@simon33 none
Odonis vs GeneralSvendSved Rematch
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Italians 
 Italians buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery moved from Northern Italy to 95 Sea Zone
 1 armour moved from Northern Italy to 95 Sea Zone
 2 infantry moved from Southern Italy to 95 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
 2 infantry moved from Northern Italy to Southern France
 1 artillery moved from Northern Italy to Southern France
 4 mech_infantrys moved from Northern Italy to Romania
 3 infantry moved from Northern Italy to France
 1 bomber moved from Southern Italy to France
 2 fighters moved from 95 Sea Zone to Southern France
 2 fighters and 1 tactical_bomber moved from Southern Italy to FranceCombat - Italians 
 Battle in Gibraltar
 Battle in France
 Italians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
 French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
 Italians captures 0PUs while taking French capital
 Italians win, taking Gibraltar from British, taking France from French with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for Americans: 1 infantry
 Battle in Southern France
 Italians attack with 1 artillery, 2 fighters and 2 infantry
 French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
 Italians win, taking Southern France from French with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantryNon Combat Move - Italians 
 1 bomber moved from France to Southern Italy
 2 fighters and 1 tactical_bomber moved from France to Southern Italy
 1 aaGun moved from Northern Italy to Southern France
 1 aaGun moved from Northern Italy to Southern Italy
 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 95 Sea Zone to 92 Sea Zone
 2 fighters moved from Southern France to 92 Sea Zone
 1 submarine moved from 99 Sea Zone to 95 Sea Zone
 1 destroyer moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians 
 2 transports placed in 95 Sea Zone
 1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 20 PUs; end with 20 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from New South Wales to Queensland
 2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC 
 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
 2 infantry placed in QueenslandTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
 ANZAC collect 14 PUs; end with 14 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Combat Move - French Non Combat Move - French 
 1 infantry moved from Morocco to AlgeriaTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 mech_infantry moved from Vologda to Urals
 Germans take Urals from Russians
 1 mech_infantry moved from Vologda to Novosibirsk
 Germans take Novosibirsk from Russians
 1 infantry moved from Smolensk to Vologda
 1 infantry moved from Tambov to Samara
 1 infantry moved from Samara to Volgograd
 3 infantry moved from Volgograd to Caucasus
 4 mech_infantrys moved from Bryansk to Caucasus
 3 armour moved from Bryansk to Caucasus
 2 armour moved from Bryansk to Caucasus
 1 artillery moved from Western Germany to Holland Belgium
 1 infantry moved from Western Germany to Holland Belgium
 1 artillery moved from Western Germany to Denmark
 1 infantry moved from Western Germany to Denmark
 1 armour moved from Western Germany to Normandy Bordeaux
 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
 1 bomber moved from Novgorod to Denmark
 1 fighter moved from Germany to Holland Belgium
 1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone
 5 bombers moved from Novgorod to 113 Sea Zone
 1 bomber moved from Novgorod to 113 Sea Zone
 1 bomber moved from Novgorod to Caucasus
 3 artilleries moved from Ukraine to Bryansk
 1 armour moved from Western Ukraine to Bryansk
 1 mech_infantry moved from Western Ukraine to Bryansk
 1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
 1 armour moved from Novgorod to Bryansk
 1 mech_infantry moved from Novgorod to Karelia
 1 mech_infantry moved from Novgorod to Bryansk
 1 armour moved from Bryansk to Caucasus
 1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans 
 Battle in 113 Sea Zone
 Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber
 British defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports; Russians defend with 1 cruiser and 1 submarine
 1 submarine owned by the Russians Submerged
 Units damaged: 1 battleship owned by the British
 Germans win with 4 bombers remaining. Battle score for attacker is 29
 Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
 Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 2 transports
 Casualties for Russians: 1 cruiser
 Battle in Denmark
 Germans attack with 1 artillery, 1 bomber and 1 infantry
 Americans defend with 1 infantry
 Germans win with 1 bomber remaining. Battle score for attacker is -4
 Casualties for Germans: 1 artillery and 1 infantry
 Casualties for Americans: 1 infantry
 Battle in Caucasus
 Germans attack with 6 armour, 1 bomber, 3 infantry and 4 mech_infantrys
 British defend with 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys
 Germans win, taking Caucasus from Russians with 6 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 26
 Casualties for Germans: 3 infantry and 1 mech_infantry
 Casualties for British: 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys
 Battle in Holland Belgium
 Germans attack with 1 artillery, 1 fighter and 1 infantry
 Americans defend with 1 mech_infantry
 Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Americans: 1 mech_infantry
 Battle in Normandy Bordeaux
 Germans attack with 1 armour and 3 mech_infantrys
 British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour
 Germans win, taking Normandy Bordeaux from French with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for British: 2 infantryNon Combat Move - Germans 
 1 fighter moved from Holland Belgium to Western Germany
 1 bomber moved from Denmark to Western Germany
 4 bombers moved from 113 Sea Zone to Western Germany
 1 bomber moved from Caucasus to BryanskPlace Units - Germans 
 3 infantry placed in Volgograd
 3 artilleries placed in Ukraine
 3 armour and 6 mech_infantrys placed in Germany
 2 mech_infantrys placed in Novgorod
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Western Germany: 2 infantry
 EDIT: Adding units owned by Germans to Germany: 2 infantry
 EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
 EDIT: Adding units owned by Germans to Germany: 2 aaGuns
 EDIT: Removing units owned by Germans from Western Germany: 5 bombers
 EDIT: Removing units owned by Germans from Western Germany: 1 fighter
 EDIT: Adding units owned by Germans to Germany: 5 bombers and 1 fighter
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Germans collect 53 PUs; end with 53 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Russians 
 Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians Place Units - Russians 
 4 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 10 PUs; end with 10 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Japanese 
 Japanese buy 3 armour, 1 carrier, 3 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 8 armour, 6 artilleries and 8 mech_infantrys moved from India to West India
 2 mech_infantrys moved from Burma to West India
 1 armour and 2 mech_infantrys moved from Malaya to Burma
 1 carrier moved from 35 Sea Zone to 42 Sea Zone
 1 fighter and 1 tactical_bomber moved from Malaya to Java
 1 fighter and 2 tactical_bombers moved from Malaya to India
 2 artilleries moved from Philippines to 35 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
 1 infantry moved from Celebes to 44 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
 2 artilleries and 2 infantry moved from 42 Sea Zone to Java
 2 fighters moved from 6 Sea Zone to 25 Sea Zone
 1 destroyer moved from 16 Sea Zone to 25 Sea Zone
 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
 1 mech_infantry moved from Yenisey to Yakut S.S.R.
 Japanese take Yakut S.S.R. from Russians
 1 armour moved from Jehol to Amur
 Japanese take Amur from Russians
 2 artilleries moved from Manchuria to Korea
 1 armour moved from Jehol to Kweichow
 2 bombers moved from Paulau Island to Philippines
 2 fighters moved from 35 Sea Zone to Philippines
 3 battleships, 2 carriers and 2 fighters moved from 33 Sea Zone to 35 Sea ZoneCombat - Japanese 
 Battle in 25 Sea Zone
 Japanese attack with 1 destroyer and 2 fighters
 Americans defend with 1 destroyer
 Japanese win with 2 fighters remaining. Battle score for attacker is 0
 Casualties for Americans: 1 destroyer
 Casualties for Japanese: 1 destroyer
 Battle in Java
 Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
 ANZAC defend with 1 artillery, 1 infantry and 1 mech_infantry
 Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
 Casualties for ANZAC: 1 artillery, 1 infantry and 1 mech_infantry
 Casualties for Japanese: 2 infantry
 Battle in West India
 Japanese attack with 8 armour, 6 artilleries and 10 mech_infantrys
 British defend with 1 aaGun
 Japanese win, taking West India from UK_Pacific with 8 armour, 6 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 5
 Casualties for British: 1 aaGunNon Combat Move - Japanese 
 1 fighter moved from Java to 42 Sea Zone
 1 tactical_bomber moved from Java to 42 Sea Zone
 2 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese 
 1 armour and 2 mech_infantrys placed in Malaya
 2 armour and 1 mech_infantry placed in India
 1 carrier, 3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 75 PUs; end with 76 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Americans 
 Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Norway to Finland
 Americans take Finland from Germans
 1 artillery moved from Norway to 112 Sea Zone
 1 artillery moved from 112 Sea Zone to Western GermanyCombat - Americans 
 Battle in Western Germany
 Americans converts factory_major into different unitsNon Combat Move - Americans 
 2 fighters moved from Norway to 112 Sea Zone
 2 artilleries moved from Norway to 112 Sea Zone
 2 artilleries, 3 carriers, 6 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
 2 artilleries moved from 110 Sea Zone to United Kingdom
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 6 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans 
 1 carrier and 1 transport placed in 101 Sea Zone
 1 artillery, 2 fighters and 1 infantry placed in Eastern United States
 5 submarines placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 59 PUs; end with 59 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - British 
 British buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British Non Combat Move - British 
 1 infantry moved from Alexandria to Egypt
 4 artilleries moved from Trans-Jordan to Iraq
 1 mech_infantry moved from Iraq to Northwest Persia
 3 mech_infantrys moved from Iraq to Persia
 2 aaGuns and 14 infantry moved from Eastern Persia to Persia
 1 infantry moved from Libya to TobrukPlace Units - British 
 2 artilleries and 1 fighter placed in United Kingdom
 1 destroyer and 1 transport placed in 110 Sea Zone
 2 infantry placed in EgyptTurn Complete - British 
 British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Italians 
 Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
 2 infantry moved from Gibraltar to 92 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone
 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 86 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
 2 infantry moved from France to Western Germany
 4 mech_infantrys moved from Romania to Ukraine
 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
 2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
 1 fighter moved from Southern Italy to 112 Sea Zone
 1 bomber moved from Southern Italy to AlgeriaCombat - Italians 
 Battle in 112 Sea Zone
 Italians attack with 1 fighter
 Americans defend with 1 transport
 Italians win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Algeria
 Italians attack with 2 artilleries, 1 bomber and 2 infantry
 French defend with 1 infantry
 Italians win, taking Algeria from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in Brazil
 Battle in Western Germany
 Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
 Italians win, taking Brazil from British, taking Western Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Americans: 1 artilleryNon Combat Move - Italians 
 1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
 1 bomber moved from Algeria to Southern Italy
 1 fighter moved from 112 Sea Zone to France
 1 infantry moved from Southern France to Northern Italy
 1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians 
 1 carrier and 1 destroyer placed in 95 Sea Zone
 2 infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 23 PUs; end with 23 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from New South Wales to South Australia
 4 infantry moved from Queensland to South Australia
 1 aaGun moved from Queensland to South Australia
 1 mech_infantry moved from Queensland to South AustraliaPlace Units - ANZAC 
 1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Combat Move - French Non Combat Move - French 
 2 infantry moved from Egypt to Trans-JordanTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 12 Research Technology - Germans Purchase Units - Germans 
 Germans buy 2 armour, 1 bomber, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 mech_infantry moved from Germany to Denmark
 Germans take Denmark from Americans
 1 mech_infantry moved from Karelia to Finland
 1 mech_infantry moved from Novgorod to Finland
 1 bomber moved from Germany to Finland
 2 infantry moved from Volgograd to Kazakhstan
 1 infantry moved from Volgograd to Kazakhstan
 1 bomber moved from Bryansk to Kazakhstan
 1 bomber moved from Germany to Northwest Persia
 2 mech_infantrys moved from Caucasus to Northwest Persia
 6 armour moved from Caucasus to Bryansk
 1 mech_infantry moved from Caucasus to Bryansk
 1 infantry moved from Volgograd to Caucasus
 3 artilleries moved from Ukraine to Bryansk
 1 mech_infantry moved from Novgorod to Bryansk
 2 infantry moved from Germany to Western Germany
 1 infantry moved from Holland Belgium to Western Germany
 1 artillery moved from Holland Belgium to Western Germany
 1 fighter moved from Germany to Western Germany
 1 bomber moved from Germany to Finland
 2 bombers moved from Germany to Western Germany
 1 armour moved from Normandy Bordeaux to Western Germany
 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
 1 infantry moved from Tambov to Bryansk
 1 infantry moved from Samara to Tambov
 1 mech_infantry moved from Novosibirsk to Samara
 1 infantry moved from Smolensk to Bryansk
 1 infantry moved from Vologda to Smolensk
 1 mech_infantry moved from Urals to VologdaCombat - Germans 
 Battle in Finland
 Germans attack with 2 bombers and 2 mech_infantrys
 Americans defend with 1 infantry
 Germans win, taking Finland from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in Kazakhstan
 Germans attack with 1 bomber and 3 infantry
 British defend with 2 mech_infantrys
 retreated to Kazakhstan
 Russians win with 2 mech_infantrys remaining. Battle score for attacker is -9
 Casualties for Germans: 3 infantry
 Battle in Northwest Persia
 Germans attack with 1 bomber and 2 mech_infantrys
 British defend with 1 mech_infantry
 Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantryNon Combat Move - Germans 
 1 bomber moved from Kazakhstan to Bryansk
 1 bomber moved from Northwest Persia to Caucasus
 1 armour moved from Bryansk to Caucasus
 2 aaGuns moved from Germany to Western Germany
 2 bombers moved from Finland to Western Germany
 3 armour and 5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans 
 3 infantry placed in Volgograd
 3 mech_infantrys placed in Ukraine
 Germans undo move 2.
 1 armour and 2 mech_infantrys placed in Ukraine
 1 armour and 2 mech_infantrys placed in Novgorod
 1 bomber, 1 fighter and 1 infantry placed in Western Germany
 2 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 55 PUs; end with 55 PUs total
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 12 Purchase Units - Russians 
 Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 2 armour, 14 artilleries, 2 fighters, 71 infantry and 2 mech_infantrys moved from Russia to BryanskCombat - Russians 
 Battle in Bryansk
 Russians attack with 2 armour, 14 artilleries, 2 fighters, 71 infantry and 2 mech_infantrys
 Germans defend with 3 aaGuns, 32 armour, 30 artilleries, 1 bomber, 8 infantry and 18 mech_infantrys
 retreated to Bryansk
 Italians win with 32 armour and 12 artilleries remaining. Battle score for attacker is -94
 Casualties for Germans: 3 aaGuns, 18 artilleries, 1 bomber, 8 infantry and 18 mech_infantrys
 Casualties for Russians: 2 armour, 14 artilleries, 71 infantry and 2 mech_infantrysNon Combat Move - Russians 
 2 fighters moved from Bryansk to PersiaPlace Units - Russians 
 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 8 PUs; end with 8 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 12 Purchase Units - Japanese 
 Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 4 units repaired.
 1 armour moved from Amur to Soviet Far East
 Japanese take Siberia from Russians
 Japanese take Soviet Far East from Russians
 1 mech_infantry moved from Yakut S.S.R. to Buryatia
 Japanese take Buryatia from Russians
 8 armour, 6 artilleries and 10 mech_infantrys moved from West India to Eastern Persia
 2 armour and 1 mech_infantry moved from India to Eastern Persia
 1 armour and 2 mech_infantrys moved from Burma to West India
 1 armour and 2 mech_infantrys moved from Malaya to Burma
 1 armour moved from Kweichow to Tsinghai
 2 artilleries moved from Java to 42 Sea Zone
 2 artilleries and 2 transports moved from 42 Sea Zone to 46 Sea Zone
 2 artilleries moved from 46 Sea Zone to New Guinea
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
 1 carrier moved from 35 Sea Zone to 46 Sea Zone
 2 fighters moved from 35 Sea Zone to 46 Sea Zone
 2 fighters moved from Philippines to 35 Sea Zone
 2 battleships moved from 35 Sea Zone to 46 Sea Zone
 1 battleship moved from 35 Sea Zone to 46 Sea Zone
 1 submarine moved from 6 Sea Zone to 25 Sea Zone
 2 fighters moved from 6 Sea Zone to 25 Sea Zone
 1 fighter moved from Shantung to 6 Sea Zone
 1 fighter moved from Japan to 6 Sea Zone
 2 artilleries moved from Korea to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from India to CelebesCombat - Japanese 
 Battle in 25 Sea Zone
 Japanese attack with 2 fighters and 1 submarine
 Americans defend with 1 destroyer
 Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in New Guinea
 Battle in Eastern Persia
 Japanese attack with 10 armour, 6 artilleries and 11 mech_infantrys
 British defend with 1 infantry
 Japanese win, taking New Guinea from ANZAC, taking Eastern Persia from British with 10 armour, 6 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Japanese 
 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
 2 fighters moved from 25 Sea Zone to 6 Sea Zone
 1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese 
 1 armour and 2 mech_infantrys placed in India
 1 armour and 2 mech_infantrys placed in Malaya
 1 carrier, 2 destroyers, 2 fighters and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 78 PUs; end with 78 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
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 Another beat down! Well done, no hope for me here. Another? I’d love Axis this time…. 
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 Sure thing, 
 I’ll take allies then, with +21? Or we can start a new bidding round? :-)
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 Allies is yours at 21. Placements? Then I’ll start the game. Will use the new version of TripleA 
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 All right sounds good, ill take one sub in sz 98, one art in alexandria, one tank in egypt and one art in Sudan. Then I have one left, can I just take that as cashmoney? :D GL! 



 
		 
		






