Marshmellow of War (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    Scramble.

  • '21 '20 '19 '18 '17 '16

    Cool. going to adjust turn and will repost before combat round. Attack on S Italy will be the same regardless.

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 10

    Combat Move - Americans
                    Americans converts factory_major into different units
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                      French take Southern France from Americans
                      French take Tunisia from Americans
                1 artillery and 1 infantry moved from Finland to Norway
                1 transport moved from 126 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Morocco to 91 Sea Zone
                7 artilleries moved from Morocco to 91 Sea Zone
                8 infantry moved from Morocco to 91 Sea Zone
                1 armour, 7 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
                8 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from 95 Sea Zone to Southern Italy
                7 artilleries moved from 95 Sea Zone to Southern Italy
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 bomber moved from Morocco to 95 Sea Zone
                1 fighter moved from Norway to 95 Sea Zone
                1 bomber moved from Egypt to Southern Italy
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan

    triplea_39520_Ame10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 10

    Combat Move - Americans
                    Americans converts factory_major into different units
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                      French take Southern France from Americans
                      French take Tunisia from Americans
                1 artillery and 1 infantry moved from Finland to Norway
                1 transport moved from 126 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Morocco to 91 Sea Zone
                7 artilleries moved from Morocco to 91 Sea Zone
                8 infantry moved from Morocco to 91 Sea Zone
                1 armour, 7 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
                8 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from 95 Sea Zone to Southern Italy
                7 artilleries moved from 95 Sea Zone to Southern Italy
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 bomber moved from Morocco to 95 Sea Zone
                1 fighter moved from Norway to 95 Sea Zone
                1 bomber moved from Egypt to Southern Italy
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Italians scrambles to create a battle in territory 95 Sea Zone
                Battle in Western Germany
                    Americans attack with 1 infantry
                    Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in 95 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 9 transports
                    Italians defend with 3 fighters
                    1 submarine owned by the Americans Submerged
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 bomber, 1 carrier and 9 transports remaining. Battle score for attacker is 2
                    Casualties for Italians: 3 fighters
                    Casualties for Americans: 1 destroyer and 2 fighters
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern Italy
                    Americans attack with 1 armour, 8 artilleries, 1 bomber and 9 infantry
                    Germans defend with 1 mech_infantry; Italians defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                    Americans captures 9PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 armour, 8 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Italians: 3 aaGuns, 1 bomber, 1 fighter and 4 infantry
                    Casualties for Americans: 4 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3

    Non Combat Move - Americans
                1 bomber moved from Southern Italy to France
                2 infantry moved from Southern France to France
                1 artillery and 3 infantry moved from Normandy Bordeaux to France
                1 bomber moved from 95 Sea Zone to Egypt
                1 infantry moved from Morocco to Algeria
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from France to Normandy Bordeaux

    Place Units - Americans
                1 bomber and 2 infantry placed in Norway
                2 infantry placed in Western United States
                1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter could not land in 95 Sea Zone and was removed

    Turn Complete - Americans
                Americans collect 73 PUs; end with 82 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by French from France: 4 infantry
                EDIT: Adding units owned by French to France: 2 armour
                EDIT: Turning off Edit Mode
                2 bombers moved from Norway to 99 Sea Zone

    Purchase Units - British
                British buy 5 armour, 2 bombers, 2 cruisers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 99 Sea Zone
                    British attack with 2 bombers
                    Italians defend with 1 battleship, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                    British win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 battleship and 1 transport

    Non Combat Move - British
                1 bomber moved from 99 Sea Zone to Crete
                1 fighter moved from Norway to Southern Italy
                3 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Northwest Persia to Persia

    Place Units - British
                3 armour placed in Persia
                3 fighters placed in Egypt
                2 bombers placed in Union of South Africa
                1 armour placed in Union of South Africa
                1 armour placed in United Kingdom
                2 cruisers, 1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    triplea_39520_UK_10.tsvg

  • '21 '20 '19 '18 '17 '16

    If (when, cause what else are you going to do with that sub) you attack sea zone 95 with your lone Italian sub, my sub does not submerge.

  • '19 '17 '16

    Still scramble.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 10

    Combat Move - Italians
                1 submarine moved from 99 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 carrier, 1 submarine and 9 transports
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier and 9 transports in 95 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 carrier, 1 submarine and 9 transports remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                2 infantry moved from Greece to Bulgaria

    Turn Complete - Italians

    triplea_39520_Ita10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 10

    Combat Move - ANZAC
                1 fighter moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 10 PUs;

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to New South Wales
                1 fighter moved from 55 Sea Zone to 62 Sea Zone
                1 fighter moved from 56 Sea Zone to 62 Sea Zone
                1 artillery moved from New South Wales to South Australia
                4 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 18 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French
                2 armour moved from France to Germany
                1 infantry moved from Caucasus to Northwest Persia

    Combat - French
                Battle in Germany
                    French attack with 2 armour
                    Germans defend with 1 factory_minor and 2 infantry
                    French destroys 75PUs while taking Germans capital
                    French win, taking Germany from Germans with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - French

    Turn Complete - French
                French collect 22 PUs; end with 22 PUs total

    triplea_39520_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                2 infantry moved from Greater Southern Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from Greater Southern Germany to 95 Sea Zone
                2 infantry moved from Greater Southern Germany to Germany
                1 bomber moved from Volgograd to Germany
                4 infantry moved from Denmark to Western Germany

    Combat - Germans
                Americans scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 fighter; Americans defend with 1 carrier, 1 submarine and 9 transports
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 carrier, 1 fighter and 9 transports in 95 Sea Zone, round 2 :  1/2 hits
                        9 transports owned by the Americans lost in 95 Sea Zone
                        1 carrier owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 95 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 79
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 carrier and 9 transports
                Battle in Northern Italy
                    Germans attack with 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 infantry in Northern Italy, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Western Germany
                    Germans attack with 4 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 infantry in Western Germany, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Western Germany, round 2 :  0/1 hits
                        Germans roll dice for 4 infantry in Western Germany, round 3 :  0/4 hits
                        Americans roll dice for 1 infantry in Western Germany, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Germany
                        Germans roll dice for 3 infantry in Western Germany, round 4 :  2/3 hits
                        Americans roll dice for 1 infantry in Western Germany, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Germans attack with 1 bomber and 2 infantry
                    French defend with 2 armour and 1 factory_minor
                        Germans roll dice for 1 bomber and 2 infantry in Germany, round 2 :  1/3 hits
                        French roll dice for 2 armour in Germany, round 2 :  0/2 hits
                        1 armour owned by the French lost in Germany
                        Germans roll dice for 1 bomber and 2 infantry in Germany, round 3 :  1/3 hits
                        French roll dice for 1 armour in Germany, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the French lost in Germany
                    Germans win, taking Germany from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for French: 2 armour
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Russians to Germans
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Greater Southern Germany to Germany
                6 armour moved from Russia to Belarus
                1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                3 aaGuns moved from Bryansk to Rostov
                2 fighters moved from Bryansk to Slovakia Hungary
                1 bomber moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from 95 Sea Zone to Sardinia

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_39520_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 90 Sea Zone

    Turn Complete - Russians

    triplea_39520_Rus11.tsvg

  • '21 '20 '19 '18 '17 '16

    I gotta be frank here – I no longer see a way for you to win after Germany’s turn – the US will clear Denmark and retake Northern Italy, and the UK will drop two loaded transports into Germany. Since you have no other ground forces in range of Berlin or Southern Italy, that should be game.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                3 bombers moved from India to Iraq
                3 bombers moved from Iraq to Persia
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                4 armour, 6 artilleries, 3 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
                1 armour moved from Turkmenistan to Persia
                2 tactical_bombers moved from India to Persia
                1 battleship, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 54 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 artillery moved from 49 Sea Zone to Solomon Islands
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                1 destroyer and 1 fighter moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Battle in Solomon Islands
                Battle in Persia
                    Japanese attack with 5 armour, 7 artilleries, 3 bombers, 4 infantry, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 5 armour, 2 artilleries, 1 factory_minor and 15 infantry; ANZAC defend with 1 fighter and 1 infantry
                        Japanese roll dice for 5 armour, 7 artilleries, 3 bombers, 4 infantry, 4 mech_infantrys and 2 tactical_bombers in Persia, round 2 :  10/25 hits
                        British roll dice for 5 armour, 2 artilleries, 1 fighter and 16 infantry in Persia, round 2 :  11/24 hits
                        4 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 10 infantry owned by the British lost in Persia
                        Japanese roll dice for 5 armour, 2 artilleries, 3 bombers, 2 mech_infantrys and 2 tactical_bombers in Persia, round 3 :  7/14 hits
                        British roll dice for 5 armour, 2 artilleries, 1 fighter and 6 infantry in Persia, round 3 :  8/14 hits
                        2 artilleries owned by the Japanese, 4 armour owned by the Japanese, 1 infantry owned by the ANZAC, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in Persia
                        Japanese roll dice for 1 armour, 3 bombers and 2 tactical_bombers in Persia, round 4 :  4/6 hits
                        British roll dice for 5 armour, 1 artillery and 1 fighter in Persia, round 4 :  6/7 hits
                        1 armour owned by the Japanese, 3 bombers owned by the Japanese, 2 tactical_bombers owned by the Japanese, 3 armour owned by the British and 1 artillery owned by the British lost in Persia
                    British win, taking Solomon Islands from ANZAC with 2 armour and 1 fighter remaining. Battle score for attacker is -70
                    Casualties for British: 3 armour, 2 artilleries and 15 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 5 armour, 7 artilleries, 3 bombers, 4 infantry, 4 mech_infantrys and 2 tactical_bombers
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 3 destroyers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 54 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 30 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 30 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 62 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 62 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser and 2 fighters in 62 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the ANZAC, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 62 Sea Zone
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 3 :  1/4 hits
                        ANZAC roll dice for 2 fighters in 62 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 62 Sea Zone, round 4 :  0/3 hits
                        ANZAC roll dice for 1 fighter in 62 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in 62 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 5 :  1/2 hits
                        ANZAC roll dice for 1 fighter in 62 Sea Zone, round 5 :  0/1 hits
                        1 fighter owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 30 Sea Zone to 54 Sea Zone
                2 carriers moved from 33 Sea Zone to 54 Sea Zone
                1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 56 Sea Zone
                3 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
                1 artillery and 1 infantry moved from Northern Territory to Western Australia
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                3 artilleries and 1 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from Burma to West India
                2 artilleries and 4 infantry moved from Kazakhstan to Caucasus
                2 artilleries and 3 infantry moved from Vologda to Archangel
                2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                3 fighters moved from Japan to Philippines
                2 submarines moved from 39 Sea Zone to 55 Sea Zone
                1 aaGun moved from India to West India
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery moved from Kweichow to Yunnan
                1 artillery moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 carrier moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 carrier moved from 21 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                2 transports placed in 37 Sea Zone
                1 artillery placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                Japanese undo move 5.
                1 artillery and 1 infantry placed in Shantung
                1 artillery and 2 infantry placed in India
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 86 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 99 PUs

    triplea_39520_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Americans
                1 artillery and 5 infantry moved from France to Western Germany
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 bomber moved from Normandy Bordeaux to Sardinia
                1 armour moved from Southern Italy to Northern Italy
                8 artilleries moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Egypt to 80 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 31 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 cruiser, 5 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Sardinia
                    Americans attack with 1 bomber
                    Germans defend with 1 tactical_bomber
                    Italians win with no units remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 bomber
                Battle in Denmark
                Battle in 30 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Denmark from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 49 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 80 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northern Italy
                    Americans attack with 1 armour, 8 artilleries and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Americans win, taking Northern Italy from Germans with 1 armour, 8 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Germany
                    Americans attack with 2 artilleries and 6 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Western Germany from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 bomber moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                4 infantry placed in Western United States
                1 armour, 1 bomber and 1 infantry placed in Norway
                2 fighters placed in Southern Italy
                5 destroyers placed in 10 Sea Zone
                1 cruiser placed in 10 Sea Zone
                1 transport placed in 95 Sea Zone

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Combat Move - British
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Germany
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Germany
                1 bomber moved from Crete to Germany
                3 mech_infantrys moved from Iraq to Eastern Persia
                2 armour moved from Persia to Eastern Persia
                3 fighters moved from Egypt to Eastern Persia
                1 armour moved from Union of South Africa to Belgian Congo
                2 bombers moved from Union of South Africa to Eastern Persia
                1 destroyer moved from 71 Sea Zone to 77 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 armour, 2 bombers, 3 fighters and 3 mech_infantrys
                    Japanese defend with 1 aaGun, 3 artilleries and 1 infantry
                    British win, taking Eastern Persia from Japanese with 2 armour, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 fighter and 2 mech_infantrys
                    Casualties for Japanese: 1 aaGun, 3 artilleries and 1 infantry
                Battle in Germany
                    British attack with 2 armour, 1 bomber and 2 infantry
                    Germans defend with 3 aaGuns, 1 factory_minor and 1 infantry
                    British destroys 76PUs while taking Germans capital
                    British win, taking Germany from Germans with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 aaGuns and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Germany to Western Germany
                2 fighters moved from Eastern Persia to Persia
                2 bombers moved from Eastern Persia to Persia

    Place Units - British
                1 factory_minor placed in Iraq
                1 artillery and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_39520_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Italians

    Turn Complete - Italians

    triplea_39520_Ita11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 5 infantry
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,4,2,4,3,2,6,5,1,4,2
                ANZAC collect 6 PUs (2 lost to blockades); end with 11 PUs total

    Combat Move - French

    Purchase Units - French
                French buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Place Units - French
                3 mech_infantrys placed in France
                1 fighter placed in Normandy Bordeaux

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    triplea_39520_Fre11.tsvg

  • '21 '20 '19 '18 '17 '16

    Full scramble if you attack sea zone 25.

  • '21 '20 '19 '18 '17 '16

    @Marshmallow:

    Full scramble if you attack sea zone 25.

    Err, make that 95

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                6 armour moved from Belarus to Poland
                1 bomber and 2 fighters moved from Slovakia Hungary to Poland

    Non Combat Move - Germans
                3 aaGuns moved from Rostov to Caucasus

    Turn Complete - Germans

    triplea_39520_Ger12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 12

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 90 Sea Zone

    Turn Complete - Russians

    triplea_39520_Rus12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 12

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 destroyer, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 2 destroyers, 3 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat - Japanese
                Battle in Queensland
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win, taking Queensland from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                3 fighters moved from Philippines to 54 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 55 Sea Zone to 62 Sea Zone
                5 artilleries and 4 infantry moved from Western Australia to Northern Territory
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
                3 transports moved from 56 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Shan State
                4 artilleries and 3 infantry moved from Shan State to Malaya
                1 artillery moved from Burma to India
                2 artilleries and 1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                2 artilleries and 3 infantry moved from Archangel to Novgorod
                1 infantry moved from Samara to Volgograd
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 aaGun and 1 mech_infantry moved from West India to India
                1 artillery and 1 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in India
                1 artillery and 2 infantry placed in Malaya
                2 destroyers placed in 6 Sea Zone
                1 artillery, 3 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 87 PUs; end with 89 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 102 PUs

    triplea_39520_Jap12.tsvg

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