Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?
L17 Variance (axis+$2) vs Pherman1215 (allies) balance mod3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - French
2 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 5 bombers and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 fighters moved from Belarus to Nenetsia
1 mech_infantry moved from Belarus to Nenetsia
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Tambov
1 artillery moved from Ukraine to Bryansk
1 artillery moved from Rostov to Tambov
1 artillery and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Caucasus to Sikang
Germans take Sikang from Chinese
1 armour moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
4 bombers moved from Western Germany to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Belarus to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
1 bomber moved from Western Germany to Northwest PersiaCombat - Germans
Battle in Nenetsia
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 armour
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 5 bombers and 4 mech_infantrys
British defend with 7 infantry
retreated to Northwest Persia
British win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 bomber and 4 mech_infantrys
Casualties for British: 5 infantryNon Combat Move - Germans
4 bombers moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
8 artilleries moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 artilleries moved from Ukraine to Rostov
6 mech_infantrys moved from Belarus to Rostov
2 fighters moved from Nenetsia to Novgorod
1 infantry moved from Novgorod to Archangel
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Finland to Karelia
3 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Caucasus to Novosibirsk
10 mech_infantrys moved from Caucasus to Sikang
10 armour moved from Caucasus to Sikang
1 armour moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Caucasus to SikangPlace Units - Germans
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Amur to Korea
5 infantry moved from Amur to Manchuria
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
7 artilleries and 31 infantry moved from Smolensk to Bryansk
2 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 7 artilleries and 31 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 7 artilleries and 30 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 artillery
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 artillery moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to KoreaPlace Units - Russians
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 4 infantry
EDIT: Adding units owned by Russians to Russia: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 infantry
EDIT: Adding units owned by Russians to Tambov: 6 infantry
EDIT: Removing units owned by Russians from Tambov: 6 infantry
EDIT: Adding units owned by Russians to Bryansk: 6 infantry
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 artillery and 6 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery and 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,5,1,3,2,4,3,3,6,4,2,2,5,5,4,1,6,2,1,2,2,1
Russians collect 19 PUs (3 lost to blockades); end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 4 infantry
EDIT: Adding units owned by Russians to Russia: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Yunnan to Anhwe
1 bomber moved from Hunan to Anhwe
1 bomber moved from Hunan to Suiyuyan
1 armour moved from Yunnan to Shensi
Japanese take Szechwan from Chinese
Japanese take Shensi from Chinese
1 infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in Anhwe
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 3 infantry
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 marine moved from Jehol to Chahar
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 bomber moved from Suiyuyan to Sikang
1 bomber moved from Anhwe to Sikang
2 aaGuns moved from Hunan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
3 mech_infantrys moved from French Indo China to Szechwan
2 mech_infantrys moved from Yunnan to Szechwan
6 artilleries moved from Yunnan to Kwangsi
3 mech_infantrys moved from Malaya to French Indo ChinaPlace Units - Japanese
1 armour, 1 artillery and 2 infantry placed in Japan
4 submarines placed in 6 Sea Zone
1 infantry placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
2 bombers moved from India to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
Americans attack with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking Malaya from Japanese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in CelebesNon Combat Move - Americans
2 bombers moved from Malaya to India
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
2 destroyers moved from 30 Sea Zone to 26 Sea Zone
5 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 infantry moved from Hopei to Chahar
4 infantry moved from Kweichow to Anhwe
2 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
2 infantry moved from Hopei to Anhwe
1 fighter and 3 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Chinese attack with 8 infantry
Japanese defend with 1 marine
Chinese win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Yunnan
2 bombers moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
4 artilleries and 21 infantry moved from Burma to Shan State
2 bombers moved from Yunnan to India
2 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
2 artilleries moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 armour and 2 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Tunisia to Algeria
2 transports moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
1 carrier placed in 106 Sea Zone
3 infantry placed in Persia
1 artillery and 1 infantry placed in Quebec
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Shensi
1 bomber moved from Caucasus to Shensi
1 tactical_bomber moved from Caucasus to Shensi
1 fighter moved from Caucasus to ShensiCombat - Italians
Battle in Shensi
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Italians win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Italians
1 bomber moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 bomber moved from Southern Italy to Szechwan
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
Hi, letting all of my opponents know that my work has picked up again and I will need a bit longer than the normal 3 days between posts again. Sorry for the inconvenience.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Novosibirsk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
Germans take Samara from Russians
2 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Volgograd to Bryansk
2 artilleries and 6 mech_infantrys moved from Rostov to Bryansk
4 armour, 4 bombers, 3 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
3 armour moved from Ukraine to Bryansk
2 fighters moved from Novgorod to Bryansk
20 mech_infantrys moved from Eastern Poland to Bryansk
5 bombers moved from Western Germany to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 7 armour, 2 artilleries, 9 bombers, 5 fighters, 27 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 7 artilleries and 30 infantry
Germans win, taking Bryansk from Russians with 7 armour, 2 artilleries, 9 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters and 26 mech_infantrys
Casualties for Russians: 2 aaGuns, 7 artilleries and 30 infantry
Battle in Belarus
Germans attack with 3 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Tsinghai to Samara
12 armour moved from Sikang to Samara
12 mech_infantrys moved from Sikang to Samara
3 infantry moved from Romania to Bessarabia
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 infantry moved from Karelia to Finland
2 infantry moved from Western Germany to France
3 tactical_bombers moved from Bryansk to Volgograd
8 artilleries moved from Caucasus to Rostov
9 bombers moved from Bryansk to Volgograd
3 fighters moved from Bryansk to RostovPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
4 infantry moved from Manchuria to KoreaCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 3 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 7 armour, 2 artilleries and 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 7 armour, 2 artilleries and 1 mech_infantry
Casualties for Russians: 10 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
1 aaGun moved from Manchuria to Korea
3 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,5,2,4,6,3,4,2,6,6,6,4,3
Russians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Szechwan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Shensi to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Szechwan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Sikang to Yunnan
5 tactical_bombers moved from 35 Sea Zone to Yunnan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
6 fighters moved from 35 Sea Zone to Yunnan
1 fighter moved from Philippines to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 7 fighters and 5 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 battleship, 7 carriers, 1 cruiser and 7 submarines moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
6 mech_infantrys moved from French Indo China to Szechwan
7 fighters moved from Yunnan to Kwangsi
5 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 infantry and 3 tactical_bombers placed in Japan
2 transports placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Szechwan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Shensi to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Szechwan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Sikang to Yunnan
5 tactical_bombers moved from 35 Sea Zone to Yunnan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
6 fighters moved from 35 Sea Zone to Yunnan
1 fighter moved from Philippines to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 7 fighters and 5 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 battleship, 7 carriers, 1 cruiser and 7 submarines moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
6 mech_infantrys moved from French Indo China to Szechwan
7 fighters moved from Yunnan to Kwangsi
5 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 infantry and 3 tactical_bombers placed in Japan
2 transports placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 aaGuns
EDIT: Adding units owned by Japanese to French Indo China: 3 aaGuns and 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline Islands
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 1 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
4 fighters moved from 46 Sea Zone to 33 Sea Zone
4 fighters moved from 55 Sea Zone to 33 Sea Zone
6 carriers, 3 destroyers and 13 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Malaya to BurmaPlace Units - Americans
7 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,3
Americans collect 60 PUs (3 lost to blockades); end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Chahar to Hopei
1 fighter moved from Burma to Hopei
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Anhwe
5 infantry moved from Chahar to AnhwePlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 artillery and 2 infantry moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Shan State to French Indo China
2 infantry moved from Shan State to Yunnan
2 bombers moved from India to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 artillery and 2 infantry moved from Shan State to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in 43 Sea Zone
British attack with 2 bombers
Japanese defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 3 artilleries
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 3 artilleries
Battle in French Indo China
British attack with 2 artilleries and 3 infantry
Japanese defend with 3 aaGuns, 1 factory_minor and 1 infantry
British win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Japanese: 3 aaGuns and 1 infantryNon Combat Move - British
2 aaGuns, 1 artillery and 17 infantry moved from Shan State to Burma
1 aaGun moved from Burma to India
2 infantry moved from Burma to India
3 infantry moved from Iraq to Northwest Persia
1 artillery and 6 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Persia to India
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 41 Sea Zone to India
1 bomber moved from 43 Sea Zone to BurmaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,4,3,5,1,5,4,3,6,1,1,6,3,4,2,1,1,2,2,3,3,3,1,6,5,2,6,1,2,5,6,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;Combat Move - Italians
2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Italians win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 armour moved from Shensi to Kazakhstan
1 aaGun moved from Northern Italy to Southern Italy
2 aaGuns moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs





