@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
GeneralSvendSved vs Drejemester rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 bomber and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to Egypt
1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
1 artillery and 7 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
2 bombers moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 artillery, 2 bombers and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking French Indo China from Japanese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 bombers moved from French Indo China to IndiaPlace Units - British
2 transports placed in 98 Sea Zone
1 artillery placed in Egypt
1 artillery and 1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 2 armour and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Western Ukraine to RostovCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 2 destroyers and 2 transports
Italians win with 2 fighters remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transportsNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 marines moved from Sumatra to 41 Sea Zone
1 artillery, 2 cruisers, 2 marines and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 marines moved from 39 Sea Zone to IndiaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to EthiopiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from France to Normandy Bordeaux
5 infantry moved from France to Southern France
3 artilleries moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Norway to Finland
1 fighter moved from Poland to Finland
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from France to Southern France
5 bombers moved from Western Germany to Southern France
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
4 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries moved from Bryansk to Ukraine
2 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Poland to Finland
1 bomber moved from Germany to Belarus
1 mech_infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
3 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Finland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour, 3 artilleries and 3 mech_infantrys
Russians defend with 4 aaGuns, 2 artilleries, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 5 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Russians: 4 aaGuns, 2 artilleries and 3 infantry
Battle in Southern France
Germans attack with 3 artilleries, 5 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 fighters; Americans defend with 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 marines
Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 fighters
Casualties for Americans: 3 artilleries, 2 fighters, 3 infantry and 2 marines
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
5 bombers moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Finland to Norway
1 tactical_bomber moved from Finland to Norway
1 bomber moved from Belarus to Eastern PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Western Germany
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 8 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Amur to KoreaPlace Units - Russians
2 armour and 8 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,3,5
Russians collect 21 PUs (3 lost to blockades); end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Korea
2 artilleries and 1 infantry moved from Manchuria to Korea
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Hopei
2 bombers moved from Philippines to Korea
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
1 tactical_bomber moved from Anhwe to Korea
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
3 marines moved from Manchuria to 19 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 19 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kiangsu to Hopei
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Java
Battle in Korea
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 6 infantry
Japanese win, taking Java from Americans, taking Korea from Russians with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Russians: 2 aaGuns and 6 infantry
Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Kwangtung to Jehol
1 aaGun moved from Anhwe to Kiangsi
3 marines moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 2 cruisers, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
5 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to Central United States
1 bomber moved from Hawaiian Islands to Central United States
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 marine moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea ZonePlace Units - Americans
3 armour placed in Southern France
1 marine placed in Western United States
1 bomber, 4 infantry and 1 marine placed in Eastern United States
2 cruisers and 2 transports placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 3.
Americans undo move 2.
2 cruisers and 2 transports placed in 101 Sea Zone
1 bomber, 2 infantry and 2 marines placed in Eastern United States
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 2 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 fighter moved from Egypt to Kenya
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
3 bombers moved from Tobruk to Northern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
2 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 bomber moved from India to Kweichow
1 bomber moved from India to Hunan
1 armour moved from Yunnan to Kiangsi
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from India to Hunan
2 armour moved from India to YunnanCombat - British
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 fighter moved from Egypt to Kenya
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
3 bombers moved from Tobruk to Northern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
2 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 bomber moved from India to Kweichow
1 bomber moved from India to Hunan
1 armour moved from Yunnan to Kiangsi
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from India to Hunan
2 armour moved from India to YunnanCombat - British
Battle in Hunan
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northern Italy
British attack with 2 artilleries, 4 bombers and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
British win, taking Northern Italy from Italians with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kweichow
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kiangsi
British attack with 1 armour
Japanese defend with 1 aaGun
British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - British
4 bombers moved from Northern Italy to Tunisia
2 infantry moved from India to Burma
1 bomber moved from Hunan to India
1 fighter moved from Hunan to Yunnan
1 bomber moved from Kweichow to India
1 fighter moved from Kenya to EgyptPlace Units - British
1 artillery placed in Egypt
3 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
UK_Pacific collect 12 PUs (5 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 fighter moved from Egypt to Kenya
1 armour moved from Yunnan to Kiangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 artillery moved from French Indo China to Yunnan
1 fighter moved from India to Hunan
1 bomber moved from India to Kweichow
1 artillery and 1 infantry moved from Libya to Tunisia
2 armour, 3 bombers and 1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Greece
Battle in Kenya
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
retreated to Kenya
Italians win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Kiangsi
British attack with 1 armour
Japanese defend with 1 aaGun
British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - British
1 fighter moved from Hunan to Yunnan
1 bomber moved from Kweichow to India
2 infantry moved from India to Burma
2 armour moved from India to Yunnan
1 fighter moved from Kenya to Egypt
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 mech_infantry placed in Egypt
3 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
2 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 2 destroyers and 2 transports
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transportsNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Ethiopia to Kenya
British take Kenya from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
2 infantry moved from Ethiopia to KenyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
5 bombers moved from Western Germany to Southern France
2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 bomber moved from Eastern Poland to Southern FranceCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Southern France
Germans attack with 6 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 3 armour, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 6 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Americans: 3 armour
Battle in Novgorod
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 3 aaGuns and 1 infantryNon Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
2 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
6 bombers moved from Southern France to Western Germany
2 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Romania
2 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
3 armour moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber placed in Western Germany
1 mech_infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZonePlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
2 artilleries moved from Korea to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
3 marines moved from Philippines to 35 Sea Zone
3 battleships, 3 carriers, 1 cruiser, 7 destroyers, 6 fighters, 3 marines and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
6 fighters moved from 43 Sea Zone to Borneo
3 marines moved from 43 Sea Zone to Borneo
1 infantry moved from Suiyuyan to Shensi
2 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Shensi
1 bomber moved from Jehol to Shensi
1 bomber moved from Jehol to KiangsiCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 3 submarines and 2 transports
Americans defend with 1 destroyer
Japanese win with 1 carrier, 2 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 1 carrier and 1 transport
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 6 fighters and 3 marines
Americans defend with 1 artillery and 1 marine
Japanese win, taking Borneo from UK_Pacific with 6 fighters and 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 marine
Casualties for Japanese: 1 marine
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Midway
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 artilleries and 1 infantry
Japanese win, taking Midway from Americans, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Chinese: 3 artilleries and 1 infantry
Battle in SumatraNon Combat Move - Japanese
6 fighters moved from Borneo to 43 Sea Zone
1 bomber moved from Kiangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 bomber moved from Shensi to Kiangsu
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
2 destroyers placed in 6 Sea Zone
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 3 marines moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 6 fighters, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 3 marines moved from 42 Sea Zone to Java
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Central United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 marines moved from Eastern United States to 101 Sea Zone
1 armour, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 3 marines moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 6 fighters, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 3 marines moved from 42 Sea Zone to Java
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Central United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 marines moved from Eastern United States to 101 Sea Zone
1 armour, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Java
Battle in 112 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 3 destroyers and 4 fighters
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans win, taking Java from Japanese with 2 carriers, 2 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 armour, 2 infantry and 2 marines moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs





