Lose sub
AetV (Allies) vs simon33 (Axis) BM3
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A possiblity. You could also buy a marine, keep one of your ships out and hit Novgorod G2 with that. The downside is that putting more units in Baltic states is more units that can be smashed by the Novgorod force.
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Any moves for USSR?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
4 infantry moved from Archangel to Novgorod
1 infantry moved from Novosibirsk to Kansu
9 infantry moved from Kazakhstan to Caucasus
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Novgorod
Russians attack with 4 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry -
Battle in Novgorod.
First Round Russia scored one hit and it took your mech out to preserve your Bmbr.
Second Round i scored one hit again so I need an Ool, please. -
Lose the bomber.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
4 infantry moved from Archangel to Novgorod
1 infantry moved from Novosibirsk to Kansu
9 infantry moved from Kazakhstan to Caucasus
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Novgorod
Russians attack with 4 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Novgorod, round 2 : 1/4 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Novgorod, round 3 : 0/3 hits
1 bomber owned by the Germans lost in Novgorod
Russians roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits
Germans roll dice for 1 armour and 1 artillery in Novgorod, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 infantry in Novgorod, round 5 : 0/2 hits
Germans roll dice for 1 armour and 1 artillery in Novgorod, round 5 : 2/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
Japanese roll dice for 1 armour in Kansu, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 9 infantry
Italians defend with 1 infantry
Russians roll dice for 9 infantry in Caucasus, round 2 : 2/9 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Kazakhstan to Caucasus
1 submarine moved from 112 Sea Zone to 125 Sea ZoneTurn Complete - Russians
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Feel free to swap the casualties i took in Smolensk and Novgorod.
Mech and arty have the same Def. value so i did not especially care, but believe that you might keep Mech over Arty?. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Hopei to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Japan to Hunan
1 bomber moved from Kwangtung to Shensi
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Japan to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to CeylonPurchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Ceylon
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 7 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/7 hits
Chinese roll dice for 7 infantry in Hunan, round 2 : 0/7 hits
2 infantry owned by the British lost in Hunan
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 4/7 hits
Chinese roll dice for 5 infantry in Hunan, round 3 : 3/5 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Hunan
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Hunan, round 4 : 3/4 hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Ceylon from UK_Pacific, taking Hunan from Chinese with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 7 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 80 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kiangsi to Kwangtung
1 bomber and 1 tactical_bomber moved from Hunan to Kwangtung
1 armour moved from Kansu to Tsinghai
1 bomber moved from Shensi to Kansu
1 aaGun, 1 artillery and 1 infantry moved from Timguska to Kansu
2 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 artillery and 6 infantry moved from Urals to NovosibirskPlace Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
1 transport placed in 6 Sea Zone
2 artilleries, 3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat - British
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Scramble 113?
Three Ftr’s available. -
Full scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_AxisPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 4 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 armour moved from 31 Sea Zone to Wake Island
1 artillery moved from Soviet Far East to Siberia
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 marines placed in Western United States
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsCombat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hopei
1 artillery and 7 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to HopeiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 2 artilleries and 8 infantry in Hunan, round 2 : 2/10 hits
Japanese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
1 infantry placed in Kiangsi
Chinese undo move 1.
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Move - British
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Syria to 99 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Syria to 99 Sea Zone
2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from GermansPurchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 51 PUs;
British buy 1 factory_minor, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Greece
British attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits
British roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Greece, round 2 : 4/6 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 2/4 hits
1 armour owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 3/3 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in 113 Sea Zone
British attack with 3 fighters
Germans defend with 2 fighters and 1 transport; Italians defend with 1 fighter
British roll dice for 3 fighters in 113 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 3 fighters and 1 transport in 113 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the British lost in 113 Sea Zone
retreated to 113 Sea Zone
Germans win with 3 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
2 fighters moved from 113 Sea Zone to Norway
2 fighters moved from Greece to 99 Sea Zone
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Shan State to India
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-JordanPlace Units - British
1 factory_minor placed in Norway
2 transports placed in 110 Sea Zone
3 infantry placed in Persia
1 fighter and 2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,4
British collect 41 PUs (4 lost to blockades); end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 mech_infantrys
EDIT: Adding units owned by UK_Pacific to Shan State: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,4,5
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 2 mech_infantrys
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from BritishPurchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat - Italians
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 bomber moved from Rostov to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - ANZAC
1 fighter moved from India to CeylonPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Ceylon
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Ceylon to Shan State
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 armour moved from Novgorod to Finland
2 fighters moved from Western Germany to Norway
1 artillery and 2 infantry moved from Rostov to Caucasus
1 armour moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
15 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Samara to Caucasus
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Novgorod to Archangel
Germans take Archangel from RussiansPurchase Units - Germans
Germans buy 9 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 2 fighters and 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 3/4 hits
British roll dice for 2 fighters and 1 mech_infantry in Norway, round 2 : 2/3 hits
1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 2 fighters and 1 mech_infantry
Battle in Finland
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 16 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 8 infantry
Germans roll dice for 16 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 12/23 hits
Russians roll dice for 2 aaGuns and 8 infantry in Caucasus, round 2 : 3/8 hits
2 aaGuns owned by the Russians, 3 infantry owned by the Germans and 8 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 16 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns and 8 infantryNon Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 bomber, 2 fighters and 4 tactical_bombers moved from Volgograd to Romania
3 armour moved from Belarus to Romania
1 artillery moved from Smolensk to Bryansk
4 armour moved from Russia to Rostov
1 fighter moved from Norway to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Romania to Western Germany
2 aaGuns moved from Tambov to Rostov
1 aaGun moved from Russia to SamaraPlace Units - Germans
2 artilleries and 1 mech_infantry placed in Volgograd
3 artilleries placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 5 infantry
EDIT: Adding units owned by Germans to France: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
4 artilleries, 4 infantry and 2 mech_infantrys placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Shensi to Szechwan
1 armour moved from Tsinghai to Szechwan
1 armour moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kiangsi to Kwangtung
1 fighter, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Hopei
1 infantry moved from Anhwe to Hopei
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Okinawa
1 bomber moved from Kansu to Hopei
2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
2 fighters moved from Japan to Iwo Jima
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaPurchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 10 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in Okinawa
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Okinawa, round 2 : 4/6 hits
ANZAC roll dice for 2 infantry in Okinawa, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Okinawa
Japanese win, taking Okinawa from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/6 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from Okinawa to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 artillery and 7 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Suiyuyan to Sikang
2 bombers moved from Hopei to Kwangtung
1 infantry moved from Shantung to Anhwe
2 infantry moved from Timguska to Kansu
1 infantry moved from Kansu to Shensi
1 aaGun and 1 artillery moved from Kansu to Suiyuyan
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Nenetsia to Vologda
1 submarine moved from 80 Sea Zone to 72 Sea ZonePlace Units - Japanese
3 artilleries placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Shantung
1 transport placed in 6 Sea Zone
1 artillery and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from 31 Sea Zone to 17 Sea ZonePurchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 6 submarines; Remaining resources: 1 PUs;Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 fighter and 1 infantry in Norway, round 2 : 2/2 hits
Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Norway
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
retreated to Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Japanese to Americans
EDIT: Adding units owned by Americans to Sakha: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Siberia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Norway to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Tobruk to Tunisia
1 infantry moved from French Central Africa to French West Africa
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 marines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 marines moved from 31 Sea Zone to Wake Island
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
2 fighters moved from 31 Sea Zone to Wake Island
1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
2 artilleries placed in Eastern United States
1 bomber placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
1 submarine placed in 101 Sea Zone
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsCombat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Hunan to AnhwePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 2/4 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Szechwan, round 2 : 3/4 hits
2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to KweichowPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalCombat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Persia to Turkmenistan
1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from GermansPurchase Units - British
British buy 2 destroyers, 10 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Norway
Battle in Szechwan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 2 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Szechwan
British win, taking Norway from Germans, taking Szechwan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Turkmenistan
British attack with 1 fighter
Germans defend with 1 armour
British roll dice for 1 fighter in Turkmenistan, round 2 : 1/1 hits
Germans roll dice for 1 armour in Turkmenistan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Turkmenistan
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 fighter moved from Turkmenistan to Persia
1 fighter moved from Iraq to Trans-Jordan
2 fighters moved from 99 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Greece to 99 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to YunnanPlace Units - British
1 destroyer placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
3 infantry placed in Persia
3 infantry placed in Iraq
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
British collect 34 PUs (7 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,3,1,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;Non Combat Move - Italians
1 infantry moved from Holland Belgium to FrancePlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 7 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 31 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 fighter moved from Shan State to IndiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French