TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 1 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry moved from Midway to 25 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 bomber and 3 fighters moved from Midway to 6 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 cruiser moved from 25 Sea Zone to 16 Sea Zone 1 cruiser moved from 16 Sea Zone to 7 Sea Zone 1 cruiser moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1,6 1 cruiser owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,2,3 1 cruiser owned by the Americans lost in 6 Sea Zone Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 1 transport Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/13 hits, 6,50 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 1 transport in 6 Sea Zone, round 2 : 8/16 hits, 8,17 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans and 3 carriers owned by the Americans lost in 6 Sea Zone 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 1 bomber, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 8/13 hits, 6,50 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 transport in 6 Sea Zone, round 3 : 9/14 hits, 7,50 expected hits 2 submarines owned by the Americans, 3 destroyers owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone 1 fighter owned by the Japanese, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 4 : 2/6 hits, 3,50 expected hits Japanese roll dice for 5 fighters and 1 transport in 6 Sea Zone, round 4 : 5/5 hits, 3,33 expected hits 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone 2 fighters owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits Japanese roll dice for 3 fighters and 1 transport in 6 Sea Zone, round 5 : 2/3 hits, 2,00 expected hits 2 infantry owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 1 fighter owned by the Japanese lost in 6 Sea Zone Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -46 Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 3 destroyers, 7 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 4 fighters 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 3 bombers, 3 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Western Ukraine: 3 bombers, 3 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 marine moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 transports placed in 101 Sea Zone 1 infantry placed in Central United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries, 1 fighter and 17 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries, 1 fighter and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 17 infantry in Shensi, round 2 : 7/20 hits, 4,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang 2 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 infantry moved from Egypt to Alexandria 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Belgian Congo 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland Battle in Belgian Congo British attack with 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Italian Somaliland from Italians, taking Belgian Congo from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Morocco British attack with 1 armour, 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 98 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer Italians defend with 1 submarine British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 1 fighter in Shan State, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 infantry moved from West India to India 3 aaGuns, 8 infantry and 4 mech_infantrys moved from Burma to India 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone 1 fighter moved from Alexandria to 98 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Belgian Congo to Egypt 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone Place Units - British 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,3,1 UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 2,67 Americans regular : 1,50 Italians regular : -1,17 Japanese regular : 3,00 Neutral_Axis regular : -0,33 British regular : -2,00
Rolls: 1@1 2@2 3@3 1@4; Total Hits: 41@1: (1)2@2: (3, 3)3@3: (2, 1, 5)1@4: (4)




