@ArtofWar1947 Scramble to NB only please
Marshmellow of War (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 1
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Shan State
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalCombat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central AfricaNon Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Yugoslavia to Greece
3 infantry moved from Bulgaria to Greece
2 armour and 1 mech_infantry moved from France to Normandy BordeauxPurchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Greece
Germans attack with 1 armour and 3 infantry
Neutral_Allies defend with 2 infantry
Germans roll dice for 1 armour and 3 infantry in Greece, round 2 : 2/4 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in Novgorod
Germans attack with 4 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
AA fire in Novgorod : 1/6 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits
Germans roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Novgorod, round 2 : 4/12 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 7 infantry in Novgorod, round 2 : 3/10 hits
2 aaGuns owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
Germans roll dice for 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers in Novgorod, round 3 : 8/9 hits
Russians roll dice for 3 artilleries and 4 infantry in Novgorod, round 3 : 2/7 hits
3 artilleries owned by the Russians, 2 armour owned by the Germans and 4 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 2 aaGuns, 3 artilleries and 7 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 aaGun and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
French roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits
French roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 2 artilleries and 9 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 3 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
1 armour moved from France to Germany
1 fighter and 3 tactical_bombers moved from Novgorod to Eastern Poland
2 bombers moved from Novgorod to Eastern PolandPlace Units - Germans
4 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Germany
2 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Yugoslavia to Greece
3 infantry moved from Bulgaria to Greece
2 armour and 1 mech_infantry moved from France to Normandy BordeauxPurchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Greece
Germans attack with 1 armour and 3 infantry
Neutral_Allies defend with 2 infantry
Germans roll dice for 1 armour and 3 infantry in Greece, round 2 : 2/4 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in Novgorod
Germans attack with 4 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
AA fire in Novgorod : 1/6 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits
Germans roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Novgorod, round 2 : 4/12 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 7 infantry in Novgorod, round 2 : 3/10 hits
2 aaGuns owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
Germans roll dice for 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers in Novgorod, round 3 : 8/9 hits
Russians roll dice for 3 artilleries and 4 infantry in Novgorod, round 3 : 2/7 hits
3 artilleries owned by the Russians, 2 armour owned by the Germans and 4 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 2 aaGuns, 3 artilleries and 7 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 aaGun and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
French roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits
French roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 2 artilleries and 9 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 3 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
1 armour moved from France to Germany
1 fighter and 3 tactical_bombers moved from Novgorod to Eastern Poland
2 bombers moved from Novgorod to Eastern PolandPlace Units - Germans
4 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Germany
2 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 bombers
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode -
That was a bad mistake forgetting to step on Finland.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
4 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to NovgorodPurchase Units - Russians
Russians buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Vologda to Archangel
2 aaGuns, 2 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 artilleries and 6 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
2 infantry moved from Rostov to Bryansk
2 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Buryatia to SakhaPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - Japanese
1 armour moved from Siberia to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Amur to Sakha
1 infantry moved from Siberia to Sakha
1 fighter moved from Manchuria to Sakha
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 2 infantry moved from Hunan to Yunnan
2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to YunnanPurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in Sakha
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sakha, round 2 : 3/6 hits
Russians roll dice for 6 infantry in Sakha, round 2 : 3/6 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Russians lost in Sakha
1 armour owned by the Japanese retreated to Siberia
Russians win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/15 hits
Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
2 bombers, 4 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Sakha to Siberia
2 artilleries and 8 infantry moved from Manchuria to Amur
1 aaGun moved from Korea to Manchuria
1 infantry moved from Korea to Amur
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Okinawa to Manchuria
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
3 artilleries, 3 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry and 3 transports; Remaining resources: 3 PUs;Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 submarine moved from 57 Sea Zone to 58 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 12 Sea Zone to 10 Sea ZonePlace Units - Americans
3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 infantry placed in Western United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs totalCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
1 fighter and 7 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalPolitics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Kenya
1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxPurchase Units - British
British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kenya
British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 2 armour, 1 factory_minor and 1 harbour
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for British: 2 infantry
Battle in 96 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from Iraq to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Union of South Africa to Egypt
4 mech_infantrys moved from India to Eastern Persia
1 fighter and 5 infantry moved from Shan State to Burma
3 aaGuns and 5 infantry moved from India to Burma
1 aaGun moved from Scotland to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from 91 Sea Zone to British Guiana
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 tactical_bomber moved from 96 Sea Zone to 98 Sea ZonePlace Units - British
1 airfield and 1 factory_minor placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
6 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 3 infantry moved from Tobruk to AlexandriaPurchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Crete
Battle in Cyprus
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 98 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians, 2 fighters owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
1 battleship owned by the Italians and 1 cruiser owned by the Italians retreated to 99 Sea Zone
British win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Italians: 2 fighters and 1 submarine
Casualties for British: 2 destroyers
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in EgyptNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs -
I couldn’t imagine you wouldn’t scramble. Feel free to adjust the casualties.
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Yeah, but you should have asked for an order of loss. Leaving a wounded carrier and a cruiser sitting there while you have 4 strat bombers just gives you the opportunity to kill my navy for cheap. On the other hand, a full carrier with a full scramble is a much tougher target for the Luftwaffe.
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Never mind, you made the right call to keep things moving – as you say, I can (and did) adjust the casualties.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 fighters moved from Java to India
1 fighter and 1 infantry moved from Shan State to Burma
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs totalPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to IraqCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for French: 1 fighter and 2 infantryNon Combat Move - French
Turn Complete - French
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I forgot to move the French destroyer again. Reposting
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 fighters moved from Java to India
1 fighter and 1 infantry moved from Shan State to Burma
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs totalPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to IraqCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for French: 1 fighter and 2 infantryNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
4 bombers moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Eastern Poland to Archangel
2 artilleries and 5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 2 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs;Combat - Germans
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Scramble from Egypt?
The tank will take Ukraine.
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full scramble.
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Scramble from Egypt?
The tank will take Ukraine.
I don’t understand. Ukraine shows as German-owned but there is no unit there. How did that happen?
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Ah, I see.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
4 bombers moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Eastern Poland to Archangel
2 artilleries and 5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 2 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs;Combat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 2/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour and 1 artillery in Novgorod, round 4 : 2/2 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour and 1 tactical_bomber in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour and 1 tactical_bomber in Archangel, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 carrier, 3 fighters and 2 tactical_bombers
Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/7 hits
British roll dice for 1 carrier, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/6 hits
2 tactical_bombers owned by the Germans, 1 carrier owned by the British, 2 tactical_bombers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 98 Sea Zone
Germans roll dice for 3 bombers in 98 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the British lost in 98 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier, 3 fighters and 2 tactical_bombersNon Combat Move - Germans
3 bombers moved from 98 Sea Zone to Greece
1 armour moved from Eastern Poland to Ukraine
3 aaGuns, 2 artilleries, 1 fighter, 14 infantry and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Archangel to Eastern Poland
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Greece to Romania
2 infantry moved from Greece to BulgariaPlace Units - Germans
1 airfield placed in Greece
2 armour placed in Germany
1 bomber and 2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs