@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
GeneralSvendSved vs Drejemester rematch
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 marines and 1 transport; Remaining resources: 6 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea ZoneNon Combat Move - Americans
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 marines placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 marine placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 111 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - British
Battle in 111 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 2 submarines
British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 cruiser, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 destroyer and 1 transport
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 111 Sea Zone to United Kingdom
3 fighters moved from 111 Sea Zone to Scotland
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
British collect 25 PUs (5 lost to blockades); end with 25 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
1 marine and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 marine and 3 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Research Technology - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 3 infantry
EDIT: Removing units owned by British from India: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Research Technology - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 3 infantry
EDIT: Removing units owned by British from India: 1 artillery and 3 infantry
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Northern Italy to 99 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the Italians
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 63
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to AlbaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 2 marines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
2 marines placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Italians win with 1 armour remaining. Battle score for attacker is -9
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 2 artilleriesNon Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
3 artilleries and 11 infantry moved from Germany to PolandCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans win with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for French: 1 cruiser and 1 fighter
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to FrenchNon Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 aaGuns moved from Western Germany to Holland Belgium
2 infantry moved from Denmark to Western Germany
3 aaGuns moved from Germany to Poland
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 111 Sea Zone to Holland Belgium
1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Germans
2 bombers placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 aaGuns and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Caucasus to Rostov
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 aaGuns and 1 infantry moved from Russia to Bryansk
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Western Ukraine
1 artillery moved from Russia to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to BuryatiaPlace Units - Russians
2 aaGuns and 1 infantry placed in Ukraine
1 aaGun and 2 infantry placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 marines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Hunan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from Formosa to HunanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Korea to Kiangsu
1 fighter moved from Okinawa to Kwangsi
1 artillery and 1 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 marines placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
Curious Gentlemen. You played the first round twice?
-
We decided to start over because I remembered wrong in a scramble situation, and he had an unlucky start generally :-)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser and 4 marines; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to Guam
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian IslandsPlace Units - Americans
1 cruiser placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
2 marines placed in Eastern United States
2 marines placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 2 fighters
Italians defend with 1 destroyer and 1 transport
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 transport
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from India to Burma
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
1 fighter moved from Burma to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 marine and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 marine and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
4 infantry moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the Italians
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 aaGun moved from Northern Italy to Southern France
4 infantry moved from 97 Sea Zone to Albania
1 mech_infantry moved from Tobruk to Libya
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 2 marines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
2 marines placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Politics - French
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Politics - French
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
French attack with 1 cruiser and 1 destroyer
Germans defend with 1 fighter; Italians defend with 1 fighter and 2 transports
Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 111 Sea Zone to 125 Sea Zone
4 infantry moved from Bulgaria to Greece
4 bombers moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
1 fighter and 2 tactical_bombers moved from Western Germany to Greece
1 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Eastern Poland
Germans take Eastern Poland from Russians
3 artilleries and 13 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
6 armour and 2 mech_infantrys moved from France to Germany
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 4 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 artillery and 5 infantry
Germans win, taking Greece from British with 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
3 aaGuns moved from Poland to Eastern Poland
2 fighters and 2 tactical_bombers moved from Greece to Romania
4 bombers moved from Greece to Western GermanyPlace Units - Germans
10 artilleries placed in Germany
4 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Ukraine to Baltic States
1 fighter moved from Novgorod to Baltic StatesCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Novgorod
1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery moved from Western Ukraine to Ukraine
4 infantry moved from Belarus to Bryansk
4 infantry moved from Russia to Bryansk
2 infantry moved from Western Ukraine to Ukraine
1 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to CaucasusPlace Units - Russians
2 fighters placed in Russia
3 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs





