@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
Marshmellow of War (Allies) vs simon33 (Axis) BM3
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Looks like you missed out on the Japanese DOW bonus for the Northern route.
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Looks like you missed out on the Japanese DOW bonus for the Northern route.
I think that’s because we’re using 3.2 of the map. Latest is 3.3.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Americans
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Algeria to Tunisia
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 fighter, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 4 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 mech_infantry
Americans win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 4 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalCombat Move - British
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Egypt to Ukraine
1 fighter moved from Egypt to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Persia to Eastern PersiaPurchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 armour and 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour
British win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 fighter moved from Caucasus to Northwest Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Holland Belgium to United Kingdom
1 armour moved from Alberta Saskatchewan Manitoba to QuebecPlace Units - British
1 fighter placed in Egypt
1 destroyer and 1 transport placed in 98 Sea Zone
1 armour and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Novgorod to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to TunisiaPurchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;Combat - Italians
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 110 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 battleship, 3 fighters and 1 transport
Italians roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/4 hits
3 fighters owned by the Italians and 2 fighters owned by the British lost in 110 Sea Zone
retreated to 110 Sea Zone
British win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 3 fighters
Casualties for British: 2 fighters
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Italians
1 bomber moved from 110 Sea Zone to Western Germany
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Bryansk to GreecePlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 19 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Iraq to India
1 bomber moved from Queensland to India
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2,5,6
ANZAC collect 16 PUs (2 lost to blockades); end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Novgorod to Finland
2 armour moved from Novgorod to Finland
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
2 infantry moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
2 armour moved from Bryansk to VolgogradPurchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 73 PUs;
Germans buy 9 armour and 6 infantry; Remaining resources: 1 PUs;Combat - Germans
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Scramble from London?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Novgorod to Finland
2 armour moved from Novgorod to Finland
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
2 infantry moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
2 armour moved from Bryansk to VolgogradPurchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 73 PUs;
Germans buy 9 armour and 6 infantry; Remaining resources: 1 PUs;Combat - Germans
Battle in Finland
Germans attack with 2 armour and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Finland, round 2 : 1/3 hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 battleship and 1 transport
Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 110 Sea Zone
1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship and 1 transport
Battle in Caucasus
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 5 armour
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 armour in Volgograd, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 armour and 1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Finland to Novgorod
1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
3 armour placed in Novgorod
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from JapanesePurchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
2 infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from JapanesePurchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
2 infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Olgiy to Yenisey
1 armour moved from Evenkiyskiy to Novosibirsk
Japanese take Urals from Russians
Japanese take Novosibirsk from Russians
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Olgiy to Yenisey
1 artillery and 2 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 bombers moved from Yunnan to SikangPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat - Japanese
Battle in Yenisey
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 3 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 bombers and 2 infantry in Sikang, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 3 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 bombers moved from Sikang to Burma
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 aaGun and 1 artillery moved from Hunan to Yunnan
2 artilleries and 4 infantry moved from Kansu to Shensi
2 artilleries and 1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Burma
3 artilleries, 1 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 cruiser and 3 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Burma to MalayaPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 69 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
British take 99 Sea Zone from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Egypt to 99 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus -
Scramble to sea zone 99?
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Oops, forgot to do the strat bombing. Q about sea zone 99 still stands though. Will put the strat bombing in.
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And definitely done with balanced mode after this. This combined posting shit sucks.
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Why?
That’s not just in Balanced mod!
BTW, you still get the prompt in the purchase first maps.
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No scramble, I guess.
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Because you folks have nerfed China by cutting its NO in half, fixed it so I can’t post individually by country and therefore can’t go back and redo the combat moves for JUST the UK, and given the Axis a ton more NOs that are easy to obtain while making the new Allied NOs much harder to get.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to United KingdomPurchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 1 transport
Italians defend with 1 transport
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malta
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans win, taking Tunisia from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalCombat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Volgograd: 1 bomber
EDIT: Removing units owned by British from Russia: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 1 bomber
EDIT: Adding units owned by British to Russia: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
British take 99 Sea Zone from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Egypt to 99 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to CaucasusPurchase Units - British
British buy 1 bomber, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat - British
Battle in Crete
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Crete from Italians, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Caucasus to Russia
1 armour and 1 mech_infantry moved from Iraq to Persia
1 infantry moved from Persia to Northwest Persia
1 fighter moved from India to Eastern Persia
2 artilleries moved from India to West India
7 infantry moved from India to West India
3 infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 armour moved from Persia to West India
2 fighters moved from 99 Sea Zone to EgyptPlace Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
1 bomber and 2 infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,5,4,4,1,4,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs