Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
A&A game - ironfish Axis vs shrimpboatchef Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 63 Sea Zone to 49 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 cruiser, 1 destroyer and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 119 Sea Zone
1 cruiser moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
5 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 cruiser, 1 destroyer and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 119 Sea Zone
1 cruiser moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
5 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers and 1 cruiser
French defend with 1 fighter; British defend with 1 battleship, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -23
Casualties for French: 1 fighter
Casualties for Germans: 2 bombers and 1 cruiser
Battle in 110 Sea Zone
Germans attack with 4 fighters and 6 tactical_bombers
British defend with 1 cruiser and 1 destroyer
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 cruiser and 1 destroyer
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
5 armour moved from France to Germany
1 armour moved from France to Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Western Germany
3 infantry moved from Norway to Finland
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Western Germany
6 infantry moved from Germany to Western GermanyPlace Units - Germans
1 cruiser and 1 destroyer placed in 112 Sea Zone
8 transports placed in 112 Sea Zone
Germans undo move 2.
7 artilleries placed in Western Germany
10 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Germans collect 5 PUs from War Bonds; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 6 infantry moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
3 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour moved from Russia to Western Ukraine
2 armour moved from Novgorod to Eastern Poland
1 artillery and 6 infantry moved from Novgorod to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
4 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to French Indo China
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
2 bombers moved from Kwangsi to Yunnan
2 fighters moved from Kiangsi to YunnanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
2 bombers moved from Yunnan to Kiangsu
3 fighters moved from Yunnan to Hunan
1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
2 mech_infantrys moved from Chahar to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Japanese collect 3 PUs from War Bonds; end with 47 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 transport owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 13 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 4 infantry in Yunnan, round 5 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 6 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
1 infantry moved from Shan State to French Indo ChinaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/6 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits
1 artillery owned by the British and 2 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 3/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in French Indo China
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from French Indo China to Burma
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from 98 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery, 1 fighter and 7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,2,6
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 110 Sea ZoneCombat - Italians
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 battleship and 2 fighters
Units damaged: 1 battleship owned by the British
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -22
Casualties for Italians: 1 bomber and 1 fighter
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
2 armour moved from Albania to Slovakia Hungary
2 aaGuns moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Italians undo move 2.
1 mech_infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Italians collect 5 PUs from War Bonds; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 cruiser, 7 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 cruiser, 7 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 1 battleship
Germans win with 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleshipNon Combat Move - Germans
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
4 infantry moved from Greece to Bulgaria
1 aaGun moved from Romania to Slovakia Hungary
6 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
2 artilleries moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 armour moved from Greece to Romania
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Western Germany
11 transports moved from 113 Sea Zone to 112 Sea Zone
2 armour moved from Germany to Western Germany
4 armour moved from Germany to Slovakia HungaryPlace Units - Germans
1 cruiser and 2 transports placed in 112 Sea Zone
1 airfield placed in Normandy Bordeaux
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Germans collect 5 PUs from War Bonds; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Ukraine to Eastern Poland
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 artillery and 6 infantry moved from Belarus to Eastern Poland
4 armour moved from Russia to Western Ukraine
5 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to BessarabiaPlace Units - Russians
3 armour placed in Ukraine
3 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kwangtung to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 artilleries moved from Kweichow to Yunnan
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to SuiyuyanCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Celebes
Battle in Yunnan
Japanese attack with 2 artilleries, 5 infantry and 3 mech_infantrys
British defend with 1 aaGun; Chinese defend with 3 infantry
Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun and 4 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
2 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Japan
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 bombers moved from Kiangsu to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Japanese collect 2 PUs from War Bonds; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Midway to 17 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 17 Sea Zone to Midway
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZonePlace Units - Americans
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Burma
3 infantry moved from Sikang to SzechwanPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Indo China to Yunnan
1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Tanganyika Territory to Kenya
1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 5/11 hits
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits
3 infantry owned by the British and 5 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 3 : 4/8 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 1/3 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 2 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry
Japanese defend with 2 artilleries, 4 infantry and 3 mech_infantrys
British roll dice for 2 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 5/14 hits
Japanese roll dice for 2 artilleries, 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/9 hits
4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
British roll dice for 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 1/10 hits
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 3 : 1/4 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Yunnan, round 4 : 2/9 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 1/3 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 5 : 2/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 6 infantry
Casualties for Japanese: 2 artilleries, 4 infantry and 3 mech_infantrys
Battle in Kenya
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 81 Sea Zone to 80 Sea Zone
3 fighters and 2 tactical_bombers moved from Alexandria to Iraq
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United States
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Yunnan to BurmaPlace Units - British
1 armour and 2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,3
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantry





