I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
A&A game - ironfish Axis vs shrimpboatchef Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
4 armour moved from Persia to Eastern Persia
3 armour, 2 fighters and 2 tactical_bombers moved from Iraq to Eastern Persia
2 artilleries moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 artilleries moved from 95 Sea Zone to Southern ItalyCombat - British
Battle in Eastern Persia
British attack with 7 armour, 2 fighters and 2 tactical_bombers
Japanese defend with 3 armour, 1 fighter and 3 mech_infantrys
British win, taking Eastern Persia from Japanese with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 4 armour
Casualties for Japanese: 3 armour, 1 fighter and 3 mech_infantrys
Battle in Southern Italy
British attack with 2 artilleries and 2 infantry
Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Italians win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -14
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - British
2 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Eastern Persia to Iraq
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Norway to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 armour placed in Union of South Africa
2 armour and 1 artillery placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Albania
6 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,2
Italians collect 8 PUs (7 lost to blockades); end with 9 PUs total
Italians collect 6 PUs from War Bonds; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 fighter moved from New South Wales to Northern TerritoryPlace Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 1 artillery, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Rostov to Northwest PersiaCombat - Germans
Non Combat Move - Germans
2 armour and 4 mech_infantrys moved from Karelia to Novgorod
5 mech_infantrys moved from Germany to Baltic States
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Caucasus to Northwest Persia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
4 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
4 infantry moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Rostov
1 armour and 2 mech_infantrys moved from Romania to UkrainePlace Units - Germans
1 aaGun, 1 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 infantry placed in France
1 artillery and 6 infantry placed in Germany
Germans undo move 5.
1 artillery and 1 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Germans collect 1 PU from War Bonds; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 battleship, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 artillery and 2 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from 80 Sea Zone to Eastern Persia
1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
1 fighter moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 9 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
8 artilleries and 8 infantry moved from Japan to 6 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 6 Sea Zone to 26 Sea Zone
8 artilleries and 8 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from India to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 battleship, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 artillery and 2 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from 80 Sea Zone to Eastern Persia
1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
1 fighter moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 9 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
8 artilleries and 8 infantry moved from Japan to 6 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 6 Sea Zone to 26 Sea Zone
8 artilleries and 8 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from India to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers, 1 destroyer and 4 fighters; ANZAC defend with 2 infantry and 1 transport
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 4 fighters and 1 transport remaining. Battle score for attacker is -46
Casualties for Americans: 2 carriers and 1 destroyer
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 armour
Japanese win, taking Eastern Persia from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 3 armour
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Hawaiian Islands
Japanese attack with 8 artilleries, 2 fighters and 8 infantry
Americans defend with 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Japanese win, taking Hawaiian Islands from Americans with 8 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 21
Casualties for Americans: 5 infantry and 3 mech_infantrys
Casualties for Japanese: 2 infantry
4 fighters owned by the Americans forced to land in Northern TerritoryNon Combat Move - Japanese
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 12 Sea Zone to 26 Sea Zone
2 bombers moved from Java to Shan State
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from Eastern Persia to 80 Sea Zone
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 artillery moved from Shensi to Sikang
1 infantry moved from Timguska to Novosibirsk
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
2 artilleries and 2 infantry placed in Japan
2 transports placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 transport placed in 20 Sea Zone
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Japanese collect 3 PUs from War Bonds; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 95 PUs





