@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
GeneralSvendSved vs Drejemester rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
2 infantry moved from Egypt to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
13 armour, 15 artilleries, 12 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Germany to 93 Sea Zone
1 bomber moved from Finland to Belarus
1 bomber moved from Finland to Baltic States
5 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Finland to Karelia
4 bombers moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
1 tactical_bomber moved from Western Germany to FranceCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Bryansk
Germans attack with 17 armour, 15 artilleries, 12 infantry and 12 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 17 armour, 15 artilleries, 12 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Karelia to Poland
4 bombers moved from Karelia to Western Germany
1 bomber moved from Belarus to Germany
3 aaGuns moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Poland
1 bomber moved from Baltic States to Western Germany
1 fighter moved from 93 Sea Zone to France
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
4 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Greece to AlbaniaPlace Units - Germans
2 artilleries and 1 infantry placed in France
1 mech_infantry placed in Western Germany
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Amur to Korea
10 infantry moved from Amur to Manchuria
1 mech_infantry moved from Rostov to Russia
2 artilleries and 4 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
2 fighters moved from Novgorod to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
4 aaGuns moved from Rostov to UkrainePlace Units - Russians
4 armour and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,4,1,1
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
1 bomber moved from Kwangtung to 37 Sea Zone
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
3 infantry moved from Jehol to Manchuria
1 armour moved from Anhwe to Manchuria
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
1 marine moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Manchuria
1 fighter moved from Kwangtung to 44 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 cruiser and 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 45 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry, 3 marines and 2 tactical_bombers
Russians defend with 9 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 9 infantry
Casualties for Japanese: 4 infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 2 mech_infantrysNon Combat Move - Japanese
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 fighter moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Anhwe
1 aaGun moved from Jehol to Anhwe
1 fighter moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
1 bomber moved from 43 Sea Zone to Philippines
1 bomber moved from 37 Sea Zone to PhilippinesPlace Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from Java to 42 Sea Zone
2 carriers, 2 cruisers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
2 marines moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
4 destroyers moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 fighter and 2 marines
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 marine
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 marines
EDIT: Cleaning up during movement phase
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Southern France
1 carrier and 2 transports placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 2 marines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 bomber and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to Egypt
1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
1 artillery and 7 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
2 bombers moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 artillery, 2 bombers and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking French Indo China from Japanese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 bombers moved from French Indo China to IndiaPlace Units - British
2 transports placed in 98 Sea Zone
1 artillery placed in Egypt
1 artillery and 1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 2 armour and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Western Ukraine to RostovCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 2 destroyers and 2 transports
Italians win with 2 fighters remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transportsNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 marines moved from Sumatra to 41 Sea Zone
1 artillery, 2 cruisers, 2 marines and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 marines moved from 39 Sea Zone to IndiaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to EthiopiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from France to Normandy Bordeaux
5 infantry moved from France to Southern France
3 artilleries moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Norway to Finland
1 fighter moved from Poland to Finland
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from France to Southern France
5 bombers moved from Western Germany to Southern France
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
4 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries moved from Bryansk to Ukraine
2 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Poland to Finland
1 bomber moved from Germany to Belarus
1 mech_infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
3 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Finland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour, 3 artilleries and 3 mech_infantrys
Russians defend with 4 aaGuns, 2 artilleries, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 5 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Russians: 4 aaGuns, 2 artilleries and 3 infantry
Battle in Southern France
Germans attack with 3 artilleries, 5 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 fighters; Americans defend with 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 marines
Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 fighters
Casualties for Americans: 3 artilleries, 2 fighters, 3 infantry and 2 marines
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
5 bombers moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Finland to Norway
1 tactical_bomber moved from Finland to Norway
1 bomber moved from Belarus to Eastern PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Western Germany
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 8 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Amur to KoreaPlace Units - Russians
2 armour and 8 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,3,5
Russians collect 21 PUs (3 lost to blockades); end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Korea
2 artilleries and 1 infantry moved from Manchuria to Korea
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Hopei
2 bombers moved from Philippines to Korea
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
1 tactical_bomber moved from Anhwe to Korea
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
3 marines moved from Manchuria to 19 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 19 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kiangsu to Hopei
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Java
Battle in Korea
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 6 infantry
Japanese win, taking Java from Americans, taking Korea from Russians with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Russians: 2 aaGuns and 6 infantry
Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Kwangtung to Jehol
1 aaGun moved from Anhwe to Kiangsi
3 marines moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 2 cruisers, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
5 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to Central United States
1 bomber moved from Hawaiian Islands to Central United States
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 marine moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea ZonePlace Units - Americans
3 armour placed in Southern France
1 marine placed in Western United States
1 bomber, 4 infantry and 1 marine placed in Eastern United States
2 cruisers and 2 transports placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 3.
Americans undo move 2.
2 cruisers and 2 transports placed in 101 Sea Zone
1 bomber, 2 infantry and 2 marines placed in Eastern United States
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 2 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 fighter moved from Egypt to Kenya
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
3 bombers moved from Tobruk to Northern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
2 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 bomber moved from India to Kweichow
1 bomber moved from India to Hunan
1 armour moved from Yunnan to Kiangsi
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from India to Hunan
2 armour moved from India to YunnanCombat - British
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 fighter moved from Egypt to Kenya
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
3 bombers moved from Tobruk to Northern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
2 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 bomber moved from India to Kweichow
1 bomber moved from India to Hunan
1 armour moved from Yunnan to Kiangsi
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from India to Hunan
2 armour moved from India to YunnanCombat - British
Battle in Hunan
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northern Italy
British attack with 2 artilleries, 4 bombers and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
British win, taking Northern Italy from Italians with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kweichow
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kiangsi
British attack with 1 armour
Japanese defend with 1 aaGun
British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - British
4 bombers moved from Northern Italy to Tunisia
2 infantry moved from India to Burma
1 bomber moved from Hunan to India
1 fighter moved from Hunan to Yunnan
1 bomber moved from Kweichow to India
1 fighter moved from Kenya to EgyptPlace Units - British
1 artillery placed in Egypt
3 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
UK_Pacific collect 12 PUs (5 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 fighter moved from Egypt to Kenya
1 armour moved from Yunnan to Kiangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 artillery moved from French Indo China to Yunnan
1 fighter moved from India to Hunan
1 bomber moved from India to Kweichow
1 artillery and 1 infantry moved from Libya to Tunisia
2 armour, 3 bombers and 1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Greece
Battle in Kenya
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
retreated to Kenya
Italians win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Kiangsi
British attack with 1 armour
Japanese defend with 1 aaGun
British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - British
1 fighter moved from Hunan to Yunnan
1 bomber moved from Kweichow to India
2 infantry moved from India to Burma
2 armour moved from India to Yunnan
1 fighter moved from Kenya to Egypt
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 mech_infantry placed in Egypt
3 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
2 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 2 destroyers and 2 transports
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transportsNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Ethiopia to Kenya
British take Kenya from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs





