@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
L17 Variance (axis+$2) vs Pherman1215 (allies) balance mod3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry, 6 mech_infantrys and 6 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
9 bombers moved from Rostov to PersiaCombat - Germans
Battle in Persia
Germans attack with 9 bombers
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win with 7 bombers remaining. Battle score for attacker is -14
Casualties for Germans: 2 bombers
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
7 bombers moved from Persia to Caucasus
2 bombers moved from Smolensk to Caucasus
3 artilleries moved from Volgograd to Caucasus
8 artilleries, 3 fighters, 3 mech_infantrys and 6 tactical_bombers moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Ukraine to Rostov
3 artilleries and 1 infantry moved from Bryansk to Rostov
1 armour moved from Kazakhstan to Caucasus
10 armour moved from Russia to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to Caucasus
6 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to FrancePlace Units - Germans
10 infantry placed in Germany
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Volgograd
3 tactical_bombers placed in Ukraine
3 tactical_bombers placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 74 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
I will do Japan’s turn and then you can edit any NCMs you want to do with USSRs turn when you do the allies.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
1 armour, 3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 3 infantry and 4 transports moved from 41 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Kansu to Shensi
2 bombers moved from Sikang to Kweichow
2 tactical_bombers moved from Suiyuyan to Shensi
4 fighters moved from Sikang to Shensi
1 tactical_bomber moved from Sikang to Shensi
1 destroyer moved from 16 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 2 artilleries and 2 infantry
British defend with 4 infantry
Japanese win, taking West India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from Shensi to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
1 mech_infantry moved from Sikang to Caucasus
2 bombers moved from Kweichow to Caucasus
7 fighters, 5 mech_infantrys and 5 tactical_bombers moved from Kazakhstan to CaucasusPlace Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
7 bombers moved from United Kingdom to Western Germany
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
6 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 6 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 6 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 artillery, 7 bombers, 2 fighters and 1 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour; Italians defend with 2 artilleries and 5 infantry
Americans win with 5 bombers remaining. Battle score for attacker is -13
Casualties for Germans: 3 aaGuns
Casualties for Italians: 2 artilleries and 5 infantry
Casualties for Americans: 1 artillery, 2 bombers, 2 fighters and 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 13 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 submarines
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 13 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Sumatra
Battle in NorwayNon Combat Move - Americans
5 bombers moved from Western Germany to United Kingdom
1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 bombers moved from Yunnan to Iraq
1 battleship, 8 carriers, 2 cruisers and 7 submarines moved from 35 Sea Zone to 41 Sea Zone
13 fighters and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 destroyer and 3 submarines moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries, 1 bomber, 3 fighters and 4 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
6 infantry moved from Hopei to Shensi
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to KweichowCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Tsinghai from Germans, taking Szechwan from Japanese, taking Sikang from Germans, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
6 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from India to West India
1 bomber moved from India to West India
2 infantry moved from India to West India
1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western GermanyCombat - British
Battle in West India
British attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British win, taking West India from Japanese with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Western Germany
British converts factory_major into different unitsNon Combat Move - British
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
6 armour, 2 artilleries, 1 fighter, 18 infantry, 14 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 bomber moved from West India to Iraq
2 artilleries and 2 infantry moved from Yunnan to Burma
1 aaGun moved from India to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
3 bombers moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber
French defend with 2 infantry
Italians win, taking Northwest Persia from British with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is -5
Casualties for French: 2 infantry
Casualties for Italians: 1 tactical_bomber
Battle in Western Germany
Italians attack with 1 artillery and 4 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Northwest Persia to Caucasus
3 bombers moved from Northwest Persia to Southern ItalyPlace Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
2 fighters moved from 17 Sea Zone to 21 Sea Zone
2 fighters moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 36 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Okinawa
Battle in Formosa
Battle in HainanNon Combat Move - ANZAC
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 17 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to India
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from BritishCombat - Germans
Non Combat Move - Germans
6 tactical_bombers moved from Caucasus to Southern Italy
4 fighters moved from Caucasus to Southern Italy
3 tactical_bombers moved from Ukraine to Southern Italy
3 mech_infantrys moved from Volgograd to Northwest Persia
10 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
9 bombers moved from Caucasus to France
1 armour, 11 artilleries and 5 mech_infantrys moved from Caucasus to Northwest Persia
3 artilleries and 4 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 tactical_bombers moved from Russia to Northwest Persia
6 armour moved from Germany to Eastern Poland
1 infantry moved from Finland to VyborgPlace Units - Germans
2 bombers placed in France
3 infantry placed in Novgorod
7 infantry placed in Germany
3 armour placed in Rostov
3 armour placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from AmericansCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 armour, 1 artillery, 2 battleships, 8 carriers, 2 cruisers, 1 infantry and 4 transports moved from 79 Sea Zone to 76 Sea Zone
2 bombers, 11 fighters, 7 mech_infantrys and 8 tactical_bombers moved from Caucasus to Northwest PersiaPlace Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,6,6,3,6,6,3,2,1,2
Japanese collect 1 PU (8 lost to blockades); end with 7 PUs total -
Lucky 11s :-)
Go Russia and allies.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from AmericansCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 armour, 1 artillery, 2 battleships, 8 carriers, 2 cruisers, 1 infantry and 4 transports moved from 79 Sea Zone to 76 Sea Zone
2 bombers, 11 fighters, 7 mech_infantrys and 8 tactical_bombers moved from Caucasus to Northwest PersiaPlace Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,6,6,3,6,6,3,2,1,2
Japanese collect 1 PU (8 lost to blockades); end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 9 bombers
EDIT: Adding units owned by Germans to Southern Italy: 9 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 9 tactical_bombers
EDIT: Removing units owned by Germans from Northwest Persia: 3 tactical_bombers
EDIT: Adding units owned by Germans to Alexandria: 12 tactical_bombers
EDIT: Removing units owned by Germans from Southern Italy: 4 fighters
EDIT: Adding units owned by Germans to Alexandria: 4 fighters
EDIT: Turning off Edit Mode -
Sorry, I had to change some German NCMs. Didn’t notice all those American fighters in range!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 4 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
5 bombers moved from United Kingdom to Western Germany
2 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 cruiser moved from 112 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in Western Germany
Americans attack with 1 artillery, 5 bombers and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 aaGun, 1 artillery and 2 infantry
Americans win, taking 41 Sea Zone from Japanese, taking Western Germany from Germans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 1 bomber
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Iraq to Gibraltar
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 13 fighters, 1 infantry, 11 submarines, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
4 bombers moved from Western Germany to United Kingdom
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 4 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 factory_minor placed in Norway
4 transports placed in 101 Sea Zone
4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
Americans undo move 3.
2 artilleries and 2 infantry placed in Central United States
2 artilleries, 4 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 123 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Persia
2 fighters and 2 tactical_bombers moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 armour, 1 artillery and 2 infantry moved from Norway to FinlandCombat - British
Battle in Persia
British attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
British win, taking Finland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 battleship, 1 carrier, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Persia to Egypt
1 bomber moved from Persia to Egypt
7 armour and 19 mech_infantrys moved from Iraq to Egypt
2 artilleries and 8 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 aaGun, 2 artilleries and 2 infantry moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from Burma to India
1 fighter moved from India to 79 Sea Zone
2 aaGuns, 1 armour, 4 artilleries, 19 infantry and 1 mech_infantry moved from India to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 fighters and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 2 fighters and 1 infantry -
Sorry, I had to change some German NCMs. Didn’t notice all those American fighters in range!
NP, thanks for letting me know.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Caucasus to Persia
1 armour moved from Northwest Persia to PersiaCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Italians attack with 1 armour and 1 fighter
British defend with 1 factory_minor and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
8 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 fighter moved from Persia to Northwest PersiaPlace Units - Italians
1 artillery placed in Northern Italy
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 bomber moved from India to Egypt
1 marine moved from Hainan to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Siam
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
3 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 79 Sea Zone
1 fighter moved from 36 Sea Zone to India
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
france?





