Here is the game, Have Fun
Marshmellow of War (Allies) vs simon33 (Axis) BM3
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Americans
1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 submarine moved from 8 Sea Zone to 25 Sea Zone
2 carriers, 2 destroyers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone -
@Marshmallow:
Do you want to scramble to sea zone 112?
If you do scramble and you win the battle, the UK will not be able to land in Berlin. However, if you scramble and you lose, you have no defense for Berlin.
Same question after the repost.
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@Marshmallow:
@Marshmallow:
Do you want to scramble to sea zone 112?
If you do scramble and you win the battle, the UK will not be able to land in Berlin. However, if you scramble and you lose, you have no defense for Berlin.
Same question after the repost.
The UK can still land in Berlin from SZ114. Therefore, full scramble, max D. Bummer.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Americans
1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 submarine moved from 8 Sea Zone to 25 Sea Zone
2 carriers, 2 destroyers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea ZonePurchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Germans
2 transports owned by the Americans retreated to 110 Sea Zone
Germans win, taking Holland Belgium from Germans with 1 battleship and 1 fighter remaining. Battle score for attacker is -40
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to Algeria
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsCombat Move - Chinese
2 infantry moved from Tsinghai to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalCombat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Persia to 98 Sea Zone
1 bomber moved from Persia to Western Ukraine
1 battleship moved from 110 Sea Zone to 112 Sea ZonePurchase Units - British
British buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in Western Ukraine
Bombing raid in Western Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 3 damage total.
Battle in 112 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Germans defend with 1 battleship and 1 fighter
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship and 1 fighter
Casualties for British: 1 cruiser
Battle in Norway
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Persia to Northwest Persia
1 bomber moved from Western Ukraine to Ukraine
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Morocco to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 fighters placed in Egypt
3 infantry placed in Persia
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 3 fighters
EDIT: Removing units owned by British from Normandy Bordeaux: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
British collect 34 PUs (4 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
If you attack Egypt with Italy, no scramble.
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Sea zone 112 turned out well for you. Guess I should have gone for the sure thing and invaded Southern Italy!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Americans
1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 submarine moved from 8 Sea Zone to 25 Sea Zone
2 carriers, 2 destroyers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea ZonePurchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Germans
2 transports owned by the Americans retreated to 110 Sea Zone
Germans win, taking Holland Belgium from Germans with 1 battleship and 1 fighter remaining. Battle score for attacker is -40
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to Algeria
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsCombat Move - Chinese
2 infantry moved from Tsinghai to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalCombat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Persia to 98 Sea Zone
1 bomber moved from Persia to Western Ukraine
1 battleship moved from 110 Sea Zone to 112 Sea ZonePurchase Units - British
British buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in Western Ukraine
Bombing raid in Western Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 3 damage total.
Battle in 112 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Germans defend with 1 battleship and 1 fighter
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship and 1 fighter
Casualties for British: 1 cruiser
Battle in Norway
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Persia to Northwest Persia
1 bomber moved from Western Ukraine to Ukraine
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Morocco to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 fighters placed in Egypt
3 infantry placed in Persia
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 3 fighters
EDIT: Removing units owned by British from Normandy Bordeaux: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
British collect 34 PUs (4 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters and 1 infantry
EDIT: Removing units owned by British from United Kingdom: 3 fighters and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Bryansk to Rostov
1 fighter moved from Greece to Rostov
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to RostovPurchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits
1 armour owned by the Italians and 1 artillery owned by the Russians lost in Rostov
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armour
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 bomber moved from Rostov to Novgorod
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 1 infantry placed in Southern France
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 bomber moved from Western Australia to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
2 fighters placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,3,1,2
ANZAC collect 14 PUs (4 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
2 bombers and 1 fighter moved from Bryansk to Russia
2 infantry moved from Nenetsia to Vologda
1 armour moved from Archangel to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Novgorod to Tambov
1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 armour and 1 infantry moved from Western Germany to Holland BelgiumPurchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 6 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Vologda
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits
Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 4 armour and 2 infantry
Russians defend with 1 factory_minor and 2 infantry; British defend with 1 bomber
Germans roll dice for 4 armour and 2 infantry in Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits
1 bomber owned by the British and 1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 4 armour and 2 infantry in Ukraine, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 bomber
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 bomber and 1 fighter moved from Russia to Bryansk
1 bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 fighter moved from Bryansk to Novgorod
1 artillery and 7 infantry moved from Belarus to BryanskPlace Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Novgorod
2 fighters, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Samara to Volgograd
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to RussiaPurchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 4 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
2 aaGuns moved from Novosibirsk to VologdaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 armour and 2 infantry moved from Yenisey to Evenkiyskiy
1 artillery and 1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 artilleries and 7 infantry moved from Tsagaan Olom to Kansu
1 armour moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
3 bombers moved from French Indo China to India
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India -
Intercept in Calcutta?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
11 armour, 2 artilleries, 17 infantry and 2 tactical_bombers moved from Bryansk to Russia
3 armour moved from Western Ukraine to Russia
1 artillery moved from Bryansk to Russia
1 armour moved from Archangel to Russia
1 fighter moved from Novgorod to Russia
2 bombers and 1 fighter moved from Bryansk to Russia
1 armour and 4 infantry moved from Western Germany to Holland BelgiumPurchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 4 infantry in Holland Belgium, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 15 armour, 3 artilleries, 2 bombers, 2 fighters, 17 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 1 fighter, 26 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 2/6 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 17 infantry and 2 tactical_bombers in Russia, round 2 : 18/39 hits
Russians roll dice for 2 aaGuns, 2 armour, 10 artilleries, 1 fighter, 26 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 17/41 hits
2 aaGuns owned by the Russians, 17 infantry owned by the Germans and 16 infantry owned by the Russians lost in Russia
15 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Bryansk
Russians win with 2 armour, 10 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Germans: 2 fighters and 17 infantry
Casualties for Russians: 2 aaGuns and 16 infantryNon Combat Move - Germans
1 artillery and 7 infantry moved from Belarus to Bryansk
2 infantry moved from Nenetsia to Archangel
2 tactical_bombers moved from Russia to Archangel
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
2 infantry moved from Bessarabia to Western UkrainePlace Units - Germans
1 armour placed in Novgorod
1 destroyer and 1 submarine placed in 112 Sea Zone
3 artilleries placed in Western Ukraine
2 fighters and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 52 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaPurchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 28 PUs;
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 tactical_bomber
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Tambov to Rostov
2 infantry moved from Ukraine to Rostov
1 artillery moved from Tambov to Russia
3 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
2 aaGuns and 4 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
Feel sure I’ve done this move, as in another game but I guess I’ll do it again. Perhaps I crashed before posting?
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I went with what you last posted. But if you look up, you see that there’s a Japan posting and then a Germany posting!
I guess you were trying to see if the attack on Moscow was viable and someone had PBEM turned on. I’ll go back to the Japan posting and move from there.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 armour moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 armour and 2 infantry moved from Yenisey to Evenkiyskiy
1 artillery and 1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 artilleries and 7 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Kweichow to Shensi
3 bombers moved from French Indo China to India
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India -
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@Marshmallow:
I went with what you last posted. But if you look up, you see that there’s a Japan posting and then a Germany posting!
I guess you were trying to see if the attack on Moscow was viable and someone had PBEM turned on. I’ll go back to the Japan posting and move from there.
Or perhaps I didn’t refresh and thought I hadn’t done Germany yet. Now it makes sense why I thought I’d seen that before too. I’ll reload the above move - the subsequent German turn shouldn’t be valid.