@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Marshmellow of War (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 fighters moved from Java to India
1 fighter and 1 infantry moved from Shan State to Burma
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs totalPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to IraqCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for French: 1 fighter and 2 infantryNon Combat Move - French
Turn Complete - French
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I forgot to move the French destroyer again. Reposting
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 fighters moved from Java to India
1 fighter and 1 infantry moved from Shan State to Burma
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs totalPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to IraqCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for French: 1 fighter and 2 infantryNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
4 bombers moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Eastern Poland to Archangel
2 artilleries and 5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 2 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs;Combat - Germans
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Scramble from Egypt?
The tank will take Ukraine.
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full scramble.
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Scramble from Egypt?
The tank will take Ukraine.
I don’t understand. Ukraine shows as German-owned but there is no unit there. How did that happen?
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Ah, I see.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
4 bombers moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Eastern Poland to Archangel
2 artilleries and 5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 2 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs;Combat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 2/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour and 1 artillery in Novgorod, round 4 : 2/2 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour and 1 tactical_bomber in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour and 1 tactical_bomber in Archangel, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 carrier, 3 fighters and 2 tactical_bombers
Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/7 hits
British roll dice for 1 carrier, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/6 hits
2 tactical_bombers owned by the Germans, 1 carrier owned by the British, 2 tactical_bombers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 98 Sea Zone
Germans roll dice for 3 bombers in 98 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the British lost in 98 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier, 3 fighters and 2 tactical_bombersNon Combat Move - Germans
3 bombers moved from 98 Sea Zone to Greece
1 armour moved from Eastern Poland to Ukraine
3 aaGuns, 2 artilleries, 1 fighter, 14 infantry and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Archangel to Eastern Poland
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Greece to Romania
2 infantry moved from Greece to BulgariaPlace Units - Germans
1 airfield placed in Greece
2 armour placed in Germany
1 bomber and 2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Talk about getting diced. Ugh.
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I probably should have lost another two bombers, but I don’t think you could have expected to win in SZ98.
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I didn’t, but I expected to kill two more bombers :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
3 infantry moved from Sakha to Siberia
1 armour and 1 mech_infantry moved from Bryansk to Archangel
Russians take Belarus from Germans
1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to UkrainePurchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 1 armour, 1 fighter and 1 tactical_bomber
1 infantry owned by the Russians retreated to Sakha
Japanese win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 mech_infantry moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
2 infantry moved from Caucasus to Rostov
1 fighter moved from Ukraine to Tambov
2 aaGuns, 4 artilleries and 7 infantry moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 armour moved from Volgograd to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Russia
6 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Chahar
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to OlgiyPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter and 1 tactical_bomber moved from Siberia to Sakha
1 infantry moved from Amur to Sakha
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 artilleries and 6 infantry moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Chahar
1 fighter moved from Manchuria to Chahar
1 armour and 1 mech_infantry moved from Shantung to Chahar
1 armour moved from Soviet Far East to SiberiaPurchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Szechwan
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 6 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 6 infantry and 5 tactical_bombers in Szechwan, round 2 : 9/20 hits
Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 3/12 hits
3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers in Szechwan, round 3 : 7/17 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
1 infantry owned by the Japanese, 1 fighter owned by the Chinese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 artilleries, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Chinese: 1 fighter and 11 infantry
Casualties for Japanese: 4 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Chahar
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 artilleries and 6 infantry moved from Amur to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Sakha to Jehol
1 artillery and 1 infantry moved from Korea to Amur
1 fighter moved from Chahar to Anhwe
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 20 Sea Zone to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Hunan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 battleships and 1 marine moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 4 fighters and 5 tactical_bombers moved from Szechwan to HunanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 artilleries, 1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 4 destroyers and 3 transports; Remaining resources: 2 PUs;Non Combat Move - Americans
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 submarine moved from 58 Sea Zone to 39 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalPolitics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to YunnanPurchase Units - British
British buy 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to India
5 infantry moved from India to Burma
1 artillery moved from Iraq to Trans-Jordan
1 mech_infantry moved from Kenya to Egypt
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from British Guiana to United Kingdom
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Morocco
4 mech_infantrys moved from Eastern Persia to IraqPlace Units - British
1 fighter and 2 infantry placed in Egypt
1 factory_minor placed in Persia
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 bomber
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5,1,2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,3,2,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
UK_Pacific collect 9 PUs (8 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 3 infantry moved from Alexandria to EgyptPurchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat - Italians
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Scramble from Egypt?
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Nope, I was just denying you support shots.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 3 infantry moved from Alexandria to EgyptPurchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 transport
British defend with 1 battleship
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship in 98 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 cruiser
Casualties for British: 1 battleship
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 marine
British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 marine in Egypt, round 2 : 10/11 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 2 artilleries owned by the British, 4 infantry owned by the Italians and 5 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 marine in Egypt, round 3 : 1/6 hits
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 2/2 hits
1 armour owned by the British, 1 marine owned by the Italians and 1 artillery owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 4 : 2/4 hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries, 1 fighter, 4 infantry and 1 marine
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 armour moved from Yugoslavia to Bessarabia
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to TunisiaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs -
@Marshmallow:
Nope, I was just denying you support shots.
Serious commitment to use a BB for that.





