2d6<=2: 1, 2; Hits: 2
1d6<=3: 5; Hits: 0
1d6<=2: 6; Hits: 0
1d6<=3: 1; Hits: 1
RegularKid (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 17 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 marine moved from New South Wales to QueenslandPurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Rostov
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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I’ll have to see what ur roll is.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 armour, 3 fighters and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
3 infantry moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
18 armour, 8 artilleries, 3 bombers, 2 fighters, 14 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Ukraine to Bryansk
3 fighters moved from Western Germany to NorwayPurchase Units - Germans
Germans buy 6 armour and 2 fighters; Remaining resources: 0 PUs;Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 : 2/5 hits
British roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 5 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 6 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 7 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 7 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 8 : 1/3 hits
Russians roll dice for 1 artillery in Smolensk, round 8 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 19 armour, 8 artilleries, 3 bombers, 5 fighters, 15 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 45 infantry and 2 mech_infantrys; British defend with 5 fighters
AA fire in Bryansk : 2/12 hits
2 fighters owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 8 artilleries, 3 bombers, 3 fighters, 15 infantry, 4 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 : 21/56 hits -
OOL in Bryansk?
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max defense
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 armour, 3 fighters and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
3 infantry moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
18 armour, 8 artilleries, 3 bombers, 2 fighters, 14 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Ukraine to Bryansk
3 fighters moved from Western Germany to NorwayPurchase Units - Germans
Germans buy 6 armour and 2 fighters; Remaining resources: 0 PUs;Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 : 2/5 hits
British roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 5 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 6 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 7 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 7 : 0/1 hits
Germans roll dice for 3 infantry in Smolensk, round 8 : 1/3 hits
Russians roll dice for 1 artillery in Smolensk, round 8 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 19 armour, 8 artilleries, 3 bombers, 5 fighters, 15 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 3 armour, 1 artillery, 1 fighter, 45 infantry and 2 mech_infantrys; British defend with 5 fighters
AA fire in Bryansk : 2/12 hits
2 fighters owned by the Germans lost in Bryansk
Germans roll dice for 19 armour, 8 artilleries, 3 bombers, 3 fighters, 15 infantry, 4 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 : 21/56 hits
Russians roll dice for 4 aaGuns, 3 armour, 1 artillery, 6 fighters, 45 infantry and 2 mech_infantrys in Bryansk, round 2 : 24/57 hits
3 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 15 infantry owned by the Germans, 6 artilleries owned by the Germans and 17 infantry owned by the Russians lost in Bryansk
1 mech_infantry owned by the Germans, 19 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Ukraine
Russians win with 3 armour, 1 artillery, 6 fighters, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is -30
Casualties for Germans: 6 artilleries, 2 fighters, 15 infantry and 3 mech_infantrys
Casualties for Russians: 4 aaGuns and 17 infantryNon Combat Move - Germans
3 bombers, 3 fighters and 4 tactical_bombers moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from France to Western Germany
1 fighter moved from Norway to Western Germany
2 fighters moved from Norway to Novgorod
1 infantry moved from Bessarabia to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery moved from Bryansk to SmolenskPurchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 mech_infantrys moved from Bryansk to Russia
3 armour moved from Bryansk to Russia
4 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
21 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Timguska to NovosibirskPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 armour moved from Yenisey to Timguska
Japanese take Evenkiyskiy from Russians
Japanese take Timguska from Russians
1 armour moved from Yenisey to Novosibirsk
2 bombers moved from French Indo China to India
1 infantry and 2 tactical_bombers moved from Anhwe to Kiangsi
1 infantry and 1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 destroyer and 2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Kwangtung to KiangsiPurchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India -
Intercept in Calcutta?
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INTERCEPT INDIA PLZ
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 armour moved from Yenisey to Timguska
Japanese take Evenkiyskiy from Russians
Japanese take Timguska from Russians
1 armour moved from Yenisey to Novosibirsk
2 bombers moved from French Indo China to India
1 infantry and 2 tactical_bombers moved from Anhwe to Kiangsi
1 infantry and 1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 destroyer and 2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Kwangtung to KiangsiPurchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 6,8 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Hunan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from India to French Indo China
1 infantry moved from Chahar to Anhwe
1 infantry moved from Buyant-Uhaa to Chahar
1 aaGun, 4 artilleries and 2 infantry moved from Amur to Buyant-Uhaa
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 mech_infantry moved from Anhwe to Shantung
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kiangsi to Philippines
1 tactical_bomber moved from Kiangsi to Shantung
1 infantry and 1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Hunan to Malaya
1 tactical_bomber moved from Hunan to Shantung
2 artilleries and 2 infantry moved from Anhwe to ShantungPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 fighters placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
8 fighters moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 30 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
2 fighters moved from Western United States to Hawaiian IslandsPurchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat - Americans
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scramble sz 112?
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No scramble. Hmm, this could be it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
8 fighters moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 30 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
2 fighters moved from Western United States to Hawaiian IslandsPurchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 45 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer
Americans win with 8 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Americans win, taking Norway from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in DenmarkNon Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 105 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
8 fighters moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 3.
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 armour and 2 artilleries placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to SzechwanPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit ModePlace Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - British
1 battleship and 1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from JapanesePurchase Units - British
British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 destroyer, 3 fighters and 1 transport
Units damaged: 1 battleship owned by the British
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -29
Casualties for Germans: 1 destroyer and 2 fighters
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Iraq to Northwest Persia
5 fighters moved from Bryansk to Russia
2 fighters moved from Persia to India
2 fighters moved from Persia to Russia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Italian Somaliland to EthiopiaPlace Units - British
1 transport placed in 106 Sea Zone
1 carrier placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs -
Phew!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Ukraine to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to DenmarkPurchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 1 submarine and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Egypt
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 1/3 hits
British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 bomber and 2 infantry in Egypt, round 3 : 1/3 hits
British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 bomber and 2 infantry in Egypt, round 4 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Denmark
Italians attack with 2 fighters
Americans defend with 1 infantry
Italians roll dice for 2 fighters in Denmark, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Denmark to Western Germany
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Egypt to Tobruk
2 fighters moved from Ukraine to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
Wow. An awesome pair of turns for the Axis.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Ukraine to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to DenmarkPurchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 1 submarine and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Egypt
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 1/3 hits
British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 bomber and 2 infantry in Egypt, round 3 : 1/3 hits
British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 bomber and 2 infantry in Egypt, round 4 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Denmark
Italians attack with 2 fighters
Americans defend with 1 infantry
Italians roll dice for 2 fighters in Denmark, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Denmark to Western Germany
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Egypt to Tobruk
2 fighters moved from Ukraine to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Tobruk: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Trans-Jordan to EgyptPurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Java
Battle in Sumatra
Battle in Egypt
ANZAC attack with 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
1 infantry owned by the ANZAC retreated to Trans-Jordan
Italians win, taking Java from Japanese, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 fighter moved from Queensland to Caroline Islands
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 fighter moved from Rostov to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
French win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - French
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French