@zlefin I think without a british bid one is able to go for 111 and 110 and at least 1 sub against 106. So that becomes more common. But some form of British bid is pretty common and it does make sense since that is one of the places where you can immediately limit German attacks.
BM3 Karl7 (Allies) vs simon33 (Axis) Game II
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Intercept in Calcutta?
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yes all
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Urals to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Chahar
3 bombers and 1 tactical_bomber moved from Yunnan to India
2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
3 armour, 12 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to BurmaPurchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 3 interceptors out of India
Attackers Fire, : 1/4 hits
Defenders Fire, : 0/3 hits
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/3 hits
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6,5,3 and causes: 14 damage to unit: factory_major
Bombing raid in India rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in India causes 19 damage total. Damaged units is as follows: factory_major = 14, harbour = 5
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 14 artilleries, 7 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 armour, 14 artilleries, 7 infantry and 2 mech_infantrys in Burma, round 2 : 9/27 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 14 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Shantung
1 artillery and 5 infantry moved from Kwangtung to Kwangsi
3 bombers moved from India to French Indo China
1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Timguska to KansuPlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,4,1,2
Japanese collect 39 PUs (12 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Guam to Manchuria
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 fighters moved from 17 Sea Zone to 6 Sea Zone
2 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Holland Belgium
Battle in Manchuria
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans, taking Manchuria from Japanese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in KoreaNon Combat Move - Americans
1 transport moved from 17 Sea Zone to 25 Sea Zone
2 carriers and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 3 infantry moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 bombers moved from Manchuria to GuamPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUsCombat Move - Chinese
2 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhwePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs totalCombat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Russia to Caucasus
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 38 Sea Zone to Burma
7 artilleries, 2 fighters and 20 infantry moved from India to BurmaPurchase Units - British
British repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 35 PUs;
British buy 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Burma
British attack with 8 artilleries, 4 fighters and 21 infantry
Japanese defend with 4 armour, 14 artilleries, 7 infantry and 2 mech_infantrys
British win, taking Burma from Japanese with 8 artilleries, 4 fighters and 9 infantry remaining. Battle score for attacker is 73
Casualties for British: 12 infantry
Casualties for Japanese: 4 armour, 14 artilleries, 7 infantry and 2 mech_infantrysNon Combat Move - British
2 fighters moved from Burma to 38 Sea Zone
2 fighters moved from Burma to India
3 aaGuns moved from India to Burma
3 fighters moved from Northwest Persia to Russia
2 fighters moved from Caucasus to Northwest Persia
1 mech_infantry moved from Persia to Turkmenistan
2 mech_infantrys moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Northwest Persia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in FranceTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
ANZAC creates battle in territory 20 Sea ZoneNon Combat Move - ANZAC
1 carrier and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to SumatraPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 destroyer moved from 17 Sea Zone to 6 Sea ZoneNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from Belarus to Smolensk
1 infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
3 fighters moved from Novgorod to Russia
3 bombers and 6 fighters moved from Rostov to Russia
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 tactical_bomber moved from Rostov to Smolensk
1 tactical_bomber moved from Rostov to Caucasus
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from RussiansPurchase Units - Germans
Germans buy 9 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia -
Intercept in Moscow?
If you do, lose ANZAC first, then UK?
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yes, intercept all… Anzac first
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from Belarus to Smolensk
1 infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
3 fighters moved from Novgorod to Russia
3 bombers and 6 fighters moved from Rostov to Russia
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 tactical_bomber moved from Rostov to Smolensk
1 tactical_bomber moved from Rostov to Caucasus
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from RussiansPurchase Units - Germans
Germans buy 9 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 12 units heading to Russia
Russians launches 11 interceptors out of Russia
Attackers Fire, : 4/12 hits
Defenders Fire, : 3/11 hits
3 fighters owned by the Germans lost in Russia
2 fighters owned by the British and 2 fighters owned by the ANZAC lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Smolensk
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery and 1 tactical_bomber in Caucasus, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 artillery, 1 bomber, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/8 hits
Americans roll dice for 1 aaGun, 1 armour and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits
1 aaGun owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 4 fighters in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits
1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber and 4 fighters moved from Normandy Bordeaux to Western Germany
2 artilleries and 3 infantry moved from Western Germany to France
2 fighters moved from Western Germany to 112 Sea Zone
3 bombers and 6 fighters moved from Russia to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Smolensk to Rostov
3 armour moved from Eastern Poland to UkrainePlace Units - Germans
1 fighter and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Rostov
3 artilleries placed in Ukraine
Germans undo move 4.
2 artilleries and 1 mech_infantry placed in Ukraine
3 artilleries, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
Good dice that turn for Germany.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Russians
1 armour moved from Russia to Urals
Russians take Vologda from Germans
Russians take Urals from Japanese
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to SmolenskPurchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
3 bombers moved from French Indo China to India
1 tactical_bomber moved from Yunnan to India
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 artillery and 1 infantry moved from Shantung to Anhwe
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from ChinesePurchase Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Turning off Edit Mode -
Intercept in Calcutta?
I will step on Szechwan.
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yes all
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
3 bombers moved from French Indo China to India
1 tactical_bomber moved from Yunnan to India
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 artillery and 1 infantry moved from Shantung to Anhwe
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from ChinesePurchase Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Turning off Edit Mode
Japanese buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 0/4 hits
Defenders Fire, : 1/2 hits
1 tactical_bomber owned by the Japanese lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/3 hits
1 bomber killed by AA
Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Manchuria
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry; Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits
Chinese roll dice for 4 infantry and 1 mech_infantry in Manchuria, round 2 : 2/5 hits
3 infantry owned by the Chinese, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from 19 Sea Zone to Japan
2 bombers moved from India to French Indo China
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Malaya to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 artillery and 4 infantry moved from Kwangsi to French Indo China
EDIT: Japanese undo move 1.
2 fighters and 2 tactical_bombers moved from Manchuria to ShantungPlace Units - Japanese
1 fighter and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,1,2,1,5,6,4,6,6,2,5,6,4,4,4,1,1,6,5,3,2,1
Japanese collect 29 PUs (14 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Americans
1 mech_infantry moved from Korea to Amur
Russians take Amur from JapanesePurchase Units - Americans
Americans buy 1 airfield, 6 bombers, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Combat - Americans
Americans creates battle in territory 19 Sea ZoneNon Combat Move - Americans
1 transport moved from 25 Sea Zone to 9 Sea Zone
3 fighters moved from 6 Sea Zone to Korea
2 bombers moved from Guam to India
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 2 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to GibraltarPlace Units - Americans
1 airfield and 1 factory_minor placed in Korea
6 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Chahar to AnhwePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat - Chinese
Non Combat Move - Chinese
1 fighter and 20 infantry moved from Hopei to KweichowPlace Units - Chinese
2 infantry placed in Chahar
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs totalCombat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to 38 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaPurchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat - British
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in MalayaNon Combat Move - British
4 infantry moved from India to Burma
2 fighters moved from Yunnan to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Turkmenistan to West India
1 artillery, 2 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
2 submarines placed in 81 Sea Zone
1 artillery and 2 fighters placed in Persia
3 infantry placed in IraqTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 2 PUs;Non Combat Move - Italians
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery placed in France
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamPurchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in SiamNon Combat Move - ANZAC
2 fighters moved from Sumatra to India
2 fighters moved from Queensland to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Rostov to Iraq
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 artillery moved from Volgograd to Samara
1 tactical_bomber moved from Rostov to Samara
2 bombers and 6 fighters moved from Rostov to Russia
1 fighter moved from Novgorod to Russia
1 armour moved from Rostov to Bryansk
Germans take Tambov from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to United KingdomPurchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat - Germans
Air Battle in United Kingdom





