GeneralSvendSved vs Drejemester rematch

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                2 artilleries moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to Northern Italy

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter moved from 98 Sea Zone to Greece
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Albania to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                2 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_39535_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to Northern Territory
                1 fighter moved from Queensland to Northern Territory
                2 fighters moved from Queensland to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_39535_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_39535_Fre3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Bessarabia
                9 armour, 5 artilleries, 17 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                4 armour moved from Poland to Western Ukraine
                2 infantry moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 bomber moved from Germany to Baltic States
                1 bomber moved from Germany to Bessarabia
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                4 bombers moved from Normandy Bordeaux to Western Germany
                10 artilleries moved from Poland to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    retreated to Bessarabia
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 13 armour, 5 artilleries, 17 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 13 armour, 5 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 bomber moved from Bessarabia to Eastern Poland
                1 bomber moved from Baltic States to Western Germany
                1 fighter moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Baltic States to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland

    Place Units - Germans
                1 infantry placed in Western Germany
                1 mech_infantry placed in Western Germany
                4 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_39535_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Ukraine to Romania
                      Russians take Romania from Germans
                1 artillery moved from Novgorod to Karelia
                10 infantry moved from Novgorod to Karelia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 2 artilleries and 8 infantry moved from Ukraine to Rostov
                1 armour, 1 artillery, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Russians
                10 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Novgorod
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    triplea_39535_Rus4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 battleship, 1 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 artillery moved from Shensi to Tsinghai
                1 mech_infantry moved from Szechwan to Tsinghai
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Hunan to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                2 artilleries moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                2 fighters moved from Kweichow to Tsinghai
                1 bomber moved from Kwangsi to Tsinghai
                1 bomber moved from Kwangsi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Anhwe

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
                    Chinese defend with 4 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 marines moved from Java to 42 Sea Zone
                2 battleships, 1 cruiser and 2 marines moved from 42 Sea Zone to 35 Sea Zone
                3 carriers moved from 42 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                3 destroyers moved from 42 Sea Zone to 35 Sea Zone
                2 submarines moved from 42 Sea Zone to 35 Sea Zone
                2 marines moved from 35 Sea Zone to Philippines
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Yunnan to 35 Sea Zone
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                4 tactical_bombers moved from Yunnan to Kwangsi
                3 fighters moved from Yunnan to Kwangsi
                2 fighters moved from Anhwe to Kwangsi
                1 tactical_bomber moved from Anhwe to Kwangsi
                2 fighters moved from Tsinghai to Kweichow
                1 bomber moved from Tsinghai to Kweichow
                1 bomber moved from Suiyuyan to Kweichow
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                8 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                1 battleship placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 marines placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39535_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 cruisers, 2 fighters and 2 marines; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 bomber moved from Northern Territory to Queensland
                1 bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 2 marines moved from 54 Sea Zone to Queensland
                1 marine moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 cruisers placed in 101 Sea Zone
                2 fighters and 2 marines placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_39535_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Chahar

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_39535_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 bombers and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 armour and 1 mech_infantry moved from Egypt to Alexandria
                1 armour moved from Iraq to Eastern Persia
                3 infantry moved from Iraq to Trans-Jordan
                1 marine moved from India to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
                3 infantry and 3 mech_infantrys moved from French Indo China to Kwangsi
                3 fighters and 1 tactical_bomber moved from India to Kwangsi
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 artillery moved from Shan State to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 artilleries, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Yunnan from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery, 3 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery, 5 fighters, 2 mech_infantrys and 5 tactical_bombers
                    Japanese win with 4 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 1 artillery, 3 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 5 tactical_bombers

    Non Combat Move - British
                3 aaGuns moved from Burma to Yunnan
                1 bomber moved from Gibraltar to Egypt
                1 bomber moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                1 transport placed in 81 Sea Zone
                2 bombers placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 32 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    triplea_39535_UK_4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 marines; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Romania
                1 fighter moved from Greece to Romania
                1 bomber moved from Southern Italy to Tunisia
                1 artillery and 3 infantry moved from Libya to Tunisia
                1 artillery and 2 infantry moved from Ethiopia to Kenya

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    French defend with 2 infantry
                    Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 armour
                    Italians win, taking Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Romania to 97 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 marines placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_39535_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales
                2 infantry moved from Northern Territory to Queensland
                1 fighter moved from Northern Territory to Queensland

    Non Combat Move - ANZAC
                1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_39535_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_39535_Fre4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Karelia
                5 bombers moved from Western Germany to Karelia
                1 bomber moved from Eastern Poland to Karelia
                1 infantry moved from Western Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Baltic States to Belarus
                2 infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter moved from Eastern Poland to Karelia
                1 tactical_bomber moved from Western Germany to Karelia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 6 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 9 infantry
                    Germans win, taking Karelia from Russians with 6 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 artillery and 9 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Karelia to Finland
                1 fighter moved from Karelia to Finland
                6 bombers moved from Karelia to Finland
                1 fighter moved from Belarus to Finland
                1 tactical_bomber moved from Ukraine to Western Ukraine
                10 artilleries moved from Eastern Poland to Western Ukraine
                5 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Belarus to Finland

    Place Units - Germans
                3 infantry placed in Western Germany
                4 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_39535_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 infantry moved from Rostov to Ukraine
                2 fighters moved from Russia to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Northwest Persia to Rostov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                2 fighters moved from Karelia to Novgorod
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Novgorod
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
                Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_39535_Rus5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Jehol to Manchuria
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Hunan
                1 mech_infantry moved from Anhwe to Shensi
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Kweichow to Chahar
                1 fighter moved from Kweichow to Hopei
                1 bomber moved from Kweichow to Shensi
                2 fighters moved from Kwangsi to Hunan
                1 bomber moved from Kweichow to 36 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                3 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 18 Sea Zone to 35 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber, 6 fighters, 3 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Japanese win, taking 36 Sea Zone from Neutral with 1 bomber, 6 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Korea
                    Japanese attack with 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Hunan to Kwangtung
                1 fighter moved from Hopei to Kwangtung
                1 bomber moved from Shensi to Kwangtung
                1 fighter moved from Chahar to Hopei
                1 fighter moved from Manchuria to Jehol
                1 marine moved from 35 Sea Zone to Philippines
                6 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Kwangtung
                1 bomber moved from 36 Sea Zone to Kwangtung
                1 fighter moved from Hopei to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 carrier and 1 transport placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_39535_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 8 destroyers; Remaining resources: 11 PUs;

    Combat Move - Americans
                2 artilleries, 4 infantry and 2 marines moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry, 2 marines and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries, 4 infantry and 2 marines moved from 93 Sea Zone to Southern France
                1 artillery, 2 infantry and 2 marines moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone
                1 marine moved from 43 Sea Zone to Borneo
                1 infantry and 1 marine moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java
                Battle in Borneo
                    Americans attack with 1 artillery, 1 infantry and 1 marine
                    Japanese defend with 1 artillery
                    Americans win, taking Java from Japanese, taking Borneo from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Southern France

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 101 Sea Zone
                2 marines moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 cruisers, 2 fighters and 2 marines moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                4 destroyers placed in 101 Sea Zone
                4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 70 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_39535_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs

    triplea_39535_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 bomber moved from Gibraltar to Tunisia
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 mech_infantry moved from Alexandria to Tobruk
                2 bombers moved from Egypt to Tunisia
                2 armour moved from Alexandria to Tobruk
                1 artillery and 2 infantry moved from Yunnan to Kweichow

    Combat - British
                Battle in Tunisia
                    British attack with 1 artillery, 3 bombers and 1 infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Tunisia from Italians with 1 artillery and 3 bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Kweichow
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 infantry moved from Yunnan to Hunan
                1 artillery and 7 infantry moved from India to Burma
                3 bombers moved from Tunisia to Tobruk
                1 fighter moved from Egypt to Tobruk
                2 bombers moved from Egypt to India
                1 armour moved from Eastern Persia to India
                3 infantry moved from Trans-Jordan to Egypt
                3 fighters moved from United Kingdom to Southern France
                1 aaGun and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 destroyers placed in 81 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
                British collect 30 PUs (3 lost to blockades); end with 31 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,3,4
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 1 armour and 1 fighter

    triplea_39535_UK_5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 97 Sea Zone to 93 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone
                2 infantry moved from Romania to Bessarabia
                2 armour moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Gibraltar
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Italians
                    Americans win, taking Gibraltar from British with 1 fighter and 3 transports remaining. Battle score for attacker is -30
                    Casualties for Italians: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                    1 fighter owned by the Americans forced to land in Southern France

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 fighters and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_39535_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                2 marines moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra
                1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery, 1 infantry and 2 marines
                    Japanese defend with 1 infantry
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_39535_ANZ5.tsvg

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