AetV (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    A possiblity. You could also buy a marine, keep one of your ships out and hit Novgorod G2 with that. The downside is that putting more units in Baltic states is more units that can be smashed by the Novgorod force.

  • '19 '17 '16

    Any moves for USSR?


  • @simon33:

    Any moves for USSR?

    Yes; just can’t right now since i am still on my way back from work.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Russians
                4 infantry moved from Archangel to Novgorod
                1 infantry moved from Novosibirsk to Kansu
                9 infantry moved from Kazakhstan to Caucasus
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry

    triplea_39544_Rus7.tsvg


  • Battle in Novgorod.

    First Round Russia scored one hit and it took your mech out to preserve your Bmbr.
    Second Round i scored one hit again so I need an Ool, please.

  • '19 '17 '16

    Lose the bomber.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Russians
                4 infantry moved from Archangel to Novgorod
                1 infantry moved from Novosibirsk to Kansu
                9 infantry moved from Kazakhstan to Caucasus
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 4 infantry in Novgorod, round 2 :  1/4 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Novgorod, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 3 infantry in Novgorod, round 3 :  1/3 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 bomber in Novgorod, round 3 :  0/3 hits
                        1 bomber owned by the Germans lost in Novgorod
                        Russians roll dice for 3 infantry in Novgorod, round 4 :  0/3 hits
                        Germans roll dice for 1 armour and 1 artillery in Novgorod, round 4 :  1/2 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 2 infantry in Novgorod, round 5 :  0/2 hits
                        Germans roll dice for 1 armour and 1 artillery in Novgorod, round 5 :  2/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 bomber and 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in Smolensk
                    Russians attack with 1 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 9 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 9 infantry in Caucasus, round 2 :  2/9 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kazakhstan to Caucasus
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Turn Complete - Russians

    triplea_39544_Rus7.tsvg


  • Feel free to swap the casualties i took in Smolensk and Novgorod.
    Mech and arty have the same Def. value so i did not especially care, but believe that you might keep Mech over Arty?.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians
                1 armour moved from Hopei to Hunan
                1 tactical_bomber moved from Kwangtung to Hunan
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Japan to Hunan
                1 bomber moved from Kwangtung to Shensi
                1 infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Tsinghai to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Japan to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 3 fighters, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Ceylon
                Battle in Hunan
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 7 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  2/7 hits
                        Chinese roll dice for 7 infantry in Hunan, round 2 :  0/7 hits
                        2 infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Hunan, round 3 :  4/7 hits
                        Chinese roll dice for 5 infantry in Hunan, round 3 :  3/5 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Hunan, round 4 :  3/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Ceylon from UK_Pacific, taking Hunan from Chinese with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 7 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kiangsi to Kwangtung
                1 bomber and 1 tactical_bomber moved from Hunan to Kwangtung
                1 armour moved from Kansu to Tsinghai
                1 bomber moved from Shensi to Kansu
                1 aaGun, 1 artillery and 1 infantry moved from Timguska to Kansu
                2 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 artillery and 6 infantry moved from Urals to Novosibirsk

    Place Units - Japanese
                3 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Shantung
                1 transport placed in 6 Sea Zone
                2 artilleries, 3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_39544_Jap7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat - British

    triplea_39544_Bri7.tsvg


  • Scramble 113?
    Three Ftr’s available.

  • '19 '17 '16

    Full scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 4 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans

    Non Combat Move - Americans
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 armour moved from 31 Sea Zone to Wake Island
                1 artillery moved from Soviet Far East to Siberia
                1 artillery moved from French West Africa to 87 Sea Zone
                1 artillery and 1 transport moved from 87 Sea Zone to 88 Sea Zone
                3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 fighter and 2 infantry placed in Normandy Bordeaux
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 marines placed in Western United States
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Hopei
                1 artillery and 7 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hopei

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Chinese roll dice for 2 artilleries and 8 infantry in Hunan, round 2 :  2/10 hits
                        Japanese roll dice for 1 armour and 1 artillery in Hunan, round 2 :  1/2 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                1 infantry placed in Kiangsi
                Chinese undo move 1.
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Trans-Jordan to Northwest Persia
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Syria to 99 Sea Zone
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from Syria to 99 Sea Zone
                2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
                2 fighters moved from 97 Sea Zone to Greece
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Normandy Bordeaux to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from Norway to Finland
                      British take Finland from Germans

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 51 PUs;
                British buy 1 factory_minor, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Greece
                    British attack with 2 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 2 cruisers in Greece, round 2 :  2/3 hits
                        British roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Greece, round 2 :  4/6 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 :  2/4 hits
                        1 armour owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in Northwest Persia
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 :  3/3 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in 113 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 2 fighters and 1 transport; Italians defend with 1 fighter
                        British roll dice for 3 fighters in 113 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 3 fighters and 1 transport in 113 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the British lost in 113 Sea Zone
                    retreated to 113 Sea Zone
                    Germans win with 3 fighters and 1 transport remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                2 fighters moved from 113 Sea Zone to Norway
                2 fighters moved from Greece to 99 Sea Zone
                1 fighter moved from Northwest Persia to Persia
                1 fighter moved from Shan State to India
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan

    Place Units - British
                1 factory_minor placed in Norway
                2 transports placed in 110 Sea Zone
                3 infantry placed in Persia
                1 fighter and 2 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,4
                British collect 41 PUs (4 lost to blockades); end with 41 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 2 mech_infantrys
                EDIT: Adding units owned by UK_Pacific to Shan State: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,4,5
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Units Change Ownership
                    Some Units in Shan State change ownership: 2 mech_infantrys
                    Some Units in India change ownership: 1 infantry and 1 mech_infantry

    triplea_39544_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Italians
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from British

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Western Germany to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Rostov to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total

    triplea_39544_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - ANZAC
                1 fighter moved from India to Ceylon

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Ceylon
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 artillery
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from Ceylon to Shan State
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    triplea_39544_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Novgorod to Finland
                2 fighters moved from Western Germany to Norway
                1 artillery and 2 infantry moved from Rostov to Caucasus
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Kazakhstan from Russians
                      Germans take Turkmenistan from Russians
                15 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Samara to Caucasus
                1 infantry moved from Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 artillery moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Purchase Units - Germans
                Germans buy 9 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 factory_minor, 2 fighters and 1 mech_infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 :  3/4 hits
                        British roll dice for 2 fighters and 1 mech_infantry in Norway, round 2 :  2/3 hits
                        1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 2 fighters and 1 mech_infantry
                Battle in Finland
                    Germans attack with 1 armour
                    British defend with 1 infantry
                        Germans roll dice for 1 armour in Finland, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 16 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns and 8 infantry
                        Germans roll dice for 16 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Caucasus, round 2 :  12/23 hits
                        Russians roll dice for 2 aaGuns and 8 infantry in Caucasus, round 2 :  3/8 hits
                        2 aaGuns owned by the Russians, 3 infantry owned by the Germans and 8 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 16 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 aaGuns and 8 infantry

    Non Combat Move - Germans
                2 artilleries and 1 infantry moved from Ukraine to Bessarabia
                1 bomber, 2 fighters and 4 tactical_bombers moved from Volgograd to Romania
                3 armour moved from Belarus to Romania
                1 artillery moved from Smolensk to Bryansk
                4 armour moved from Russia to Rostov
                1 fighter moved from Norway to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from Romania to Western Germany
                2 aaGuns moved from Tambov to Rostov
                1 aaGun moved from Russia to Samara

    Place Units - Germans
                2 artilleries and 1 mech_infantry placed in Volgograd
                3 artilleries placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 5 infantry
                EDIT: Adding units owned by Germans to France: 1 artillery and 5 infantry
                EDIT: Turning off Edit Mode
                4 artilleries, 4 infantry and 2 mech_infantrys placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_39544_Ger8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 8

    Combat Move - Japanese
                1 infantry moved from Sikang to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Shensi to Szechwan
                1 armour moved from Tsinghai to Szechwan
                1 armour moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 armour moved from Kiangsi to Kwangtung
                1 fighter, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Hopei
                1 infantry moved from Anhwe to Hopei
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Okinawa
                1 bomber moved from Kansu to Hopei
                2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
                2 fighters moved from Japan to Iwo Jima
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 artilleries, 10 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat - Japanese
                Battle in Okinawa
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Okinawa, round 2 :  4/6 hits
                        ANZAC roll dice for 2 infantry in Okinawa, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Okinawa
                    Japanese win, taking Okinawa from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 :  4/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                2 fighters and 2 tactical_bombers moved from Okinawa to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 artillery and 7 infantry moved from Novosibirsk to Tsinghai
                1 mech_infantry moved from Suiyuyan to Sikang
                2 bombers moved from Hopei to Kwangtung
                1 infantry moved from Shantung to Anhwe
                2 infantry moved from Timguska to Kansu
                1 infantry moved from Kansu to Shensi
                1 aaGun and 1 artillery moved from Kansu to Suiyuyan
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Nenetsia to Vologda
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                3 artilleries placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 transport placed in 6 Sea Zone
                1 artillery and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs

    triplea_39544_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 8

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Norway
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 6 submarines; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Norway
                    Americans attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                        Americans roll dice for 1 fighter and 1 infantry in Norway, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Norway
                    Americans win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    retreated to Holland Belgium
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Sakha from Japanese to Americans
                EDIT: Adding units owned by Americans to Sakha: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Siberia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Norway to 110 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Tobruk to Tunisia
                1 infantry moved from French Central Africa to French West Africa
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 marines moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 marines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                2 marines moved from 31 Sea Zone to Wake Island
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
                2 fighters moved from 31 Sea Zone to Wake Island
                1 transport moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
                2 artilleries placed in Eastern United States
                1 bomber placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States
                1 submarine placed in 101 Sea Zone
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Combat Move - Chinese
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Hunan to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 1 artillery and 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Szechwan, round 2 :  3/4 hits
                        2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kweichow

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                2 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
                1 fighter moved from Persia to Turkmenistan
                1 mech_infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans

    Purchase Units - British
                British buy 2 destroyers, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Norway
                Battle in Szechwan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Szechwan, round 2 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 :  2/3 hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    British win, taking Norway from Germans, taking Szechwan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Turkmenistan
                    British attack with 1 fighter
                    Germans defend with 1 armour
                        British roll dice for 1 fighter in Turkmenistan, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Turkmenistan, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Turkmenistan
                    British win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 fighter moved from Turkmenistan to Persia
                1 fighter moved from Iraq to Trans-Jordan
                2 fighters moved from 99 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Iraq
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                1 aaGun, 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone
                3 infantry placed in Persia
                3 infantry placed in Iraq
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
                British collect 34 PUs (7 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,3,1,4
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    triplea_39544_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 8

    Combat Move - Italians

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 4 PUs;

    Non Combat Move - Italians
                1 infantry moved from Holland Belgium to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 7 PUs (3 lost to blockades); end with 11 PUs total

    triplea_39544_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 8

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 54 Sea Zone to 31 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 mech_infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from Shan State to India

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_39544_Fre8.tsvg

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