@surfer oops, sorry about that, but you surmised correctly on the placement.
17L BM3, cyanight (Axis) vs AeV (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from Egypt to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 2 bombers and 1 mech_infantry
Italians defend with 1 factory_major and 1 infantry
British win with 2 bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 bombers moved from Northern Italy to Normandy Bordeaux
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 artillery, 1 infantry and 1 marine moved from Alexandria to Egypt
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 fighters moved from Northwest Persia to India
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 fighter and 1 mech_infantry placed in Egypt
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to 92 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 3 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Libya
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Libya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
3 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Romania to BelarusPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 56 Sea Zone to 43 Sea ZoneTurn Complete - ANZAC
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Sir you may proceed w.Germany and skip France.
We don’t need to post it since I am not going to do anything w. France at the Moment.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
2 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Smolensk
1 bomber moved from Western Germany to ArchangelCombat - Germans
Battle in Smolensk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 bomber moved from Archangel to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to FinlandPlace Units - Germans
3 bombers and 1 infantry placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Szechwan: 1 bomber
EDIT: Adding units owned by Germans to Bryansk: 1 bomber
EDIT: Removing units owned by Germans from Yunnan: 1 bomber
EDIT: Adding units owned by Germans to Bryansk: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Rostov
1 fighter moved from Northwest Persia to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 2 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Kansu
1 infantry moved from Manchuria to KoreaPlace Units - Russians
1 artillery and 5 infantry placed in Russia
2 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,2,5,5,6,3
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to India
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry and 4 transports moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
4 carriers moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
2 armour moved from New South Wales to Western Australia
Japanese take South Australia from ANZAC
1 artillery moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Victoria to New South Wales
1 armour moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Yunnan to India
13 armour, 4 artilleries, 2 infantry and 7 mech_infantrys moved from Burma to India
4 fighters and 4 tactical_bombers moved from Yunnan to India
1 bomber moved from Malaya to India
2 fighters and 1 tactical_bomber moved from Malaya to India
1 fighter and 2 tactical_bombers moved from French Indo China to IndiaCombat - Japanese
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Scramble Orders?
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No Thank you.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to India
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry and 4 transports moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
4 carriers moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
2 armour moved from New South Wales to Western Australia
Japanese take South Australia from ANZAC
1 artillery moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Victoria to New South Wales
1 armour moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Yunnan to India
13 armour, 4 artilleries, 2 infantry and 7 mech_infantrys moved from Burma to India
4 fighters and 4 tactical_bombers moved from Yunnan to India
1 bomber moved from Malaya to India
2 fighters and 1 tactical_bomber moved from Malaya to India
1 fighter and 2 tactical_bombers moved from French Indo China to IndiaCombat - Japanese
Battle in Western Australia
Japanese attack with 2 armour
ANZAC defend with 1 artillery
Japanese win, taking Western Australia from ANZAC with 1 armour remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 armour
Battle in Jehol
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in India
Japanese attack with 13 armour, 5 artilleries, 1 bomber, 7 fighters, 5 infantry, 1 marine, 8 mech_infantrys and 9 tactical_bombers
British defend with 3 aaGuns, 3 artilleries, 5 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 1 bomber, 6 fighters and 9 tactical_bombers remaining. Battle score for attacker is 53
Casualties for British: 3 aaGuns, 3 artilleries, 5 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 7 armour, 5 artilleries, 1 fighter, 5 infantry, 1 marine and 8 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
1 aaGun moved from Szechwan to Yunnan
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from India to 39 Sea Zone
6 fighters moved from India to 39 Sea Zone
3 tactical_bombers moved from India to Yunnan
4 tactical_bombers moved from India to Burma
1 bomber moved from India to Hunan
6 fighters moved from 42 Sea Zone to New South Wales
4 submarines moved from 6 Sea Zone to 1 Sea ZonePlace Units - Japanese
7 infantry placed in Japan
3 fighters placed in Japan
3 armour placed in New South Wales
Japanese undo move 3.
Japanese undo move 1.
3 armour and 4 infantry placed in Japan
3 infantry placed in New South Wales
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Japanese collect 69 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 95 PUs -
The game is yours sir.
I posted the game allready in the Result-Forum.I think that I had a good Chance to be victorious here, but I missed to place blockers in sz 45/46.
Also i was suprised that you took the Chance to destroy my UK fleet off of Africa.Hope you had fun.
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Good Game sir!
I know that was very risky to take out the Indian Fleet. I needed to remove it to ensure you didn’t come back and block India and give US more time. I was falling behind in the Europe theatre especially with the loss of Italy’s fighters. Thanks for a fun game and playing until the end.
Good Luck in your future games :)





