Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?
L17 Variance (axis+$2) vs Pherman1215 (allies) balance mod3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Kweichow to Hopei
1 artillery moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Hopei
1 armour, 3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries, 2 battleships, 2 cruisers, 3 infantry and 4 transports moved from 36 Sea Zone to 41 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
5 tactical_bombers moved from Kwangsi to Yunnan
7 fighters moved from Kwangsi to Yunnan
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 submarines moved from 36 Sea Zone to 44 Sea Zone
2 submarines moved from 36 Sea Zone to 43 Sea Zone
2 submarines moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
8 carriers moved from 36 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 11 fighters and 6 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win with 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Japanese attack with 1 armour, 3 artilleries and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Sumatra from Americans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
7 fighters and 5 tactical_bombers moved from Yunnan to Kazakhstan
4 fighters and 1 tactical_bomber moved from Yunnan to Sikang
3 tactical_bombers moved from Japan to Suiyuyan
2 bombers moved from Hopei to Sikang
1 mech_infantry moved from Szechwan to Shensi
4 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to KazakhstanPlace Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 37 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Burma to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from Burma to Kweichow
Chinese take Kweichow from Japanese
2 bombers moved from India to Shensi
2 fighters moved from Gibraltar to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
7 fighters moved from 33 Sea Zone to 43 Sea Zone
1 destroyer and 3 submarines moved from 33 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 2 submarines
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Japanese defend with 2 submarines
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 44 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 2 submarines
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Guam
Battle in Shensi
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans win, taking Guam from Japanese with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 battleship, 8 carriers, 2 cruisers, 1 destroyer and 14 submarines moved from 33 Sea Zone to 35 Sea Zone
7 fighters moved from 43 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
7 bombers moved from Western United States to United Kingdom
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Shensi to YunnanPlace Units - Americans
1 carrier, 3 destroyers and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
2 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Anhwe to Chahar
2 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Chahar
10 infantry moved from Anhwe to HopeiCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Italians, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 3 tactical_bombers
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Chahar
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 armour and 6 mech_infantrys moved from Iraq to Northwest Persia
5 armour, 1 artillery, 2 infantry and 8 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 5 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 aaGun, 3 artilleries, 1 bomber and 17 infantry moved from Burma to India
2 infantry moved from India to West India
2 infantry moved from India to West India
1 aaGun moved from Burma to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Burma: 1 aaGun, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by British to India: 1 aaGun, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Kazakhstan to Caucasus
2 bombers moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau Island
Battle in Iwo Jima
Battle in MarianasNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 22 Sea Zone to 17 Sea ZonePlace Units - ANZAC
1 bomber and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
France doing anything?
-
France doing anything?
sorry, not sure why I’m not posting my last turn against you. Fixing it now.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry, 6 mech_infantrys and 6 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
9 bombers moved from Rostov to PersiaCombat - Germans
Battle in Persia
Germans attack with 9 bombers
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win with 7 bombers remaining. Battle score for attacker is -14
Casualties for Germans: 2 bombers
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
7 bombers moved from Persia to Caucasus
2 bombers moved from Smolensk to Caucasus
3 artilleries moved from Volgograd to Caucasus
8 artilleries, 3 fighters, 3 mech_infantrys and 6 tactical_bombers moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Ukraine to Rostov
3 artilleries and 1 infantry moved from Bryansk to Rostov
1 armour moved from Kazakhstan to Caucasus
10 armour moved from Russia to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to Caucasus
6 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to FrancePlace Units - Germans
10 infantry placed in Germany
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Volgograd
3 tactical_bombers placed in Ukraine
3 tactical_bombers placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 74 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
I will do Japan’s turn and then you can edit any NCMs you want to do with USSRs turn when you do the allies.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
1 armour, 3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 3 infantry and 4 transports moved from 41 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Kansu to Shensi
2 bombers moved from Sikang to Kweichow
2 tactical_bombers moved from Suiyuyan to Shensi
4 fighters moved from Sikang to Shensi
1 tactical_bomber moved from Sikang to Shensi
1 destroyer moved from 16 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 2 artilleries and 2 infantry
British defend with 4 infantry
Japanese win, taking West India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from Shensi to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
1 mech_infantry moved from Sikang to Caucasus
2 bombers moved from Kweichow to Caucasus
7 fighters, 5 mech_infantrys and 5 tactical_bombers moved from Kazakhstan to CaucasusPlace Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
7 bombers moved from United Kingdom to Western Germany
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
6 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 6 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 6 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 artillery, 7 bombers, 2 fighters and 1 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour; Italians defend with 2 artilleries and 5 infantry
Americans win with 5 bombers remaining. Battle score for attacker is -13
Casualties for Germans: 3 aaGuns
Casualties for Italians: 2 artilleries and 5 infantry
Casualties for Americans: 1 artillery, 2 bombers, 2 fighters and 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 13 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 submarines
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 13 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Sumatra
Battle in NorwayNon Combat Move - Americans
5 bombers moved from Western Germany to United Kingdom
1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 bombers moved from Yunnan to Iraq
1 battleship, 8 carriers, 2 cruisers and 7 submarines moved from 35 Sea Zone to 41 Sea Zone
13 fighters and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 destroyer and 3 submarines moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries, 1 bomber, 3 fighters and 4 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
6 infantry moved from Hopei to Shensi
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to KweichowCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Tsinghai from Germans, taking Szechwan from Japanese, taking Sikang from Germans, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
6 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from India to West India
1 bomber moved from India to West India
2 infantry moved from India to West India
1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western GermanyCombat - British
Battle in West India
British attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British win, taking West India from Japanese with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Western Germany
British converts factory_major into different unitsNon Combat Move - British
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
6 armour, 2 artilleries, 1 fighter, 18 infantry, 14 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 bomber moved from West India to Iraq
2 artilleries and 2 infantry moved from Yunnan to Burma
1 aaGun moved from India to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
3 bombers moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber
French defend with 2 infantry
Italians win, taking Northwest Persia from British with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is -5
Casualties for French: 2 infantry
Casualties for Italians: 1 tactical_bomber
Battle in Western Germany
Italians attack with 1 artillery and 4 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Northwest Persia to Caucasus
3 bombers moved from Northwest Persia to Southern ItalyPlace Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
2 fighters moved from 17 Sea Zone to 21 Sea Zone
2 fighters moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 36 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Okinawa
Battle in Formosa
Battle in HainanNon Combat Move - ANZAC
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 17 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to India
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from BritishCombat - Germans
Non Combat Move - Germans
6 tactical_bombers moved from Caucasus to Southern Italy
4 fighters moved from Caucasus to Southern Italy
3 tactical_bombers moved from Ukraine to Southern Italy
3 mech_infantrys moved from Volgograd to Northwest Persia
10 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
9 bombers moved from Caucasus to France
1 armour, 11 artilleries and 5 mech_infantrys moved from Caucasus to Northwest Persia
3 artilleries and 4 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 tactical_bombers moved from Russia to Northwest Persia
6 armour moved from Germany to Eastern Poland
1 infantry moved from Finland to VyborgPlace Units - Germans
2 bombers placed in France
3 infantry placed in Novgorod
7 infantry placed in Germany
3 armour placed in Rostov
3 armour placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from AmericansCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 armour, 1 artillery, 2 battleships, 8 carriers, 2 cruisers, 1 infantry and 4 transports moved from 79 Sea Zone to 76 Sea Zone
2 bombers, 11 fighters, 7 mech_infantrys and 8 tactical_bombers moved from Caucasus to Northwest PersiaPlace Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,6,6,3,6,6,3,2,1,2
Japanese collect 1 PU (8 lost to blockades); end with 7 PUs total





