Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 110 Sea Zone to 90 Sea Zone
Turn Complete - Russians
I gotta be frank here – I no longer see a way for you to win after Germany’s turn – the US will clear Denmark and retake Northern Italy, and the UK will drop two loaded transports into Germany. Since you have no other ground forces in range of Berlin or Southern Italy, that should be game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Japanese
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
3 bombers moved from India to Iraq
3 bombers moved from Iraq to Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
4 armour, 6 artilleries, 3 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
1 armour moved from Turkmenistan to Persia
2 tactical_bombers moved from India to Persia
1 battleship, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 destroyer and 1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in Solomon Islands
Battle in Persia
Japanese attack with 5 armour, 7 artilleries, 3 bombers, 4 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 5 armour, 2 artilleries, 1 factory_minor and 15 infantry; ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 5 armour, 7 artilleries, 3 bombers, 4 infantry, 4 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 10/25 hits
British roll dice for 5 armour, 2 artilleries, 1 fighter and 16 infantry in Persia, round 2 : 11/24 hits
4 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 10 infantry owned by the British lost in Persia
Japanese roll dice for 5 armour, 2 artilleries, 3 bombers, 2 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 7/14 hits
British roll dice for 5 armour, 2 artilleries, 1 fighter and 6 infantry in Persia, round 3 : 8/14 hits
2 artilleries owned by the Japanese, 4 armour owned by the Japanese, 1 infantry owned by the ANZAC, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in Persia
Japanese roll dice for 1 armour, 3 bombers and 2 tactical_bombers in Persia, round 4 : 4/6 hits
British roll dice for 5 armour, 1 artillery and 1 fighter in Persia, round 4 : 6/7 hits
1 armour owned by the Japanese, 3 bombers owned by the Japanese, 2 tactical_bombers owned by the Japanese, 3 armour owned by the British and 1 artillery owned by the British lost in Persia
British win, taking Solomon Islands from ANZAC with 2 armour and 1 fighter remaining. Battle score for attacker is -70
Casualties for British: 3 armour, 2 artilleries and 15 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 5 armour, 7 artilleries, 3 bombers, 4 infantry, 4 mech_infantrys and 2 tactical_bombers
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 3 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 54 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 30 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 30 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
Japanese roll dice for 3 fighters and 3 tactical_bombers in 62 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 carrier, 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the ANZAC, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 62 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 3 : 1/4 hits
ANZAC roll dice for 2 fighters in 62 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 62 Sea Zone, round 4 : 0/3 hits
ANZAC roll dice for 1 fighter in 62 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 62 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 5 : 1/2 hits
ANZAC roll dice for 1 fighter in 62 Sea Zone, round 5 : 0/1 hits
1 fighter owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 30 Sea Zone to 54 Sea Zone
2 carriers moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 56 Sea Zone
3 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Northern Territory to Western Australia
2 artilleries and 1 infantry moved from French Indo China to Shan State
3 artilleries and 1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Burma to West India
2 artilleries and 4 infantry moved from Kazakhstan to Caucasus
2 artilleries and 3 infantry moved from Vologda to Archangel
2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Japan to Philippines
2 submarines moved from 39 Sea Zone to 55 Sea Zone
1 aaGun moved from India to West India
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Yunnan to Burma
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier moved from 21 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 transports placed in 37 Sea Zone
1 artillery placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
Japanese undo move 5.
1 artillery and 1 infantry placed in Shantung
1 artillery and 2 infantry placed in India
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 85 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Americans
1 artillery and 5 infantry moved from France to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Sardinia
1 armour moved from Southern Italy to Northern Italy
8 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Egypt to 80 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 cruiser, 5 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Sardinia
Americans attack with 1 bomber
Germans defend with 1 tactical_bomber
Italians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 bomber
Battle in Denmark
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Denmark from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 80 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 1 armour, 8 artilleries and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Germans with 1 armour, 8 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 2 artilleries and 6 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Western Germany from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
1 bomber moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
4 infantry placed in Western United States
1 armour, 1 bomber and 1 infantry placed in Norway
2 fighters placed in Southern Italy
5 destroyers placed in 10 Sea Zone
1 cruiser placed in 10 Sea Zone
1 transport placed in 95 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Germany
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Germany
1 bomber moved from Crete to Germany
3 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Persia to Eastern Persia
3 fighters moved from Egypt to Eastern Persia
1 armour moved from Union of South Africa to Belgian Congo
2 bombers moved from Union of South Africa to Eastern Persia
1 destroyer moved from 71 Sea Zone to 77 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Eastern Persia
British attack with 2 armour, 2 bombers, 3 fighters and 3 mech_infantrys
Japanese defend with 1 aaGun, 3 artilleries and 1 infantry
British win, taking Eastern Persia from Japanese with 2 armour, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Japanese: 1 aaGun, 3 artilleries and 1 infantry
Battle in Germany
British attack with 2 armour, 1 bomber and 2 infantry
Germans defend with 3 aaGuns, 1 factory_minor and 1 infantry
British destroys 76PUs while taking Germans capital
British win, taking Germany from Germans with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to Western Germany
2 fighters moved from Eastern Persia to Persia
2 bombers moved from Eastern Persia to Persia
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 5 infantry
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,4,2,4,3,2,6,5,1,4,2
ANZAC collect 6 PUs (2 lost to blockades); end with 11 PUs total
Combat Move - French
Purchase Units - French
French buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Place Units - French
3 mech_infantrys placed in France
1 fighter placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs total
Full scramble if you attack sea zone 25.
@Marshmallow:
Full scramble if you attack sea zone 25.
Err, make that 95
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
6 armour moved from Belarus to Poland
1 bomber and 2 fighters moved from Slovakia Hungary to Poland
Non Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
Turn Complete - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 110 Sea Zone to 90 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Japanese
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 destroyer, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
Purchase Units - Japanese
Japanese buy 6 artilleries, 2 destroyers, 3 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Battle in Queensland
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking Queensland from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
3 fighters moved from Philippines to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
5 artilleries and 4 infantry moved from Western Australia to Northern Territory
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
3 transports moved from 56 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
4 artilleries and 3 infantry moved from Shan State to Malaya
1 artillery moved from Burma to India
2 artilleries and 1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Archangel to Novgorod
1 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 aaGun and 1 mech_infantry moved from West India to India
1 artillery and 1 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
1 artillery and 2 infantry placed in Malaya
2 destroyers placed in 6 Sea Zone
1 artillery, 3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 87 PUs; end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from Northern Italy to Yugoslavia
Americans take Yugoslavia from Germans
1 armour moved from Yugoslavia to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Iraq to Cyprus
4 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
3 artilleries moved from Northern Italy to Greater Southern Germany
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 7 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in Cyprus
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Cyprus from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 5 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Algeria to Morocco
1 bomber moved from Cyprus to Iraq
2 artilleries and 3 infantry moved from Western Germany to Germany
1 armour and 2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 armour, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour and 3 infantry moved from 113 Sea Zone to Germany
2 fighters moved from Southern Italy to Germany
2 bombers moved from Norway to Southern Italy
Place Units - Americans
7 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 armour placed in Western Germany
1 artillery and 2 infantry placed in Norway
1 artillery placed in Southern Italy
Turn Complete - Americans
Americans collect 82 PUs; end with 83 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Combat Move - British
1 armour moved from Germany to Slovakia Hungary
British take Slovakia Hungary from Germans
1 armour moved from Slovakia Hungary to Romania
British take Romania from Germans
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
1 armour moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Japanese
1 armour moved from Turkmenistan to Eastern Persia
1 bomber moved from Persia to India
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Belgian Congo to Egypt
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from India to Eastern Persia
1 bomber moved from Persia to Eastern Persia
2 transports moved from 113 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 cruisers and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Western Germany to Southern Italy
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
3 infantry placed in Germany
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Italians
2 infantry moved from Bulgaria to Romania
Combat - Italians
Battle in Romania
Italians attack with 2 infantry
British defend with 1 armour
Italians roll dice for 2 infantry in Romania, round 2 : 0/2 hits
British roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
British roll dice for 1 armour in Romania, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Romania, round 4 : 0/1 hits
British roll dice for 1 armour in Romania, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Romania
British win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in Queensland
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to New South Wales
1 fighter moved from Persia to Eastern Persia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,6,6,1,1,2,5,3,5,4,3,5,4,3,1,1,6,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
ANZAC collect 5 PUs (3 lost to blockades); end with 7 PUs total
Combat Move - French
Purchase Units - French
French buy 1 armour and 1 fighter; Remaining resources: 1 PUs;
Non Combat Move - French
3 mech_infantrys moved from France to Germany
1 fighter moved from Normandy Bordeaux to Germany
Place Units - French
1 armour and 1 fighter placed in France
Turn Complete - French
French collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 armour moved from Poland to Germany
Germans take Slovakia Hungary from British
5 armour, 1 bomber and 2 fighters moved from Poland to Germany
Combat - Germans
Battle in Germany
Germans attack with 6 armour, 1 bomber and 2 fighters
French defend with 1 fighter and 3 mech_infantrys; British defend with 1 armour, 1 factory_minor and 4 infantry; Americans defend with 1 armour, 2 artilleries, 2 fighters and 6 infantry
Germans roll dice for 6 armour, 1 bomber and 2 fighters in Germany, round 2 : 3/9 hits
British roll dice for 2 armour, 2 artilleries, 3 fighters, 10 infantry and 3 mech_infantrys in Germany, round 2 : 6/20 hits
2 infantry owned by the Americans, 6 armour owned by the Germans and 1 infantry owned by the British lost in Germany
Germans roll dice for 1 bomber and 2 fighters in Germany, round 3 : 2/3 hits
British roll dice for 2 armour, 2 artilleries, 3 fighters, 7 infantry and 3 mech_infantrys in Germany, round 3 : 6/17 hits
1 bomber owned by the Germans, 2 fighters owned by the Germans and 2 infantry owned by the Americans lost in Germany
British win with 2 armour, 2 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -53
Casualties for Germans: 6 armour, 1 bomber and 2 fighters
Casualties for British: 1 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Germans
Turn Complete - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Combat Move - Japanese
2 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 infantry moved from 45 Sea Zone to Dutch New Guinea
7 artilleries and 4 infantry moved from Northern Territory to Queensland
3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 96 PUs;
Japanese buy 9 artilleries, 1 bomber, 2 destroyers, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Zealand
Battle in New Britain
Battle in Dutch New Guinea
Battle in Queensland
Japanese attack with 10 artilleries and 7 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 2 : 0/2 hits
Japanese roll dice for 10 artilleries and 7 infantry in Queensland, round 2 : 7/17 hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking New Zealand from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Queensland from ANZAC with 10 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters moved from Japan to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from Burma to India
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from Japan to Philippines
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 63 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in India
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
3 artilleries, 1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1
Japanese collect 85 PUs (1 lost to blockades); end with 86 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Combat Move - Americans
1 infantry moved from Yugoslavia to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Yugoslavia to Albania
Americans take Albania from Italians
3 artilleries moved from Yugoslavia to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 armour moved from Greater Southern Germany to Eastern Poland
Americans take Eastern Poland from Germans
3 artilleries moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Germany to Eastern Poland
2 fighters moved from Germany to Finland
1 artillery and 2 infantry moved from Norway to Finland
1 bomber moved from Southern Italy to Finland
1 bomber moved from Southern Italy to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 bomber moved from Iraq to India
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
3 armour moved from Western Germany to Poland
Americans take Poland from Germans
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
6 destroyers moved from 10 Sea Zone to 26 Sea Zone
Purchase Units - Americans
Americans buy 3 armour, 6 bombers, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;
Combat - Americans
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Greece
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Greece from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Baltic States
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Baltic States from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Japanese to Americans
EDIT: Removing units owned by Americans from Soviet Far East: 2 infantry
EDIT: Adding units owned by Americans to Siberia: 2 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from India to Eastern Persia
Place Units - Americans
1 armour and 1 mech_infantry placed in Norway
1 transport placed in 10 Sea Zone
2 armour and 1 infantry placed in Western United States
6 bombers placed in Western United States
1 transport placed in 97 Sea Zone
Turn Complete - Americans
Americans collect 94 PUs; end with 96 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 126 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Combat Move - British
2 armour and 4 mech_infantrys moved from Iraq to Caucasus
2 bombers moved from Eastern Persia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
6 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Romania to Ukraine
British take Bessarabia from Germans
British take Ukraine from Germans
1 armour moved from Germany to Baltic States
Purchase Units - British
British buy 3 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 2 armour, 3 bombers, 1 fighter, 6 infantry and 4 mech_infantrys
Germans defend with 3 aaGuns, 1 infantry and 1 mech_infantry; Japanese defend with 2 artilleries and 5 infantry
British win, taking Caucasus from Germans with 2 armour, 3 bombers, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 3 aaGuns, 1 infantry and 1 mech_infantry
Casualties for British: 1 fighter and 5 infantry
Casualties for Japanese: 2 artilleries and 5 infantry
Non Combat Move - British
2 bombers moved from Caucasus to Eastern Persia
1 bomber moved from Caucasus to Persia
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Germany to Poland
2 aaGuns moved from Western Germany to Germany
2 cruisers and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Persia
3 armour placed in Iraq
1 carrier placed in 81 Sea Zone
1 fighter placed in 81 Sea Zone
Turn Complete - British
British collect 45 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Combat Move - ANZAC
1 fighter moved from Eastern Persia to 81 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 4 PUs; end with 4 PUs total
Combat Move - French
Purchase Units - French
French buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
1 fighter moved from Germany to Caucasus
2 infantry moved from Northwest Persia to Persia
1 armour moved from France to Yugoslavia
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from France to Egypt
Place Units - French
1 fighter and 2 mech_infantrys placed in France
Turn Complete - French
French collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 14
Combat Move - Japanese
1 unit repaired.
2 fighters moved from 63 Sea Zone to New South Wales
10 artilleries and 6 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 bomber moved from Japan to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from Japan to Siberia
2 fighters moved from 54 Sea Zone to New South Wales
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 2 : 3/3 hits
Americans roll dice for 2 infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in New South Wales
Japanese attack with 10 artilleries, 5 fighters, 8 infantry and 1 tactical_bomber
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry; Americans defend with 1 artillery and 1 infantry
AA fire in New South Wales : 3/6 hits
3 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 cruiser in New South Wales, round 2 : 0/1 hits
Japanese roll dice for 10 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in New South Wales, round 2 : 10/21 hits
ANZAC roll dice for 2 aaGuns, 3 artilleries, 2 fighters and 15 infantry in New South Wales, round 2 : 6/20 hits
6 infantry owned by the Japanese, 2 aaGuns owned by the ANZAC, 7 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in New South Wales
Japanese roll dice for 10 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 3 : 5/15 hits
ANZAC roll dice for 3 artilleries, 2 fighters and 7 infantry in New South Wales, round 3 : 4/12 hits
4 artilleries owned by the Japanese and 5 infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 6 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 4 : 6/11 hits
ANZAC roll dice for 3 artilleries, 2 fighters and 2 infantry in New South Wales, round 4 : 2/7 hits
2 artilleries owned by the Japanese, 2 artilleries owned by the ANZAC, 1 artillery owned by the Americans, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 5 : 6/9 hits
ANZAC roll dice for 1 fighter in New South Wales, round 5 : 0/1 hits
1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 4PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 2 aaGuns, 2 artilleries, 2 fighters and 14 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 6 artilleries, 3 fighters and 6 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 bomber moved from 3 Sea Zone to Amur
1 fighter moved from Siberia to 6 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 4 infantry moved from Burma to India
4 artilleries and 4 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from Philippines to 54 Sea Zone
3 transports moved from 54 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 88 PUs; end with 92 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 107 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 115 PUs