AetV (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                19 armour, 3 artilleries, 2 fighters, 19 infantry, 4 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                3 armour moved from Western Ukraine to Russia
                1 infantry moved from Smolensk to Russia
                3 armour moved from Ukraine to Russia
                1 bomber moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                1 armour moved from Caucasus to Volgograd
                      Germans take Kazakhstan from Russians
                      Germans take Volgograd from Russians
                1 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 1 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Russia
                    Germans attack with 25 armour, 3 artilleries, 3 bombers, 2 fighters, 20 infantry, 4 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 3 armour, 15 artilleries, 1 factory_major, 3 fighters, 30 infantry and 2 mech_infantrys
                        AA fire in Russia :  0/9 hits
                        Germans roll dice for 25 armour, 3 artilleries, 3 bombers, 2 fighters, 20 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  25/61 hits
                        Russians roll dice for 4 aaGuns, 3 armour, 15 artilleries, 3 fighters, 30 infantry and 2 mech_infantrys in Russia, round 2 :  12/53 hits
                        4 aaGuns owned by the Russians, 12 infantry owned by the Germans and 21 infantry owned by the Russians lost in Russia
                        Germans roll dice for 25 armour, 3 artilleries, 3 bombers, 2 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 3 :  28/49 hits
                        Russians roll dice for 3 armour, 15 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys in Russia, round 3 :  9/32 hits
                        1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 8 infantry owned by the Germans, 15 artilleries owned by the Russians and 9 infantry owned by the Russians lost in Russia
                        Germans roll dice for 25 armour, 3 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Russia, round 4 :  19/40 hits
                        Russians roll dice for 1 armour and 3 fighters in Russia, round 4 :  2/4 hits
                        3 fighters owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 25 armour, 1 artillery, 3 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 154
                    Casualties for Germans: 2 artilleries, 20 infantry and 1 mech_infantry
                    Casualties for Russians: 4 aaGuns, 3 armour, 15 artilleries, 3 fighters, 30 infantry and 2 mech_infantrys
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Russia
                1 bomber moved from Russia to Rostov
                2 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Rostov
                4 tactical_bombers moved from Russia to Rostov
                1 infantry moved from Germany to Western Germany
                3 fighters moved from Holland Belgium to Western Germany
                2 artilleries moved from Western Germany to France
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 battleship, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                3 infantry placed in France
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs

    triplea_39544_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                4 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 2 infantry in Tsinghai, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 aaGun and 4 infantry moved from Novosibirsk to Kazakhstan
                1 aaGun moved from Novosibirsk to Kazakhstan
                4 infantry moved from Novosibirsk to Kazakhstan
                1 submarine moved from 123 Sea Zone to 109 Sea Zone

    Turn Complete - Russians

    triplea_39544_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Japan to 17 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Olgiy to Kansu
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Kansu to Tsinghai
                1 artillery moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 artillery moved from Anhwe to Hunan
                1 fighter moved from Japan to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                2 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from Kwangtung to Hunan
                1 artillery and 9 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 4 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  7/12 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Suiyuyan to Anhwe
                1 mech_infantry moved from Shantung to Chahar
                1 artillery, 2 infantry and 1 mech_infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter moved from Kwangtung to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Kweichow to Kwangtung
                1 aaGun, 1 artillery and 1 infantry moved from Yenisey to Timguska
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Amur to Manchuria
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Shantung
                1 bomber, 1 fighter and 1 marine placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 72 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_39544_Jap6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Purchase Units - Americans
                Americans buy 2 armour, 2 carriers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans

    triplea_39544_Ame6.tsvg


  • Scramble sz 112?

  • '19 '17 '16

    Yes.

    Did you forget to assault Norway or Denmark? Why is the TT there otherwise?


  • @simon33:

    Yes.

    Did you forget to assault Norway or Denmark? Why is the TT there otherwise?

    Yeah I oversaw that i didn’t unload my men.
    Thank you for reminding me.


  • Denmark of course.


  • Battle in sz 112:

    Five hits first round. I assume to scrap CV, correct?

  • '19 '17 '16

    @aequitas:

    Battle in sz 112:

    Five hits first round. I assume to scrap CV, correct?

    Yes, I guess that has to be done.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat - British

    triplea_39544_Bri6.tsvg


  • Scramble sz 112/97??

  • '19 '17 '16

    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Purchase Units - Americans
                Americans buy 2 armour, 2 carriers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in French West Africa
                    Americans attack with 1 artillery and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 3 :  2/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Soviet Far East
                Battle in 112 Sea Zone
                    Americans attack with 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry and 1 transport
                    Germans defend with 1 battleship, 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 1 transport
                        Americans roll dice for 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 1 transport in 112 Sea Zone, round 2 :  5/9 hits
                        1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 submarine owned by the Germans, 3 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 3 bombers, 1 cruiser, 3 fighters and 1 transport in 112 Sea Zone, round 3 :  3/7 hits
                        Germans roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 transport in 112 Sea Zone, round 3 :  4/7 hits
                        1 cruiser owned by the Americans, 2 fighters owned by the Germans, 1 destroyer owned by the Germans and 3 fighters owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 3 bombers and 1 transport in 112 Sea Zone, round 4 :  2/3 hits
                        Germans roll dice for 1 battleship, 3 fighters and 1 transport in 112 Sea Zone, round 4 :  4/4 hits
                        3 bombers owned by the Americans, 2 fighters owned by the Germans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
                    Germans win, taking Soviet Far East from Japanese with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -50
                    Casualties for Germans: 1 carrier, 2 destroyers, 4 fighters and 1 submarine
                    Casualties for Americans: 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry and 1 transport
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier and 3 submarines moved from 10 Sea Zone to 31 Sea Zone

    Place Units - Americans
                1 carrier placed in 110 Sea Zone
                1 fighter placed in 110 Sea Zone
                1 armour placed in Normandy Bordeaux
                1 armour and 1 infantry placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 fighter and 10 infantry moved from Szechwan to Kweichow
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 :  2/11 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                2 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                7 infantry moved from Yunnan to Hunan
                1 fighter moved from Shan State to Malaya
                1 tactical_bomber moved from India to Malaya
                1 fighter moved from India to Hunan
                5 infantry and 1 mech_infantry moved from Shan State to Malaya
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 95 Sea Zone to 112 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 battleship moved from 95 Sea Zone to 97 Sea Zone
                2 cruisers moved from 95 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 artillery moved from Sicily to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Greece
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Germans

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 48 PUs;
                British buy 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Norway
                Battle in Greece
                Battle in Hunan
                    British attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 fighter and 7 infantry in Hunan, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                        British roll dice for 1 fighter and 7 infantry in Hunan, round 3 :  2/8 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    British win, taking Norway from Germans, taking Greece from Italians, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Malaya
                    British attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        British roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 :  0/8 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  4/6 hits
                        4 infantry owned by the British lost in Malaya
                    1 mech_infantry owned by the British and 1 infantry owned by the British retreated to Shan State
                    Japanese win with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for British: 4 infantry
                Battle in 112 Sea Zone
                    British attack with 1 battleship and 2 fighters
                    Germans defend with 1 battleship and 1 transport
                        British roll dice for 1 battleship and 2 fighters in 112 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 battleship owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
                    British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 battleship and 1 transport
                Battle in Holland Belgium
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 infantry and 2 mech_infantrys moved from Iraq to Syria
                4 infantry moved from Persia to Northwest Persia
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 artillery and 3 infantry moved from Burma to Shan State
                4 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                1 fighter moved from Hunan to Shan State
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State
                2 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Persia
                British undo move 2.
                2 infantry placed in Persia
                1 destroyer placed in 80 Sea Zone
                1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                British collect 44 PUs (1 lost to blockades); end with 44 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    triplea_39544_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Italians
                1 fighter moved from Southern Italy to 95 Sea Zone
                2 fighters moved from Southern Italy to 112 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Bulgaria to Greece
                2 infantry moved from Rostov to Caucasus
                1 bomber moved from Ukraine to Caucasus

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 :  1/5 hits
                        British roll dice for 1 artillery in Greece, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 fighter in 95 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Caucasus
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 battleship
                        Italians roll dice for 2 fighters in 112 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship in 112 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Italians lost in 112 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 battleship

    Non Combat Move - Italians
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to France
                1 bomber moved from Caucasus to Rostov

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,4,5,2,5,5
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total

    triplea_39544_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 31 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Turn Complete - French

    triplea_39544_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Bryansk to 126 Sea Zone
                1 bomber moved from Bryansk to Iraq
                1 bomber moved from Rostov to Persia
                2 fighters and 4 tactical_bombers moved from Rostov to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 artillery and 1 mech_infantry moved from Russia to Smolensk
                1 armour and 1 mech_infantry moved from Russia to Vologda
                1 armour and 1 mech_infantry moved from Russia to Samara
                1 artillery, 1 fighter and 1 infantry moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 1 armour, 9 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Battle in 126 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 126 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Vologda
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour in Vologda, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 5 :  1/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    retreated to Holland Belgium
                    British win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 2 fighters and 4 tactical_bombers
                    British defend with 4 infantry
                        Germans roll dice for 1 armour, 2 fighters and 4 tactical_bombers in Northwest Persia, round 2 :  6/7 hits
                        British roll dice for 4 infantry in Northwest Persia, round 2 :  0/4 hits
                        4 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                Battle in Samara
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 126 Sea Zone to Novgorod
                1 fighter moved from Holland Belgium to Southern Italy
                1 artillery and 2 infantry moved from Western Germany to France
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 fighters and 4 tactical_bombers moved from Northwest Persia to Volgograd
                1 bomber moved from Persia to Volgograd
                2 aaGuns moved from Russia to Tambov
                16 armour moved from Russia to Volgograd
                3 armour moved from Russia to Belarus

    Place Units - Germans
                1 transport placed in 115 Sea Zone
                2 fighters placed in Western Germany
                1 armour and 1 mech_infantry placed in Novgorod
                Germans undo move 1.
                1 artillery placed in Novgorod
                1 transport placed in 113 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries, 5 infantry and 1 mech_infantry placed in Western Germany
                3 artilleries placed in France
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 53 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39544_Ger7.tsvg


  • Hi simon33,
    What is the reason behind attacking Vyborg?
    I may have a clue but want to know your reason for it.
    Thank you for answering.

  • '19 '17 '16

    G1? Just to thin down the infantry. Also, forces a few more infantry to stay behind to hold Novgorod G2, depending on a few other things. Also what is lost by making the attack? I guess risking the Kreigsmarine could be a downside but it also has the potential to draw out a few USSR planes.


  • I see like you a strong potential for a G1Dow in BM 3.
    But Vyborg is to dicey. I would recommend Baltic instead for less losses.
    I will try your strategy my next games.

Suggested Topics

  • 7
  • 40
  • 295
  • 56
  • 71
  • 161
  • 400
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.8k

Users

40.4k

Topics

1.8m

Posts