@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 fighter moved from Shan State to India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
3 armour moved from Romania to Bulgaria
1 tactical_bomber moved from Romania to Bulgaria
16 armour, 2 artilleries and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
4 armour moved from Rostov to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber and 1 fighter moved from Western Germany to Norway
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 1/4 hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; British defend with 1 transport; Americans defend with 1 transport
1 submarine owned by the Russians Submerged
Germans roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 20 armour, 2 artilleries and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 20 armour, 2 artilleries and 3 mech_infantrys in Northwest Persia, round 2 : 11/25 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 20 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 3 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bulgaria to Southern Italy
2 fighters and 2 tactical_bombers moved from Romania to Western Germany
1 tactical_bomber moved from Romania to Southern Italy
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to Western Germany
3 artilleries and 3 infantry moved from Western Germany to France
5 infantry moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Bessarabia to Romania
1 artillery moved from Archangel to Smolensk
1 artillery moved from Bryansk to Rostov
2 aaGuns moved from Rostov to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 aaGun moved from Samara to Kazakhstan
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
3 artilleries placed in France
2 armour and 1 mech_infantry placed in Volgograd
1 mech_infantry placed in Ukraine
4 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Japanese
1 fighter moved from Japan to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Malaya to 42 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 bomber and 1 infantry moved from Kwangtung to Kiangsi
1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in Soviet Far East
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win, taking Soviet Far East from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 71 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 71 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 71 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Kiangsi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsi
retreated to Kiangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Szechwan to Malaya
1 bomber moved from Kiangsi to Malaya
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
1 fighter moved from Anhwe to Shantung
1 armour moved from Shantung to Manchuria
1 aaGun and 1 artillery moved from Suiyuyan to Shensi
1 artillery and 5 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Vologda to Novosibirsk
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 submarines placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Narrowly remembered Japan!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 armour moved from Tunisia to Morocco
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber and 1 fighter moved from Western United States to Wake Island
5 submarines moved from 10 Sea Zone to 31 Sea Zone
1 transport moved from 31 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
1 artillery and 2 fighters placed in Normandy Bordeaux
2 mech_infantrys placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 destroyers placed in 101 Sea Zone
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Combat Move - Chinese
1 artillery and 3 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter and 3 infantry moved from Yunnan to Kwangsi
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kwangsi, round 2 : 1/8 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
Purchase Units - British
British buy 1 aaGun, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Persia to Iraq
1 fighter and 1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 71 Sea Zone to 77 Sea Zone
Place Units - British
1 aaGun, 1 fighter and 1 infantry placed in Iraq
British undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 7 infantry
EDIT: Removing units owned by British from Persia: 7 infantry
EDIT: Turning off Edit Mode
1 aaGun and 1 infantry placed in Iraq
3 infantry placed in Persia
2 fighters and 1 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
British undo move 3.
1 fighter placed in Iraq
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Southern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 marine and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 marine and 1 mech_infantry moved from 48 Sea Zone to Gilbert Islands
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 48 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 marine and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 marine and 1 mech_infantry moved from 48 Sea Zone to Gilbert Islands
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 48 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Please use 2nd file. Almost forgot to move my Frenchy Ftr.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
16 artilleries and 13 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 armour moved from Bulgaria to Greece
Germans take Greece from British
1 armour moved from Greece to Bulgaria
20 armour, 2 artilleries and 3 mech_infantrys moved from Northwest Persia to Persia
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 6 artilleries, 1 carrier, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 2 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Persia
Germans attack with 20 armour, 2 artilleries and 3 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 20 armour, 2 artilleries and 3 mech_infantrys in Persia, round 2 : 13/25 hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits
3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 20 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 16 artilleries, 1 bomber, 4 fighters, 13 infantry, 3 mech_infantrys and 4 tactical_bombers
French defend with 2 infantry; British defend with 2 aaGuns, 2 artilleries, 2 fighters and 6 infantry; Americans defend with 1 aaGun, 2 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 9 infantry, 1 marine and 2 mech_infantrys
AA fire in Normandy Bordeaux : 3/9 hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 16 artilleries, 1 bomber, 2 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 13/38 hits
Americans roll dice for 3 aaGuns, 2 armour, 6 artilleries, 7 fighters, 17 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 11/35 hits
1 aaGun owned by the Americans, 2 aaGuns owned by the British, 9 infantry owned by the Americans, 11 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 16 artilleries, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 8/27 hits
Americans roll dice for 2 armour, 6 artilleries, 7 fighters, 7 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 3 : 11/25 hits
1 mech_infantry owned by the Americans, 2 infantry owned by the French, 2 infantry owned by the Germans, 9 artilleries owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 7 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 4 : 10/16 hits
Americans roll dice for 2 armour, 6 artilleries, 7 fighters, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 4 : 10/17 hits
3 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Americans, 1 marine owned by the Americans, 4 artilleries owned by the Americans, 2 armour owned by the Americans, 2 artilleries owned by the British and 7 artilleries owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 7 fighters remaining. Battle score for attacker is -31
Casualties for French: 2 infantry
Casualties for Germans: 16 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 aaGuns, 2 artilleries and 6 infantry
Casualties for Americans: 1 aaGun, 2 armour, 4 artilleries, 9 infantry, 1 marine and 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
4 artilleries and 9 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
1 aaGun moved from Kazakhstan to Turkmenistan
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 artilleries and 1 infantry moved from Romania to Bulgaria
1 artillery moved from Smolensk to Bryansk
Place Units - Germans
1 carrier, 1 destroyer and 1 fighter placed in 112 Sea Zone
3 artilleries placed in France
3 artilleries placed in Volgograd
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Americans
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 armour moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kiangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Kwangtung to Kiangsu
2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Air Battle in India
Yes please, Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Americans
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 armour moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kiangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Kwangtung to Kiangsu
2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 14
EDIT: Adding units owned by Japanese to India: 1 bomber
EDIT: Turning off Edit Mode
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 0/3 hits
ANZAC roll dice for 1 artillery and 1 fighter in Java, round 3 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 4 : 3/3 hits
ANZAC roll dice for 1 artillery and 1 fighter in Java, round 4 : 1/2 hits
1 artillery owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 77 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 77 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 77 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 77 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to Malaya
1 aaGun moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Novosibirsk to Tsinghai
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Central Mongolia
1 mech_infantry moved from Chahar to Central Mongolia
1 infantry moved from Anhwe to Chahar
4 artilleries and 4 infantry moved from Shantung to Anhwe
2 fighters moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from 6 Sea Zone to Kwangtung
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to Kwangtung
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
1 artillery and 1 mech_infantry placed in Shantung
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
  Round: 10
    Combat - Japanese
      Air Battle in India
        Japanese attacks with 2 units heading to India
        Air Battle is over, the remaining bombers go on to their targets
      Strategic bombing raid in India
          AA fire in India : 1/2 hits
        1 bomber killed by AA
        Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
        Bombing raid in India causes 4 damage total.
        Turning on Edit Mode
        EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 14
        EDIT: Adding units owned by Japanese to India: 1 bomber
        EDIT: Turning off Edit Mode
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Why did you Change that, what is that edit for?
It seem like i scored a regular hit.
Hmm, thought I posted an explanation. That was the first attempt. I had a crash after that. You should find some extra dice emails if you check your dice folder.
Had a crash - edits and extra dice mails are because of that.
Warning - while you were typing a new reply has been posted. You may wish to review your post.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
5 fighters moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 1 cruiser, 9 infantry, 2 marines and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 5 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
5 fighters moved from Holland Belgium to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 infantry and 2 marines placed in Western United States
1 battleship, 1 cruiser and 1 transport placed in 10 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Move - Chinese
1 artillery moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
6 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Kwangsi
3 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry
EDIT: Removing units owned by Chinese from Kiangsi: 1 artillery
EDIT: Adding units owned by Chinese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Combat Move - British
1 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
Purchase Units - British
British buy 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy nothing; Remaining resources: 7 PUs;
Combat - British
Battle in Szechwan
British attack with 1 armour, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry
British win, taking Szechwan from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 infantry, 7 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Szechwan to Yunnan
1 aaGun, 1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 fighters placed in Iraq
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,1,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,1,6,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Italians
1 mech_infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total