How would you like to select loses in this battle?
GeneralSvendSved vs Drejemester rematch
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Albania to Romania
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to 94 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Libya to Algeria
1 armour and 1 artillery moved from Tunisia to Algeria
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Alexandria to TobrukCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 infantry
French win, taking Gibraltar from British with no units remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 marines moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
French take 98 Sea Zone from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to AlgeriaCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 submarine moved from 119 Sea Zone to 109 Sea Zone
4 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries moved from Romania to Eastern Poland
7 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 submarine moved from 119 Sea Zone to 109 Sea Zone
4 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries moved from Romania to Eastern Poland
7 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 109 Sea Zone
Germans attack with 4 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans win, taking 109 Sea Zone from British with 4 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
4 bombers moved from 109 Sea Zone to Normandy Bordeaux
2 infantry moved from Poland to Eastern Poland
6 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
10 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
4 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern PolandPlace Units - Germans
1 infantry placed in Western Germany
2 bombers and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Chahar
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
2 marines moved from Philippines to 35 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 marines, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Java
Battle in Sumatra
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Szechwan
Japanese attack with 3 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win, taking Celebes from Dutch, taking Szechwan from Chinese with 3 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Chinese: 1 fighter and 8 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Kwangsi
5 fighters moved from Szechwan to Kwangsi
4 tactical_bombers moved from Szechwan to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Chahar to Kwangsi
1 fighter moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to KweichowPlace Units - Japanese
1 factory_minor placed in Kwangtung
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 marine moved from Brazil to 86 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 3 infantry and 2 marines
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from 44 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Turning off Edit Mode
1 bomber and 2 fighters placed in Central United States
Americans undo move 3.
1 bomber, 2 fighters and 1 marine placed in Western United States
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in SuiyuyanCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Japanese win, taking Suiyuyan from Japanese, taking Anhwe from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Tanganyika Territory
2 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Tanganyika Territory to Egypt
1 fighter moved from Iraq to Egypt
1 bomber moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from 41 Sea Zone to India
3 mech_infantrys moved from Burma to French Indo China
1 infantry moved from Siam to French Indo China
1 infantry moved from India to Burma
1 artillery moved from Burma to Shan State
1 artillery moved from India to BurmaPlace Units - British
2 armour and 1 infantry placed in Egypt
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Libya
1 armour moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 artilleries moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern ItalyCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Greece
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Albania to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
2 fighters moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Bessarabia
9 armour, 5 artilleries, 17 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
4 armour moved from Poland to Western Ukraine
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Germany to Baltic States
1 bomber moved from Germany to Bessarabia
2 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 bombers moved from Normandy Bordeaux to Western Germany
10 artilleries moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 13 armour, 5 artilleries, 17 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 13 armour, 5 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern PolandPlace Units - Germans
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
4 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Ukraine to Romania
Russians take Romania from Germans
1 artillery moved from Novgorod to Karelia
10 infantry moved from Novgorod to KareliaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 artillery and 10 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns, 2 artilleries and 8 infantry moved from Ukraine to Rostov
1 armour, 1 artillery, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Bessarabia to UkrainePlace Units - Russians
10 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Novgorod
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 battleship, 1 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Kiangsi to Kwangsi
1 mech_infantry moved from Hunan to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 artilleries moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
2 fighters moved from Kweichow to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 bomber moved from Kwangsi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to AnhweCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
Chinese defend with 4 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 marines moved from Java to 42 Sea Zone
2 battleships, 1 cruiser and 2 marines moved from 42 Sea Zone to 35 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 fighters moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Kwangsi
2 fighters moved from Tsinghai to Kweichow
1 bomber moved from Tsinghai to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
8 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 battleship placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 marines placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 cruisers, 2 fighters and 2 marines; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery, 2 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Northern Territory to Queensland
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 2 marines moved from 54 Sea Zone to Queensland
1 marine moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 cruisers placed in 101 Sea Zone
2 fighters and 2 marines placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Chinese creates battle in territory ChaharNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 2 bombers and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 armour and 1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Iraq to Eastern Persia
3 infantry moved from Iraq to Trans-Jordan
1 marine moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
3 infantry and 3 mech_infantrys moved from French Indo China to Kwangsi
3 fighters and 1 tactical_bomber moved from India to Kwangsi
1 artillery and 4 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery moved from Shan State to YunnanCombat - British
Battle in Yunnan
British attack with 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 artillery, 3 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 5 fighters, 2 mech_infantrys and 5 tactical_bombers
Japanese win with 4 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 artillery, 3 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 5 tactical_bombersNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 bomber moved from Gibraltar to Egypt
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 transport placed in 81 Sea Zone
2 bombers placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 31 PUs; end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 marines; Remaining resources: 4 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
1 fighter moved from Greece to Romania
1 bomber moved from Southern Italy to Tunisia
1 artillery and 3 infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Ethiopia to KenyaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 2 infantry
Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Romania to 97 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 marines placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs