@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
BM3 Karl7 (Allies) vs simon33 (Axis) Game II
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Interesting. Although the odds did change a fair bit when you shot down both strategic bombers last turn.
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wow! I didn’t think you’d attack!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
2 fighters moved from Russia to Vologda
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to RussiaPurchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Samara to Russia
2 fighters moved from Vologda to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 13 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
I had a 60% chance so I thought I’d gamble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Japanese
1 armour, 3 artilleries and 12 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 bombers moved from Kwangsi to India
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to Siam
1 fighter moved from Hunan to India
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from Kwangsi to Siam
1 fighter moved from Kwangsi to India
1 tactical_bomber moved from Hunan to SiamPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Siam, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
2 bombers moved from India to Yunnan
1 armour moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Shantung to Anhwe
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsi to Yunnan
1 tactical_bomber moved from Siam to Yunnan
1 tactical_bomber moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from Malaya to French Indo China
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
3 infantry moved from Amur to Buryatia
2 aaGuns moved from Buryatia to Yakut S.S.R.
1 artillery moved from Kwangtung to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 63 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Americans
1 unit repaired.
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to TunisiaPurchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsCombat Move - Chinese
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Kweichow
1 fighter and 1 infantry moved from Shensi to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalCombat Move - British
1 destroyer moved from 92 Sea Zone to 108 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
3 fighters moved from Persia to Russia
2 armour moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 bomber moved from United Kingdom to Northern Italy
1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to French West Africa
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West AfricaPurchase Units - British
British buy 1 artillery, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;Combat - British
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 3 infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Syria
British attack with 2 armour and 1 fighter
Italians defend with 1 artillery and 1 infantry
British win, taking Syria from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Battle in French West Africa
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking French West Africa from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from French West Africa to Nigeria
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Egypt
1 battleship, 1 destroyer and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 transport moved from 81 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Syria to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to India
3 aaGuns, 3 artilleries and 16 infantry moved from Burma to India
1 bomber moved from Northern Italy to Tunisia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 tactical_bomber moved from 99 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Iraq
2 fighters and 1 mech_infantry placed in Persia
1 artillery placed in Egypt
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
EDIT: Removing units owned by British from 94 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to French Madagascar: 1 infantry
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,6,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 fighters -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Italians
2 fighters moved from 95 Sea Zone to Tunisia
2 fighters moved from Southern Italy to Tunisia
1 armour, 1 fighter and 1 mech_infantry moved from Tobruk to TunisiaPurchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 5 fighters and 1 mech_infantry
British defend with 1 bomber; Americans defend with 1 armour, 1 artillery, 1 marine and 1 mech_infantry
Italians roll dice for 1 armour, 5 fighters and 1 mech_infantry in Tunisia, round 2 : 1/7 hits -
Only one hit in Tunisia. OOL?
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take out mech inf
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Italians
2 fighters moved from 95 Sea Zone to Tunisia
2 fighters moved from Southern Italy to Tunisia
1 armour, 1 fighter and 1 mech_infantry moved from Tobruk to TunisiaPurchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 5 fighters and 1 mech_infantry
British defend with 1 bomber; Americans defend with 1 armour, 1 artillery, 1 marine and 1 mech_infantry
Italians roll dice for 1 armour, 5 fighters and 1 mech_infantry in Tunisia, round 2 : 1/7 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 marine and 1 mech_infantry in Tunisia, round 2 : 2/5 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Italians roll dice for 5 fighters in Tunisia, round 3 : 3/5 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 marine in Tunisia, round 3 : 1/4 hits
1 bomber owned by the British, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Tunisia
retreated to Tunisia
Americans win with 1 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry
Casualties for British: 1 bomber
Casualties for Americans: 1 artillery, 1 marine and 1 mech_infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Libya
2 fighters moved from Tunisia to 95 Sea Zone
2 fighters moved from Tunisia to LibyaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau IslandPurchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat - ANZAC
Battle in Paulau Island
Battle in PhilippinesNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from India to PersiaPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
1 destroyer moved from 58 Sea Zone to 56 Sea ZoneNon Combat Move - French
Turn Complete - French
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If you kept the bomber I would have continued the attack.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
4 bombers moved from Bryansk to Northwest Persia
1 infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Smolensk to VologdaPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Turning off Edit Mode
Germans buy 6 artilleries, 1 destroyer, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 4 bombers
British defend with 1 tactical_bomber
Germans roll dice for 4 bombers in Northwest Persia, round 2 : 4/4 hits
Russians roll dice for 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 bomber owned by the Germans lost in Northwest Persia
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for British: 1 tactical_bomber
Battle in Caucasus
Germans attack with 3 armour, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 3 armour, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun and 5 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Bryansk to Tambov
3 bombers moved from Northwest Persia to Ukraine
1 tactical_bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Caucasus to Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Bryansk to Rostov
1 fighter moved from Western Germany to Novgorod
2 fighters moved from Western Germany to Ukraine
1 submarine moved from 124 Sea Zone to 125 Sea ZonePlace Units - Germans
1 factory_minor placed in Rostov
1 destroyer placed in 127 Sea Zone
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries, 2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
After Russia, Japan will bomb calcutta. 2bombers, 3escorts. Intercept?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
3 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 submarine moved from 125 Sea Zone to 110 Sea ZonePurchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Volgograd
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Tambov
2 fighters moved from Tambov to Russia
1 infantry moved from Samara to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 armour moved from Yunnan to Shan State
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
2 bombers and 1 fighter moved from Yunnan to India
2 fighters moved from 39 Sea Zone to India
1 infantry and 2 tactical_bombers moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Dzavhan from Russians
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
3 artilleries and 12 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to 35 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,7 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits
Americans roll dice for 2 infantry in Philippines, round 4 : 1/2 hits
1 artillery owned by the Japanese lost in Philippines
Americans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 3 artilleries and 12 infantry
Russians defend with 2 aaGuns and 13 infantry
Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Yenisey, round 2 : 5/16 hits
Russians roll dice for 2 aaGuns and 13 infantry in Yenisey, round 2 : 6/13 hits
6 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 armour, 3 artilleries and 6 infantry in Yenisey, round 3 : 1/10 hits
Russians roll dice for 10 infantry in Yenisey, round 3 : 2/10 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Yenisey, round 4 : 0/8 hits
Russians roll dice for 9 infantry in Yenisey, round 4 : 5/9 hits
4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yenisey
2 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Yakut S.S.R.
Russians win with 9 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 1 artillery and 12 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
7 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Hunan to Shan State
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Hunan
2 tactical_bombers moved from Szechwan to Shan State
2 tactical_bombers moved from Shan State to French Indo China
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
2 fighters moved from Japan to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from India to 41 Sea Zone
1 fighter moved from India to Shan State
2 bombers moved from India to French Indo China
1 fighter moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 bomber and 2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
actaully I am going to try the air raid…
3 defending vs 5 attacking
Rolls: 5@1; Total Hits: 05@1: (2, 6, 3, 3, 6)vs
Rolls: 3@2; Total Hits: 13@2: (5, 6, 2) -
ok so clipped a ftr…… I will edit one out, but obviously you can change which it is.
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Escorting fighters roll at a 2. You’ll need to re-do the attack roll.
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Escorting fighters roll at a 2. You’ll need to re-do the attack roll.
what? I didn’t know…
D
Rolls: 3@2; Total Hits: 03@2: (6, 6, 4)





