@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
Karl7 (Allies) vs Shin Ji (Axis +6) BM 3.2 Round 3!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 armour and 2 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
1 infantry moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Battle in Algeria
British attack with 1 armour, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 3 infantry
British win, taking Algeria from Italians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 3 infantryNon Combat Move - British
2 fighters moved from Algeria to Gibraltar
2 submarines moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
3 aaGuns, 3 artilleries and 15 infantry moved from Yunnan to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from Persia to India
1 bomber moved from India to Persia
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Iraq to Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 aaGuns, 1 fighter and 3 infantry moved from Scotland to United KingdomPlace Units - British
2 fighters and 1 mech_infantry placed in Persia
1 fighter placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
2 aaGuns placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 aaGuns -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Novgorod to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 armour moved from Bessarabia to Bryansk
1 armour and 5 infantry moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Romania to BessarabiaNon Combat Move - Italians
Place Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 cruiser moved from 49 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 32 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 3 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Bryansk to Smolensk
2 tactical_bombers moved from Bryansk to Smolensk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 armour moved from Bryansk to CaucasusCombat - Germans
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Smolensk to Novgorod
1 fighter moved from Western Germany to Southern Italy
5 bombers and 2 fighters moved from Western Germany to Southern Italy
2 fighters moved from 112 Sea Zone to Southern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Tambov
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
3 infantry moved from Samara to Russia
1 aaGun and 6 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 bomber, 5 fighters and 3 tactical_bombers moved from Kwangsi to India
2 armour, 3 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 39 Sea Zone to India
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from French
2 battleships, 6 carriers and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangsi to Kiangsi
1 armour moved from Soviet Far East to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone -
Scramble orders?
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none, come on AA!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 bomber, 5 fighters and 3 tactical_bombers moved from Kwangsi to India
2 armour, 3 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 39 Sea Zone to India
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from French
2 battleships, 6 carriers and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangsi to Kiangsi
1 armour moved from Soviet Far East to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 5 transports in 39 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 5 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in India
Japanese attack with 2 armour, 3 artilleries, 1 bomber, 9 fighters, 5 infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 armour, 1 artillery, 5 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/6 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 8 fighters, 5 infantry and 5 tactical_bombers in India, round 2 : 10/24 hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 artillery, 5 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 9/16 hits
5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese, 2 aaGuns owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber, 8 fighters and 5 tactical_bombers in India, round 3 : 9/15 hits
UK_Pacific roll dice for 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber in India, round 3 : 7/8 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 5 fighters owned by the British, 5 tactical_bombers owned by the Japanese, 1 armour owned by the British and 1 artillery owned by the British lost in India
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 7 fighters remaining. Battle score for attacker is -14
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 5 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 5 tactical_bombers
Battle in French Indo China
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 aaGun moved from Kwangsi to Kiangsi
1 carrier moved from 36 Sea Zone to 6 Sea Zone
7 fighters moved from India to 39 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 5 fighters placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
3 fighters moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
1 carrier and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 cruiser moved from 33 Sea Zone to 6 Sea Zone -
Kamikaze etc
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Gah! I forgot to build/land my fighters on the CVs. That was a total goof on my part. If you don’t mind fixing that for me, then full scramble and send one kami to each of the surface warships.
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@Shin:
Gah! I forgot to build/land my fighters on the CVs. That was a total goof on my part. If you don’t mind fixing that for me, then full scramble and send one kami to each of the surface warships.
this was a mistake? then no attack. I’ll have to redo US
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I’m terribly sorry. It completely slipped my mind.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Paulau Island
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Paulau Island from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in MarianasNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Queensland to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 117 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Tsinghai to Shensi
1 artillery and 1 infantry moved from Szechwan to Kweichow
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
5 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 4 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from Persia to India
1 infantry moved from Burma to IndiaCombat - British
Battle in India
British attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
3 artilleries and 4 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 bomber moved from India to Szechwan
2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to India
2 infantry moved from Burma to India
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 fighter moved from India to Yunnan
1 armour and 1 infantry moved from Algeria to Morocco
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 cruiser, 2 submarines and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 armour placed in Persia
1 armour and 2 fighters placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,3,2,2,2,5,3,3,4,5,4,1,4,6,3,2,5,2,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 armour and 5 infantry moved from Bryansk to Rostov
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 cruiser moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 infantry moved from Northwest Persia to PersiaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs





