I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
A&A game - ironfish Axis vs shrimpboatchef Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy nothing; Remaining resources: 30 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
3 artilleries moved from Holland Belgium to France
2 artilleries moved from Western Germany to France
4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
2 mech_infantrys moved from Western Germany to Southern France
3 armour moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
1 submarine moved from 117 Sea Zone to 106 Sea ZoneCombat - Germans
Battle in France
Germans attack with 5 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 6/19 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits
1 aaGun owned by the French, 5 infantry owned by the French and 3 infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in France, round 3 : 5/16 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 1/6 hits
1 armour owned by the British, 1 infantry owned by the French, 1 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 armour owned by the French lost in France
Germans roll dice for 5 armour, 5 artilleries, 3 infantry and 2 mech_infantrys in France, round 4 : 4/15 hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits
1 fighter owned by the French and 1 infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 5 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 38
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 5 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/15 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
7 infantry owned by the Germans, 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 2/2 hits
1 battleship owned by the British, 1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship and 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits
1 battleship owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern France to Northern ItalyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Germans collect 37 PUs (3 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy nothing; Remaining resources: 30 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
3 artilleries moved from Holland Belgium to France
2 artilleries moved from Western Germany to France
4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
2 mech_infantrys moved from Western Germany to Southern France
3 armour moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
1 submarine moved from 117 Sea Zone to 106 Sea ZoneCombat - Germans
Battle in France
Germans attack with 5 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 5 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 38
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 5 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
7 infantry owned by the Germans, 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship and 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans win with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern France to Northern ItalyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Germans collect 37 PUs (3 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Holland Belgium
3 infantry moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
1 artillery moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to RostovCombat - Italians
Battle in Western Germany
Italians attack with 2 artilleries and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Italians attack with 1 artillery and 5 infantry
British defend with 1 armour, 1 infantry and 1 mech_infantry
Italians win, taking Holland Belgium from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery and 1 mech_infantry
Italians win, taking Rostov from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Italians
3 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Rostov to VolgogradPlace Units - Italians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Italians collect 6 PUs from War Bonds; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
2 infantry moved from 91 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Caucasus
5 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 bombers moved from Volgograd to Caucasus
1 fighter moved from France to 112 Sea Zone
1 bomber moved from Germany to United Kingdom
1 fighter moved from Novgorod to CaucasusCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Caucasus
Germans attack with 5 armour, 3 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
French defend with 2 infantry; British defend with 8 armour, 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers; ANZAC defend with 1 infantry
retreated to Caucasus
British win with 8 armour, 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -62
Casualties for French: 1 infantry
Casualties for Germans: 5 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 4 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transportsNon Combat Move - Germans
5 mech_infantrys moved from Novgorod to Finland
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
3 bombers moved from Caucasus to Volgograd
4 mech_infantrys moved from Poland to Novgorod
1 fighter moved from 112 Sea Zone to GermanyPlace Units - Germans
1 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 infantry placed in Western Germany
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
7 infantry placed in Germany
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Germans collect 2 PUs from War Bonds; end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 artillery moved from Chahar to Central Mongolia
2 mech_infantrys moved from Suiyuyan to Central Mongolia
1 cruiser moved from 16 Sea Zone to 25 Sea Zone
2 armour moved from Burma to West India
Japanese take West India from UK_Pacific
2 armour moved from India to West India
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 battleship moved from 39 Sea Zone to 80 Sea Zone
Japanese take 79 Sea Zone from UK_Pacific
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Java
1 fighter moved from 39 Sea Zone to Java
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 armour moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 armour moved from West India to Eastern PersiaCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win, taking 80 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 carriers, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Central Mongolia
Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Central Mongolia from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
3 mech_infantrys moved from Tsinghai to Kazakhstan
3 mech_infantrys moved from Tsagaan Olom to Tsinghai
1 armour moved from Tsagaan Olom to Tsinghai
1 armour moved from Yunnan to India
2 mech_infantrys moved from Yunnan to India
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to India
1 mech_infantry moved from Kwangsi to Burma
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
2 infantry and 1 mech_infantry placed in India
2 artilleries placed in Kiangsu
Japanese undo move 2.
1 artillery and 2 infantry placed in Kiangsu
1 artillery placed in Kwangtung
Japanese undo move 3.
1 artillery placed in Japan
2 mech_infantrys placed in French Indo China
1 cruiser, 1 destroyer and 1 submarine placed in 20 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Japanese collect 2 PUs from War Bonds; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 10 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Morocco to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 armour, 1 artillery, 4 fighters and 1 infantry moved from Norway to Finland
2 fighters moved from 110 Sea Zone to Finland
2 fighters moved from Morocco to Southern FranceCombat - Americans
Battle in Finland
Americans attack with 1 armour, 1 artillery, 6 fighters and 1 infantry
Germans defend with 2 armour and 6 mech_infantrys
retreated to Finland
Germans win with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 4 transports
Americans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 4 transports
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantryNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
6 fighters moved from Finland to Norway
1 bomber moved from 19 Sea Zone to Guam
1 battleship, 1 carrier, 1 cruiser, 3 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Norway
1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 4 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
8 armour, 3 artilleries, 1 fighter and 2 tactical_bombers moved from Caucasus to VolgogradCombat - British
Battle in Volgograd
British attack with 8 armour, 3 artilleries, 1 fighter and 2 tactical_bombers
Germans defend with 2 armour, 3 bombers and 1 mech_infantry; Italians defend with 1 artillery, 1 factory_minor, 1 fighter and 4 infantry
British roll dice for 8 armour, 3 artilleries, 1 fighter and 2 tactical_bombers in Volgograd, round 2 : 5/14 hits
Italians roll dice for 2 armour, 1 artillery, 3 bombers, 1 fighter, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 3/12 hits
3 bombers owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the Italians lost in Volgograd
British roll dice for 8 armour, 1 fighter and 2 tactical_bombers in Volgograd, round 3 : 7/11 hits
Italians roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Volgograd, round 3 : 2/7 hits
1 mech_infantry owned by the Germans, 1 fighter owned by the Italians, 2 armour owned by the British, 1 artillery owned by the Italians, 2 armour owned by the Germans and 2 infantry owned by the Italians lost in Volgograd
British win, taking Volgograd from Italians with 6 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 2 armour, 3 bombers and 1 mech_infantry
Casualties for British: 2 armour and 3 artilleries
Casualties for Italians: 1 artillery, 1 fighter and 4 infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Volgograd to Caucasus
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Iraq to Northwest Persia
4 armour moved from Iraq to Caucasus
1 fighter moved from Egypt to Caucasus
1 armour moved from Egypt to IraqPlace Units - British
2 artilleries placed in United Kingdom
3 armour placed in Egypt
2 artilleries and 1 infantry placed in Iraq
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,2,2,2,6,6
British collect 34 PUs (4 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 artillery and 4 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Normandy BordeauxCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry; British defend with 4 armour, 2 fighters and 2 tactical_bombers; ANZAC defend with 1 infantry; Americans defend with 1 armour and 1 mech_infantry
British win with 5 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 4 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Italians: 4 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 artilleries and 3 infantry moved from Western Germany to Holland BelgiumPlace Units - Italians
3 infantry placed in Southern France
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 17 PUs; end with 17 PUs total
Italians collect 4 PUs from War Bonds; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Italians to ANZAC
EDIT: Adding units owned by ANZAC to Rostov: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
British defend with 6 armour and 1 factory_minor
1 armour owned by the Germans retreated to Tambov
British win with 6 armour remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Rostov
Germans attack with 1 armour and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Rostov from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Rostov
6 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Archangel to Karelia
3 infantry moved from Western Germany to Denmark
11 infantry moved from Germany to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
7 infantry placed in Germany
Germans undo move 3.
1 artillery placed in Western Germany
1 infantry placed in Germany
Germans undo move 3.
2 artilleries and 1 infantry placed in Western Germany
Germans undo move 6.
1 artillery placed in Germany
1 artillery and 1 infantry placed in France
Germans undo move 7.
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Germans collect 4 PUs from War Bonds; end with 61 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 5 artilleries, 4 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kazakhstan to Volgograd
1 armour and 3 mech_infantrys moved from Tsinghai to Volgograd
1 armour, 2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from 80 Sea Zone to Iraq
1 mech_infantry moved from 80 Sea Zone to Iraq
1 armour moved from Eastern Persia to Persia
3 armour moved from Eastern Persia to Persia
2 armour moved from West India to Persia
2 bombers moved from India to Volgograd
1 fighter and 1 tactical_bomber moved from India to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
1 cruiser moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from India to Sumatra
1 fighter moved from India to Sumatra
1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Persia
Japanese attack with 6 armour
British defend with 1 infantry
Japanese win, taking Persia from British with 5 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Battle in Volgograd
Japanese attack with 1 armour, 2 bombers and 6 mech_infantrys
British defend with 6 armour and 1 factory_minor
Japanese win, taking Volgograd from British with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 24
Casualties for British: 6 armour
Casualties for Japanese: 3 mech_infantrys
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Iraq
Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 armour, 2 artilleries, 1 factory_minor and 1 infantry
Japanese win, taking Iraq from British with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 armour, 2 artilleries and 1 infantry
Casualties for Japanese: 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Guam
Japanese attack with 1 mech_infantry
Americans defend with 1 airfield and 1 bomber
Japanese win, taking Guam from Americans with 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 cruiser moved from 25 Sea Zone to 9 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 fighter moved from Sumatra to 41 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Burma to West India
2 bombers moved from Volgograd to Tambov
1 artillery moved from Central Mongolia to Suiyuyan
2 mech_infantrys moved from Central Mongolia to Kansu
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Urals to Kazakhstan
1 fighter moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 25 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
5 transports placed in 6 Sea Zone
4 artilleries and 1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 armour placed in India
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 88 PUs; end with 93 PUs total
Japanese collect 1 PU from War Bonds; end with 94 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 5 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Finland
1 artillery, 6 fighters and 2 infantry moved from Norway to Finland
1 bomber moved from Eastern United States to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 9 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser
Japanese win with 1 cruiser remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 1 submarine
Battle in Finland
Americans attack with 1 artillery, 9 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 10 mech_infantrys
retreated to Finland
Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 7 mech_infantrys
Casualties for Americans: 1 artillery and 2 infantry
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Celebes from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Iraq
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 factory_minor
Americans win, taking Iraq from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in 12 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 12 Sea Zone to Western United States
1 transport moved from 10 Sea Zone to 89 Sea Zone
5 artilleries moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
4 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 110 Sea Zone to 91 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 carriers moved from 54 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from South Australia to Northern Territory
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Eastern United States to Western United States
9 fighters and 1 tactical_bomber moved from Finland to Norway
1 fighter moved from Norway to 110 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 artillery and 2 infantry placed in Norway
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,3,5,1,1,6,5,3,5,3,4,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,3,3,2,6,6,2
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 armour, 2 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 artillery moved from Northwest Persia to PersiaCombat - British
Battle in Persia
British attack with 4 armour, 1 artillery, 2 fighters and 2 tactical_bombers
Japanese defend with 5 armour
British roll dice for 4 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Persia, round 2 : 5/9 hits
Japanese roll dice for 5 armour in Persia, round 2 : 1/5 hits
5 armour owned by the Japanese and 1 artillery owned by the British lost in Persia
British win, taking Persia from Japanese with 4 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 artillery
Casualties for Japanese: 5 armourNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Persia to Iraq
3 armour moved from Egypt to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to GibraltarPlace Units - British
3 armour placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
British undo move 2.
British undo move 1.
2 armour and 1 artillery placed in Egypt
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,5,4,2,4,4,6
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 3 artilleries and 6 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
2 artilleries and 7 infantry moved from Southern France to Northern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
Italians collect 1 PU from War Bonds; end with 10 PUs total





