrys moved from Western Ukraine to Romania
                1 fighter moved from Russia to Western Ukraine
                1 aaGun, 2 artilleries and 7 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Russia to Bryansk
                5 infantry moved from Russia to Bryansk
                EDIT: 1 fighter moved from Russia to Bryansk
                EDIT: 1 infantry moved from Bessarabia to Western Ukraine

    Place Units - Russians
                3 infantry placed in Western Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 3 infantry
                EDIT: Adding units owned by Russians to Volgograd: 3 infantry
                EDIT: Removing units owned by Russians from Western Ukraine: 2 artilleries
                EDIT: Adding units owned by Russians to Bryansk: 2 artilleries
                EDIT: Turning off Edit Mode

    triplea_39581_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                2 bombers moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 fighter moved from Japan to Buryatia
                1 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Buryatia
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Buryatia, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    retreated to Burma
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 submarine moved from 74 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 bomber moved from India to Yunnan
                1 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 bomber moved from India to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 fighter moved from Shantung to 6 Sea Zone
                2 infantry moved from Shantung to Anhwe
                1 fighter moved from Buryatia to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
                Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs total

    triplea_39581_Jap6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                2 bombers moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 fighter moved from Japan to Buryatia
                1 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Buryatia
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Buryatia, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    retreated to Burma
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 submarine moved from 74 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 bomber moved from India to Yunnan
                1 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 bomber moved from India to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 fighter moved from Shantung to 6 Sea Zone
                2 infantry moved from Shantung to Anhwe
                1 fighter moved from Buryatia to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
                Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from Malaya: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 artillery
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer

    triplea_39581_Jap6.tsvg

  • '19 '17 '16

    Edit mode might be on. I’ll re-post.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                2 bombers moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 fighter moved from Japan to Buryatia
                1 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Buryatia
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Buryatia, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    retreated to Burma
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 submarine moved from 74 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 bomber moved from India to Yunnan
                1 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 bomber moved from India to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 fighter moved from Shantung to 6 Sea Zone
                2 infantry moved from Shantung to Anhwe
                1 fighter moved from Buryatia to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
                Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from Malaya: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 artillery
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_39581_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from Tunisia to Algeria
                1 artillery moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 marine moved from Norway to Finland
                      Americans take Finland from Germans
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Guam to 6 Sea Zone
                1 tactical_bomber moved from Guam to 6 Sea Zone

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 fighters and 2 transports
                    Germans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 carrier
                Battle in Western Germany
                    Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 1 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 artillery, 3 bombers and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 5 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from Western Germany to Norway
                2 fighters moved from 112 Sea Zone to Norway
                1 artillery moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 17 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Caroline Islands
                1 carrier moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to Guam
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                2 artilleries and 7 infantry placed in Central United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Combat Move - British
                1 fighter moved from Western Ukraine to Romania
                1 mech_infantry moved from Bryansk to Bessarabia
                1 fighter moved from Bryansk to Romania
                1 fighter moved from Urals to Western Ukraine
                1 fighter moved from Urals to Bryansk
                1 fighter moved from Egypt to Romania
                1 tactical_bomber moved from Egypt to Romania
                1 artillery moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from Sicily to 95 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                2 infantry moved from 97 Sea Zone to Greece
                4 infantry moved from Egypt to Alexandria
                3 artilleries moved from Egypt to Alexandria
                1 armour moved from Egypt to Iraq

    Purchase Units - British
                British buy 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 3 PUs;

    Combat - British
                Battle in Greece

    Non Combat Move - British
                1 fighter moved from Gibraltar to Norway
                1 armour and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from Italian Somaliland to Kenya
                2 infantry moved from Burma to India
                1 fighter moved from Eastern Persia to India

    Place Units - British
                1 destroyer and 1 submarine placed in 81 Sea Zone
                1 fighter placed in Egypt
                1 fighter placed in United Kingdom
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,1
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 7 PUs total

    triplea_39581_UK_6.tsvg


  • I assumed no scramble from japan or southern italy. if wrong, lemme know.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 bomber moved from Eastern Poland to Russia
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                      Italians take Tunisia from Americans
                1 fighter and 1 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Ukraine to Bessarabia

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Battle in 112 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 112 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Bessarabia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Russia to Novgorod
                1 aaGun moved from Ukraine to Bessarabia
                1 fighter moved from Rostov to Novgorod
                2 armour moved from Ukraine to Eastern Poland
                1 fighter moved from 112 Sea Zone to Germany

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2
                Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total

    triplea_39581_Ita6.tsvg

  • '19 '17 '16

    @regularkid:

    I assumed no scramble from japan or southern italy. if wrong, lemme know.

    Forgot to check this one. Am rushing. I am going to scramble in SZ6.

    Ftrs
    DiceRolling 3d6:
    (3, 5, 6)


  • i’m not sure how to use forum dice. what do i do?


  • given that terrible role. can we just move on now with no scramble. make life simple.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC
                3 destroyers moved from 17 Sea Zone to 21 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser moved from 17 Sea Zone to 21 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French
                1 fighter moved from Algeria to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    triplea_39581_Fre6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC
                3 destroyers moved from 17 Sea Zone to 21 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser moved from 17 Sea Zone to 21 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French
                1 fighter moved from Algeria to Gibraltar

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 21 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from Iwo Jima: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39581_Fre6.tsvg


  • i rolled the scramble/battle in sz 6 from scratch using one of the old saves and edited the result in. you killed all 3 planes, and no subs. i killed 1 plane, and 1 destroyer.

  • '19 '17 '16

    @regularkid:

    i’m not sure how to use forum dice. what do i do?

    Two ways:
    “:“dice nd6”:” where n is the number of 6 sided dice to roll.

    Or to get a count of hits:
    “:“aaa 1@2 3@4”:” - rolls 1 dice at two, and three dice at four, obviously.

    Without the double quotes.

    @regularkid:

    i rolled the scramble/battle in sz 6 from scratch using one of the old saves and edited the result in. you killed all 3 planes, and no subs. i killed 1 plane, and 1 destroyer.

    ok.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Novgorod to Norway
                1 artillery and 2 infantry moved from France to Western Germany
                3 armour moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Germany to Western Germany
                1 artillery and 2 infantry moved from Novgorod to Belarus

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 fighter; Americans defend with 1 bomber and 2 fighters
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 :  0/3 hits
                        Americans roll dice for 1 bomber and 3 fighters in Norway, round 2 :  3/4 hits
                        1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Battle in Western Germany
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 :  2/5 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Germany, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
                        Germans roll dice for 2 artilleries and 2 infantry in Western Germany, round 3 :  0/4 hits
                        Americans roll dice for 1 artillery in Western Germany, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Germany
                        Germans roll dice for 2 artilleries and 1 infantry in Western Germany, round 4 :  1/3 hits
                        Americans roll dice for 1 artillery in Western Germany, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 3 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 1 artillery and 2 infantry in Belarus, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns and 1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Karelia

    Place Units - Germans
                1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                1 artillery, 1 fighter and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs

    triplea_39581_Ger7.tsvg

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