No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 1
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan State
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Queensland to Northern Territory
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to Gold Coast
1 infantry moved from Syria to Trans-Jordan
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
2 bombers, 2 fighters and 2 tactical_bombers moved from Poland to Novgorod
1 armour moved from Yugoslavia to Greece
4 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Tobruk to Greece
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 1 armour, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Greece, round 2 : 1/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Greece, round 3 : 1/5 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Greece, round 4 : 1/3 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Greece, round 5 : 0/3 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Greece, round 6 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 6 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Novgorod
Germans attack with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 1 tactical_bomber
Germans roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Novgorod, round 2 : 5/8 hits
Russians roll dice for 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/7 hits
1 armour owned by the Germans and 5 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Novgorod, round 3 : 1/7 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/2 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Novgorod, round 4 : 3/6 hits
Russians roll dice for 1 tactical_bomber in Novgorod, round 4 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 fighter
Casualties for Russians: 6 infantry and 1 tactical_bomber
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 aaGun
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
French roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
French roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
French win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
3 armour and 1 mech_infantry moved from France to Germany
1 artillery moved from Germany to Poland
1 aaGun, 2 artilleries and 10 infantry moved from Poland to Eastern Poland
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Greece to Bulgaria
2 bombers, 1 fighter and 2 tactical_bombers moved from Novgorod to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Poland
1 armour moved from Germany to Poland
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
Place Units - Germans
1 submarine placed in 113 Sea Zone
6 armour placed in Germany
1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 50 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter moved from Belarus to Ukraine
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
7 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Siberia to Amur
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters and 2 tactical_bombers moved from Manchuria to Ulaanbaatar
1 infantry moved from Amur to Ulaanbaatar
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in Ulaanbaatar
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Ulaanbaatar, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Ulaanbaatar, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Amur
1 aaGun moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 factory_minor placed in Shantung
1 armour, 2 artilleries, 3 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - Americans
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Western United States to Central United States
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Kenya
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Burma to Persia
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from Burma to India
1 artillery moved from India to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Burma to India
1 infantry moved from Burma to India
EDIT: 1 mech_infantry moved from Eastern Persia to India
EDIT: 1 infantry moved from India to Burma
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
EDIT: 1 fighter moved from Persia to Burma
EDIT: British undo move 16.
EDIT: 1 fighter moved from Persia to India
EDIT: 1 infantry moved from India to Burma
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
1 factory_minor placed in Persia
2 fighters and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6,3,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - Italians
1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from French
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
4 infantry moved from Northern Italy to Southern France
1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Purchase Units - Italians
Italians buy 1 artillery and 1 marine; Remaining resources: 2 PUs;
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits
French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 armour owned by the Italians lost in Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 cruiser; British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Italians, 1 cruiser owned by the French and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 3/3 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Southern France
Italians attack with 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 aaGun
Italians roll dice for 4 infantry in Southern France, round 2 : 0/4 hits
French roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
2 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 infantry in Southern France, round 3 : 0/2 hits
French roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
2 infantry owned by the Italians retreated to Northern Italy
French win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from New South Wales to Queensland
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Combat Move - French
French converts factory_major into different units
1 fighter moved from French West Africa to Algeria
2 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Gold Coast to French West Africa
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Germans to French
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Southern France: 1 artillery
EDIT: Adding units owned by French to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from New South Wales to Queensland
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Combat Move - French
French converts factory_major into different units
1 fighter moved from French West Africa to Algeria
2 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Gold Coast to French West Africa
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Germans to French
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Southern France: 1 artillery
EDIT: Adding units owned by French to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
2 infantry moved from Bessarabia to Ukraine
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 tactical_bomber moved from Bulgaria to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 2 fighters and 5 infantry; Remaining resources: 2 PUs;
Combat - Germans
Air Battle in Russia
Intercept in Moscow?
Yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
2 infantry moved from Bessarabia to Ukraine
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 tactical_bomber moved from Bulgaria to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 2 fighters and 5 infantry; Remaining resources: 2 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 1 interceptors out of Russia
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Ukraine, round 2 : 3/7 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Russia to Western Ukraine
2 aaGuns, 1 armour, 2 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 4 tactical_bombers moved from Ukraine to Western Ukraine
1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
1 aaGun and 1 artillery moved from Poland to Eastern Poland
11 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
2 infantry moved from Western Germany to France
Place Units - Germans
2 artilleries and 1 infantry placed in France
1 bomber, 2 fighters and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 46 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 armour, 10 infantry and 2 mech_infantrys moved from Russia to Bryansk
3 infantry moved from Volgograd to Tambov
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 29 PUs;
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
retreated to Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
Place Units - Russians
6 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Hunan to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour moved from Amur to Dzavhan
Japanese take Ulaanbaatar from Russians
Japanese take Dzavhan from Russians
1 artillery and 1 infantry moved from Hunan to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Persia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Japanese win, taking Borneo from UK_Pacific, taking Persia from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangtung to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Japan
2 bombers moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
2 destroyers moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
You didn’t think the Japanese would jump on Persia?
haha. actually i was counting on it
So the IC was built as bait? Hmm.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
Purchase Units - Americans
Americans buy 2 fighters, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 2 submarines
Americans win, taking Gibraltar from Italians, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 bomber moved from 106 Sea Zone to United Kingdom
1 fighter moved from 106 Sea Zone to Eastern United States
1 infantry moved from Central United States to Western United States
2 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 infantry moved from Szechwan to Shensi
2 artilleries and 8 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - British
1 unit repaired.
1 fighter moved from Egypt to 94 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Persia
2 fighters moved from India to Persia
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
Purchase Units - British
British buy 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Persia
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
British win, taking Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
retreated to Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 125 Sea Zone
Russians loiter and taunt; British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 94 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
2 fighters moved from Persia to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Yunnan
5 infantry moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 artilleries and 5 infantry moved from Egypt to Alexandria
5 infantry moved from Burma to India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Union of South Africa: 2 infantry
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 71 Sea Zone
2 fighters and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,1,6,1,1,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Italians
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery and 2 infantry moved from Northern Italy to Southern France
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 aaGun
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits
1 aaGun owned by the British lost in Southern France
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits
French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the French lost in Southern France
Italians win, taking Crete from Neutral_Allies, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for French: 1 infantry
Casualties for British: 1 aaGun
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 mech_infantry moved from Tunisia to Libya
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Bulgaria to Romania
2 aaGuns moved from Northern Italy to Southern Italy
1 armour moved from Western Ukraine to Ukraine
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from India to Persia
1 artillery and 1 infantry moved from Queensland to New South Wales
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to Egypt
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French