Here is the game, Have Fun
Marshmellow of War (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to United KingdomPurchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 1 transport
Italians defend with 1 transport
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malta
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans win, taking Tunisia from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalCombat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Volgograd: 1 bomber
EDIT: Removing units owned by British from Russia: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 1 bomber
EDIT: Adding units owned by British to Russia: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
British take 99 Sea Zone from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Egypt to 99 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to CaucasusPurchase Units - British
British buy 1 bomber, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat - British
Battle in Crete
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Crete from Italians, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Caucasus to Russia
1 armour and 1 mech_infantry moved from Iraq to Persia
1 infantry moved from Persia to Northwest Persia
1 fighter moved from India to Eastern Persia
2 artilleries moved from India to West India
7 infantry moved from India to West India
3 infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 armour moved from Persia to West India
2 fighters moved from 99 Sea Zone to EgyptPlace Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
1 bomber and 2 infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,5,4,4,1,4,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs -
@Marshmallow:
Because you folks have nerfed China by cutting its NO in half, fixed it so I can’t post individually by country and therefore can’t go back and redo the combat moves for JUST the UK, and given the Axis a ton more NOs that are easy to obtain while making the new Allied NOs much harder to get.
The part about needing to post by country annoyed me; I didn’t remove the individual post from the purchase first map. I’m trying to convince them to go to a better autosave system but haven’t been successful yet.
As for the other points, well they are indeed Balanced Mod points. Many people feel that there are too many NOs in BM, including myself but the other improvements make it more worthwhile.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat - Italians
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Scramble 2 fighters to SZ98?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat - Italians
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 battleship and 1 fighter
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 battleship and 1 fighter in 99 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British lost in 99 Sea Zone
1 destroyer owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 battleship and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 destroyer, 2 fighters and 1 transport
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits
British roll dice for 2 fighters and 1 transport in 98 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 fighter and 1 transport in 98 Sea Zone, round 4 : 0/1 hits
1 transport owned by the British lost in 98 Sea Zone
1 fighter owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23
Casualties for Italians: 1 cruiser
Casualties for British: 1 destroyer, 2 fighters and 1 transportNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from France to Western GermanyPlace Units - Italians
1 artillery, 1 fighter and 1 marine placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
Wow. Poor rolls for you there.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - ANZAC
1 bomber moved from India to VolgogradPurchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat - ANZAC
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Volgograd to Russia
2 fighters moved from India to Persia
1 infantry moved from India to West India
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 tactical_bomber moved from Novgorod to Norway
1 armour moved from Finland to Norway
1 tactical_bomber moved from Bryansk to Caucasus
1 armour moved from Volgograd to Caucasus
Germans take Kazakhstan from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Volgograd to Bryansk
Germans take Tambov from Russians
2 armour moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Russia
2 fighters moved from Bryansk to Russia
1 fighter and 2 infantry moved from Western Germany to Holland BelgiumPurchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 72 PUs;
Germans buy 8 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Norway, round 2 : 1/2 hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 3 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Greece
1 fighter moved from Holland Belgium to Greece
1 tactical_bomber moved from Norway to Western Germany
3 armour moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
2 fighters moved from Russia to BryanskPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Western Ukraine
1 artillery, 1 bomber and 1 infantry placed in Western Germany
Germans undo move 4.
1 artillery placed in France
1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 56 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Rostov
Russians take Tambov from Germans
Russians take Rostov from Germans
1 mech_infantry moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to NovosibirskPurchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
2 armour, 6 artilleries, 3 infantry and 2 mech_infantrys moved from Burma to India
Japanese take India from UK_Pacific
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 bombers moved from Burma to Sumatra
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPurchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Java
Battle in Guam
Battle in Sumatra
Japanese attack with 1 artillery, 3 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Sumatra, round 2 : 3/5 hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Java from ANZAC, taking Guam from Americans, taking Sumatra from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
3 bombers moved from Sumatra to Burma
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 cruiser and 3 destroyers moved from 39 Sea Zone to 42 Sea Zone
1 aaGun moved from Burma to India
1 aaGun and 2 artilleries moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
2 artilleries and 4 infantry moved from Shensi to Tsinghai
1 artillery moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Burma
2 artilleries moved from Kweichow to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 artillery moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Timguska to Kansu
1 artillery and 1 infantry moved from Yenisey to Timguska
2 tactical_bombers moved from Malaya to Burma
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Malaya
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 carriers, 5 destroyers, 2 fighters, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 92 Sea ZonePurchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 1 cruiser, 8 infantry and 3 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in Norway
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Americans win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Southern France
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from 112 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to LibyaPlace Units - Americans
1 armour and 1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 cruiser placed in 10 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
1 bomber placed in Eastern United States
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalCombat Move - British
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Caucasus
1 bomber moved from Russia to Caucasus
1 fighter moved from West India to Caucasus
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 10 infantry moved from West India to Eastern Persia
1 armour moved from West India to Persia
3 infantry moved from Persia to Northwest PersiaPurchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat - British
Battle in Caucasus
British attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 3 armour
British win, taking Caucasus from Germans with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 3 armour
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
2 bombers moved from Caucasus to Russia
1 fighter moved from Caucasus to Northwest PersiaPlace Units - British
1 fighter placed in United Kingdom
1 transport placed in 109 Sea Zone
1 armour and 2 infantry placed in Egypt
3 infantry placed in Persia
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,4,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Italians
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to Egypt
3 fighters moved from Southern Italy to 97 Sea ZonePurchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Italians attack with 1 battleship and 3 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 battleship and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
3 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from Egypt to Greece
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Russia to Volgograd
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to RussiaPurchase Units - ANZAC
ANZAC buy 1 cruiser and 2 infantry; Remaining resources: 6 PUs;Combat - ANZAC
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Caroline Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 2 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to 62 Sea Zone
1 bomber moved from Volgograd to Russia
1 infantry moved from West India to Eastern PersiaPlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery
EDIT: Adding units owned by ANZAC to Caroline Islands: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Western Germany to Southern France
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern France
1 fighter moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
3 armour moved from Bryansk to Rostov
Germans take Tambov from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 fighter and 1 infantry moved from Bryansk to RostovPurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 3 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat - Germans
Battle in Caucasus
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 3 armour, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 3 armour, 1 fighter and 1 infantry in Rostov, round 2 : 2/5 hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Southern France
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 5/6 hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 3/3 hits
1 tactical_bomber owned by the Germans, 1 artillery owned by the Americans, 2 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from Southern France to Greece
3 armour moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 fighter moved from Rostov to Greece
1 fighter moved from Caucasus to Greece
2 armour moved from Volgograd to Tambov
2 armour moved from Tambov to BryanskPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
3 infantry placed in Novgorod
3 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 61 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Samara
Russians take Samara from GermansPurchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
2 armour, 6 artilleries, 3 infantry and 2 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to CelebesPurchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 3 armour, 5 artilleries, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in New Guinea
Battle in 33 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 33 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 destroyer remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Celebes
Battle in 21 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win, taking Celebes from Dutch with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from India to West India
2 mech_infantrys moved from Burma to West India
1 aaGun, 3 artilleries, 3 bombers, 1 infantry and 2 tactical_bombers moved from Burma to India
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
3 artilleries and 5 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
3 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
3 armour placed in India
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Americans
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Morocco to 99 Sea Zone
1 cruiser, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone -
Scramble to sea zone 99?
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And yes, UK is going after Berlin.