I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
BM3 Karl7 (Allies) vs simon33 (Axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
4 bombers moved from Bryansk to Northwest Persia
1 infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Smolensk to VologdaPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Turning off Edit Mode
Germans buy 6 artilleries, 1 destroyer, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 4 bombers
British defend with 1 tactical_bomber
Germans roll dice for 4 bombers in Northwest Persia, round 2 : 4/4 hits
Russians roll dice for 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 bomber owned by the Germans lost in Northwest Persia
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for British: 1 tactical_bomber
Battle in Caucasus
Germans attack with 3 armour, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 3 armour, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun and 5 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Bryansk to Tambov
3 bombers moved from Northwest Persia to Ukraine
1 tactical_bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Caucasus to Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Bryansk to Rostov
1 fighter moved from Western Germany to Novgorod
2 fighters moved from Western Germany to Ukraine
1 submarine moved from 124 Sea Zone to 125 Sea ZonePlace Units - Germans
1 factory_minor placed in Rostov
1 destroyer placed in 127 Sea Zone
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries, 2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
After Russia, Japan will bomb calcutta. 2bombers, 3escorts. Intercept?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
3 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 submarine moved from 125 Sea Zone to 110 Sea ZonePurchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Volgograd
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Tambov
2 fighters moved from Tambov to Russia
1 infantry moved from Samara to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 armour moved from Yunnan to Shan State
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
2 bombers and 1 fighter moved from Yunnan to India
2 fighters moved from 39 Sea Zone to India
1 infantry and 2 tactical_bombers moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Dzavhan from Russians
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
3 artilleries and 12 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to 35 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,7 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits
Americans roll dice for 2 infantry in Philippines, round 4 : 1/2 hits
1 artillery owned by the Japanese lost in Philippines
Americans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 3 artilleries and 12 infantry
Russians defend with 2 aaGuns and 13 infantry
Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Yenisey, round 2 : 5/16 hits
Russians roll dice for 2 aaGuns and 13 infantry in Yenisey, round 2 : 6/13 hits
6 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 armour, 3 artilleries and 6 infantry in Yenisey, round 3 : 1/10 hits
Russians roll dice for 10 infantry in Yenisey, round 3 : 2/10 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Yenisey, round 4 : 0/8 hits
Russians roll dice for 9 infantry in Yenisey, round 4 : 5/9 hits
4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yenisey
2 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Yakut S.S.R.
Russians win with 9 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 1 artillery and 12 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
7 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Hunan to Shan State
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Hunan
2 tactical_bombers moved from Szechwan to Shan State
2 tactical_bombers moved from Shan State to French Indo China
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
2 fighters moved from Japan to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from India to 41 Sea Zone
1 fighter moved from India to Shan State
2 bombers moved from India to French Indo China
1 fighter moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 bomber and 2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
actaully I am going to try the air raid…
3 defending vs 5 attacking
Rolls: 5@1; Total Hits: 05@1: (2, 6, 3, 3, 6)
vs
Rolls: 3@2; Total Hits: 13@2: (5, 6, 2)
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ok so clipped a ftr…… I will edit one out, but obviously you can change which it is.
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Escorting fighters roll at a 2. You’ll need to re-do the attack roll.
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Escorting fighters roll at a 2. You’ll need to re-do the attack roll.
what? I didn’t know…
D
Rolls: 3@2; Total Hits: 03@2: (6, 6, 4)
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same result
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blah, clicked thorugh the china attack…
will do here…
Rolls: 17@1 1@3; Total Hits: 217@1: (5, 5, 2, 5, 2, 2, 6, 4, 2, 3, 2, 1, 3, 3, 1, 3, 2)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
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1942.2 has attackers roll a one and defenders roll at a 2 but gives the defenders a first strike. The BM rules are the best ones of any version.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Politics - Italians
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shitt, sorry, clicked through to Italy…. :-P
check history for turns…no surprises
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Politics - Italians
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
2 fighters moved from Libya to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
shitt, sorry, clicked through to Italy…. :-P
check history for turns…no surprises
Happens. There is a version which gives you a warning somewhere around.
Germany is going to bomb Moscow. 1escort, 3 bombers. Intercept?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesPurchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
2 submarines placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 destroyer moved from 56 Sea Zone to 54 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Novgorod to Russia
3 bombers moved from Ukraine to Russia
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 fighter moved from Ukraine to Tambov
1 artillery and 2 infantry moved from Rostov to Volgograd
1 artillery moved from Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from RussiansPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 3,7,7 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Bryansk
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Tambov to Rostov
1 aaGun moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
2 artilleries moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Ukraine
1 aaGun moved from Archangel to Vologda
3 infantry moved from Archangel to Belarus
3 bombers and 1 fighter moved from Russia to Rostov
1 fighter moved from Rostov to Ukraine
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
1 infantry and 2 mech_infantrys placed in Rostov
3 mech_infantrys placed in Ukraine
1 fighter placed in Western Germany
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter moved from Russia to SamaraPurchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Olgiy to Yenisey
1 fighter and 1 tactical_bomber moved from Chahar to Yenisey
2 bombers, 1 fighter and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
EDIT: 1 fighter moved from Shantung to 35 Sea Zone
EDIT: 1 tactical_bomber moved from 6 Sea Zone to 22 Sea ZonePurchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese