Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
Scramble from the Philippines?
Care to nominate an OOL for the land battle, assuming it happens?
Scramble from the Philippines?
Care to nominate an OOL for the land battle, assuming it happens?
hmm… no scram, keep bombers until very end
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Olgiy to Yenisey
1 fighter and 1 tactical_bomber moved from Chahar to Yenisey
2 bombers, 1 fighter and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
EDIT: 1 fighter moved from Shantung to 35 Sea Zone
EDIT: 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Americans defend with 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 6/11 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 4/8 hits
1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Japanese, 3 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 bomber, 4 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 2/9 hits
Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 35 Sea Zone, round 3 : 2/4 hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 4 : 4/7 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 transport owned by the ANZAC and 1 fighter owned by the Americans lost in 35 Sea Zone
Japanese winAmericans win with 1 transport remaining with 1 bomber, 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 24
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 2 bombers, 1 fighter, 1 harbour and 1 marine; ANZAC defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 marine in Philippines, round 2 : 2/7 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Americans win with 2 bombers, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
2 bombers owned by the Japanese retreated
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Yenisey
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 9 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yenisey, round 2 : 4/9 hits
Russians roll dice for 9 infantry in Yenisey, round 2 : 1/9 hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yenisey, round 3 : 5/8 hits
Russians roll dice for 5 infantry in Yenisey, round 3 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 9 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 aaGuns moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Yenisey to Dzavhan
1 carrier moved from 41 Sea Zone to 36 Sea Zone
2 bombers moved from Philippines to French Indo China
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to French Indo China
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 infantry moved from Shan State to Malaya
2 armour, 8 artilleries, 4 infantry and 2 mech_infantrys moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from Shantung to Japan
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Hunan
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
Japanese undo move 2.
1 artillery placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
yeah, you needed dice there.
But you got Russia in a vice!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Libya
3 fighters moved from 92 Sea Zone to Libya
1 tactical_bomber moved from 92 Sea Zone to Libya
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
2 bombers moved from Philippines to 36 Sea Zone
1 destroyer and 3 submarines moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in Libya
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Americans win, taking Libya from Italians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 3 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
1 submarine owned by the Americans Submerged
Americans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 2 submarines
Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Non Combat Move - Americans
2 bombers moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 13 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 13 Sea Zone to 10 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Libya to 96 Sea Zone
1 armour moved from Algeria to Libya
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Move - Chinese
19 infantry moved from Szechwan to Shensi
2 infantry moved from Shensi to Suiyuyan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Combat Move - British
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from India to Malaya
Purchase Units - British
British buy 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 1 mech_infantry
Germans defend with 1 aaGun
British win, taking Caucasus from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Malaya
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 harbour and 3 infantry
British win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from Malaya to 37 Sea Zone
8 fighters moved from Northwest Persia to Russia
2 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 fighter moved from Persia to India
1 fighter moved from Persia to Russia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 fighter moved from Egypt to 92 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 destroyer moved from 107 Sea Zone to 106 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
2 infantry and 1 mech_infantry placed in Iraq
1 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 6 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 7 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 7 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 8 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 8 : 1/1 hits
1 artillery owned by the Italians lost in Algeria
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 carriers, 1 destroyer, 6 fighters and 2 submarines
British defend with 1 transport; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 battleship, 2 carriers, 1 destroyer and 6 fighters in 96 Sea Zone, round 2 : 5/8 hits
Max D in SZ96 going forward?
yeah
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 6 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 7 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 7 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 8 : 0/1 hits
Americans roll dice for 1 infantry in Algeria, round 8 : 1/1 hits
1 artillery owned by the Italians lost in Algeria
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 carriers, 1 destroyer, 6 fighters and 2 submarines
British defend with 1 transport; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 battleship, 2 carriers, 1 destroyer and 6 fighters in 96 Sea Zone, round 2 : 5/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 96 Sea Zone, round 2 : 3/9 hits
Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians
1 submarine owned by the Americans, 1 carrier owned by the Americans and 2 destroyers owned by the Americans lost in 96 Sea Zone
Italians roll dice for 2 submarines in 96 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 battleship, 2 carriers, 1 destroyer and 6 fighters in 96 Sea Zone, round 3 : 5/8 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 carrier, 1 cruiser and 3 transports in 96 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Americans, 1 fighter owned by the Italians, 1 destroyer owned by the Italians and 2 fighters owned by the Americans lost in 96 Sea Zone
1 battleship owned by the Italians, 2 carriers owned by the Italians and 1 submarine owned by the Italians retreated to 95 Sea Zone
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is 73
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
1 fighter owned by the Americans forced to land in Libya
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters moved from 96 Sea Zone to Southern Italy
EDIT: 1 battleship, 2 carriers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
ANZAC take 6 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
2 fighters moved from Western Germany to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Nenetsia to Vologda
2 bombers moved from Rostov to Vologda
1 artillery and 1 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Belarus to Smolensk
1 bomber moved from Rostov to Samara
1 armour moved from Finland to Novgorod
Germans take Vyborg from Russians
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Tambov to Samara
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 fighter moved from Rostov to Smolensk
Purchase Units - Germans
Germans buy 3 armour, 9 artilleries, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 2 transports
1 transport owned by the British and 2 transports owned by the Americans lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transports
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Archangel
2 fighters moved from 115 Sea Zone to Archangel
1 bomber moved from Samara to Volgograd
1 artillery and 3 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
2 bombers moved from Vologda to Rostov
1 bomber moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Smolensk to Archangel
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from 96 Sea Zone to Rostov
Place Units - Germans
3 artilleries placed in Volgograd
2 artilleries and 1 infantry placed in Rostov
1 armour and 2 artilleries placed in Ukraine
2 fighters placed in Western Germany
2 armour and 1 artillery placed in Novgorod
1 artillery placed in Western Germany
Germans undo move 3.
Germans undo move 1.
1 armour and 2 artilleries placed in Volgograd
3 artilleries placed in Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Russia to Smolensk
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Bryansk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Japanese
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
2 artilleries and 2 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 fighter and 1 tactical_bomber moved from Dzavhan to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Yunnan to Shan State
Japanese take Burma from UK_Pacific
2 armour, 11 artilleries, 6 infantry and 2 mech_infantrys moved from Yunnan to Shan State
3 bombers and 2 tactical_bombers moved from French Indo China to Malaya
1 artillery moved from French Indo China to Shan State
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in Malaya
Japanese attack with 3 bombers and 2 tactical_bombers
British defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 bombers and 2 tactical_bombers in Malaya, round 2 : 3/5 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the British lost in Malaya
Japanese win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 12 artilleries, 6 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 12 artilleries, 6 infantry and 2 mech_infantrys in Shan State, round 2 : 5/23 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour, 12 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 artilleries, 2 infantry and 1 mech_infantry moved from Hunan to Yunnan
3 bombers and 2 tactical_bombers moved from Malaya to Yunnan
3 infantry moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
2 aaGuns moved from Yenisey to Timguska
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,5,4,1,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,5
Japanese collect 42 PUs (5 lost to blockades); end with 43 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to Iwo Jima
2 bombers moved from Philippines to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Libya to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour moved from Libya to Alexandria
2 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
1 artillery moved from Libya to Tunisia
2 aaGuns and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from 6 Sea Zone to Guam
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 aaGun moved from Western United States to Central United States
1 carrier, 1 destroyer, 1 fighter and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 64 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
2 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
22 infantry moved from Shensi to Hopei
1 fighter moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Northwest Persia to Caucasus
2 fighters moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Purchase Units - British
British buy 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British win, taking Caucasus from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters moved from Caucasus to Northwest Persia
2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 37 Sea Zone to 39 Sea Zone
Place Units - British
2 submarines placed in 81 Sea Zone
3 mech_infantrys placed in Persia
3 infantry placed in Iraq
4 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Italians
3 units repaired.
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 fighter and 1 submarine placed in 95 Sea Zone
Italians undo move 1.
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 17 Sea Zone
1 fighter moved from Celebes to 33 Sea Zone
2 fighters moved from Persia to Russia
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
2 tactical_bombers moved from Rostov to Caucasus
1 bomber moved from Rostov to Iraq
1 bomber moved from Rostov to Persia
3 fighters moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Rostov
Germans take Tambov from Russians
1 bomber moved from Rostov to Bryansk
3 fighters moved from Archangel to Bryansk
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Caucasus
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/7 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Bryansk
Germans attack with 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Bryansk, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 3 fighters moved from Bryansk to Rostov
3 armour moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Belarus
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to Novgorod
3 fighters and 2 tactical_bombers moved from Caucasus to Rostov
1 bomber moved from Persia to Rostov
1 bomber moved from Iraq to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
4 artilleries moved from Volgograd to Rostov
Place Units - Germans
1 bomber and 3 fighters placed in Western Germany
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Novgorod
Germans undo move 2.
Germans undo move 3.
1 infantry and 2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Ukraine
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Urals to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Chahar
3 bombers and 1 tactical_bomber moved from Yunnan to India
2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
3 armour, 12 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to Burma
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat - Japanese
Air Battle in India