I suppose Germany could have taken Greece but it isn’t ideal.
AetV (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Non Combat Move - Italians
1 mech_infantry moved from Holland Belgium to France
1 infantry moved from Northern Italy to France
1 mech_infantry moved from France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
2 fighters moved from 31 Sea Zone to Wake Island
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
3 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
21 armour, 3 artilleries, 2 infantry and 5 mech_infantrys moved from Persia to Iraq
3 artilleries moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest PersiaPurchase Units - Germans
Germans buy 6 artilleries, 2 destroyers, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Germans
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No scramble.
Thank you. -
@aequitas:
No scramble.
Thank you.Interception i meant.
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You can scramble or intercept. I think you mean neither.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
3 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
21 armour, 3 artilleries, 2 infantry and 5 mech_infantrys moved from Persia to Iraq
3 artilleries moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest PersiaPurchase Units - Germans
Germans buy 6 artilleries, 2 destroyers, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 6, airfield = 6
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northwest Persia
Germans attack with 2 armour, 3 artilleries and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 21 armour, 3 artilleries, 2 infantry and 5 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 7 fighters, 14 infantry and 2 mech_infantrys
Germans roll dice for 21 armour, 3 artilleries, 2 infantry and 5 mech_infantrys in Iraq, round 2 : 15/31 hits
British roll dice for 1 aaGun, 7 fighters, 14 infantry and 2 mech_infantrys in Iraq, round 2 : 11/23 hits
5 mech_infantrys owned by the Germans, 1 aaGun owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Germans, 3 artilleries owned by the Germans and 14 infantry owned by the British lost in Iraq
Germans roll dice for 20 armour in Iraq, round 3 : 9/20 hits
British roll dice for 7 fighters and 2 mech_infantrys in Iraq, round 3 : 5/9 hits
2 mech_infantrys owned by the British, 7 fighters owned by the British and 5 armour owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 15 armour remaining. Battle score for attacker is 51
Casualties for Germans: 6 armour, 3 artilleries, 2 infantry and 5 mech_infantrys
Casualties for British: 1 aaGun, 7 fighters, 14 infantry and 2 mech_infantrys
Cleaning up after air battlesNon Combat Move - Germans
1 armour moved from West India to Eastern Persia
2 aaGuns moved from Caucasus to Northwest Persia
1 artillery moved from Rostov to Caucasus
1 artillery moved from Normandy Bordeaux to France
1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
2 destroyers and 3 transports placed in 112 Sea Zone
3 artilleries placed in Western Germany
3 artilleries placed in France
Germans undo move 2.
2 artilleries placed in Western Germany
1 artillery and 2 infantry placed in Persia
3 infantry placed in Volgograd
2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Japanese
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 armour, 9 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
1 infantry moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Shensi to Szechwan
5 artilleries and 3 infantry moved from Shan State to French Indo China
Japanese take French Indo China from UK_Pacific
1 fighter moved from 39 Sea Zone to India
1 bomber moved from Malaya to India
1 bomber moved from Malaya to Szechwan
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 factory_minor and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in India causes 6 damage total.
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 2/2 hits
Chinese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 0/5 hits
Americans roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 3 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yakut S.S.R.
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yakut S.S.R., round 4 : 1/3 hits
Americans roll dice for 1 artillery in Yakut S.S.R., round 4 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 9 artilleries, 10 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 9 artilleries, 10 infantry and 1 mech_infantry in Kwangsi, round 2 : 4/21 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 9 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
4 fighters moved from Kwangtung to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 artilleries and 1 infantry moved from Malaya to Shan State
1 carrier and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from Szechwan to Malaya
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Hopei to Shensi
1 artillery moved from Anhwe to Hopei
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Sakha to Amur
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs -
GG, I concede.
I may prolonge it for maybe one more round. But you got this one in your Hand. -
Thanks for the game.