Marshmellow of War (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Japanese
                1 armour and 2 infantry moved from Yenisey to Evenkiyskiy
                1 artillery and 1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                2 artilleries and 7 infantry moved from Tsagaan Olom to Kansu
                1 armour moved from French Indo China to Burma
                      Japanese take Shan State from UK_Pacific
                      Japanese take Burma from UK_Pacific
                3 bombers moved from French Indo China to India
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/3 hits
                    Bombing raid in India rolls: 3,8,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  2/4 hits
                        Dutch roll dice for 2 infantry in Celebes, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Evenkiyskiy, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy
                    Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 artilleries and 7 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 7 infantry in Kansu, round 2 :  3/9 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to Philippines
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour moved from Szechwan to Burma
                3 bombers moved from India to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Hunan to Yunnan
                3 artilleries and 2 infantry moved from Yunnan to Burma
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 aaGun and 1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 aaGun moved from Yunnan to Burma
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser and 3 destroyers moved from 42 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in French Indo China
                1 artillery placed in French Indo China
                2 infantry and 1 marine placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs

    triplea_39520_Jap6.tsvg

  • '19 '17 '16

    Looks like you missed out on the Japanese DOW bonus for the Northern route.

  • '19 '17 '16

    @simon33:

    Looks like you missed out on the Japanese DOW bonus for the Northern route.

    I think that’s because we’re using 3.2 of the map. Latest is 3.3.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Americans
                1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Algeria to Tunisia
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 fighter, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 4 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tunisia
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 mech_infantry
                    Americans win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 3 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 4 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 artilleries and 4 infantry placed in Eastern United States
                1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Combat Move - British
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 bomber moved from Egypt to Ukraine
                1 fighter moved from Egypt to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Persia to Eastern Persia

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                    British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    British win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Russia
                1 fighter moved from Caucasus to Northwest Persia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                3 fighters moved from Holland Belgium to United Kingdom
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec

    Place Units - British
                1 fighter placed in Egypt
                1 destroyer and 1 transport placed in 98 Sea Zone
                1 armour and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                British collect 40 PUs (1 lost to blockades); end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total

    triplea_39520_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 bomber moved from Novgorod to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;

    Combat - Italians
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    British defend with 1 battleship, 3 fighters and 1 transport
                        Italians roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 2 :  3/4 hits
                        3 fighters owned by the Italians and 2 fighters owned by the British lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    British win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Italians: 3 fighters
                    Casualties for British: 2 fighters
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Italians
                1 bomber moved from 110 Sea Zone to Western Germany
                1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Bryansk to Greece

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 19 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_39520_Ita6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Iraq to India
                1 bomber moved from Queensland to India
                2 aaGuns moved from New South Wales to Queensland
                2 fighters moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2,5,6
                ANZAC collect 16 PUs (2 lost to blockades); end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_39520_Fre6.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Novgorod to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Novgorod to Finland
                2 armour moved from Novgorod to Finland
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Bryansk to Volgograd
                2 infantry moved from Ukraine to Bryansk
                3 armour moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                2 armour moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                2 armour moved from Bryansk to Volgograd

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 73 PUs;
                Germans buy 9 armour and 6 infantry; Remaining resources: 1 PUs;

    Combat - Germans

    triplea_39520_Ger7.tsvg

  • '19 '17 '16

    Scramble from London?

  • '21 '20 '19 '18 '17 '16

    No scramble.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Novgorod to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Novgorod to Finland
                2 armour moved from Novgorod to Finland
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Bryansk to Volgograd
                2 infantry moved from Ukraine to Bryansk
                3 armour moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                2 armour moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                2 armour moved from Bryansk to Volgograd

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 73 PUs;
                Germans buy 9 armour and 6 infantry; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 armour and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 2 armour and 1 tactical_bomber in Finland, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber and 2 fighters
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the British lost in 110 Sea Zone
                        1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 battleship and 1 transport
                Battle in Caucasus
                    Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 infantry
                Battle in Volgograd
                    Germans attack with 5 armour
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 5 armour in Volgograd, round 2 :  4/5 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 5 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
                1 armour and 1 fighter moved from Novgorod to Bryansk
                1 tactical_bomber moved from Finland to Novgorod
                1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany
                1 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                3 armour placed in Novgorod
                6 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 59 PUs; end with 60 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_39520_Ger7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Vologda to Russia
                2 aaGuns moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    triplea_39520_Rus7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Vologda to Russia
                2 aaGuns moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39520_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Olgiy to Yenisey
                1 armour moved from Evenkiyskiy to Novosibirsk
                      Japanese take Urals from Russians
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Olgiy to Yenisey
                1 artillery and 2 infantry moved from Shensi to Sikang
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 bombers moved from Yunnan to Sikang

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat - Japanese
                Battle in Yenisey
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery, 3 bombers and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 bombers and 2 infantry in Sikang, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery and 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                3 bombers moved from Sikang to Burma
                1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 aaGun and 1 artillery moved from Hunan to Yunnan
                2 artilleries and 4 infantry moved from Kansu to Shensi
                2 artilleries and 1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Yunnan
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from Yunnan to 35 Sea Zone
                2 tactical_bombers moved from Yunnan to Burma
                3 artilleries, 1 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 cruiser and 3 destroyers moved from 41 Sea Zone to 39 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Burma to Malaya

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 artillery and 1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 69 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs

    triplea_39520_Jap7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                      British take 98 Sea Zone from Italians
                      British take 99 Sea Zone from Italians
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                2 fighters moved from Egypt to 99 Sea Zone
                2 mech_infantrys moved from Iraq to Caucasus
                1 fighter moved from Northwest Persia to Caucasus

    triplea_39520_Bri7.tsvg

  • '21 '20 '19 '18 '17 '16

    Scramble to sea zone 99?

  • '21 '20 '19 '18 '17 '16

    Oops, forgot to do the strat bombing. Q about sea zone 99 still stands though. Will put the strat bombing in.

  • '21 '20 '19 '18 '17 '16

    And definitely done with balanced mode after this. This combined posting shit sucks.

  • '19 '17 '16

    Why?

    That’s not just in Balanced mod!

    BTW, you still get the prompt in the purchase first maps.

  • '19 '17 '16

    No scramble, I guess.

  • '21 '20 '19 '18 '17 '16

    Because you folks have nerfed China by cutting its NO in half, fixed it so I can’t post individually by country and therefore can’t go back and redo the combat moves for JUST the UK, and given the Axis a ton more NOs that are easy to obtain while making the new Allied NOs much harder to get.

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