Here is the game, Have Fun
Marshmellow of War (Allies) vs simon33 (Axis) BM3
-
Feel sure I’ve done this move, as in another game but I guess I’ll do it again. Perhaps I crashed before posting?
-
I went with what you last posted. But if you look up, you see that there’s a Japan posting and then a Germany posting!
I guess you were trying to see if the attack on Moscow was viable and someone had PBEM turned on. I’ll go back to the Japan posting and move from there.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 armour moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 armour and 2 infantry moved from Yenisey to Evenkiyskiy
1 artillery and 1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 artilleries and 7 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Kweichow to Shensi
3 bombers moved from French Indo China to India
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India -
-
@Marshmallow:
I went with what you last posted. But if you look up, you see that there’s a Japan posting and then a Germany posting!
I guess you were trying to see if the attack on Moscow was viable and someone had PBEM turned on. I’ll go back to the Japan posting and move from there.
Or perhaps I didn’t refresh and thought I hadn’t done Germany yet. Now it makes sense why I thought I’d seen that before too. I’ll reload the above move - the subsequent German turn shouldn’t be valid.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 armour and 2 infantry moved from Yenisey to Evenkiyskiy
1 artillery and 1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 artilleries and 7 infantry moved from Tsagaan Olom to Kansu
1 armour moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
3 bombers moved from French Indo China to India
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/3 hits
Bombing raid in India rolls: 3,8,5 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
Dutch roll dice for 2 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 7 infantry in Kansu, round 2 : 3/9 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Burma
3 bombers moved from India to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 artillery moved from Hunan to Yunnan
3 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
1 aaGun and 1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 aaGun moved from Yunnan to Burma
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser and 3 destroyers moved from 42 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in French Indo China
1 artillery placed in French Indo China
2 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs -
Looks like you missed out on the Japanese DOW bonus for the Northern route.
-
Looks like you missed out on the Japanese DOW bonus for the Northern route.
I think that’s because we’re using 3.2 of the map. Latest is 3.3.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Americans
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Algeria to Tunisia
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 fighter, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 4 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 mech_infantry
Americans win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 4 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalCombat Move - British
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Egypt to Ukraine
1 fighter moved from Egypt to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Persia to Eastern PersiaPurchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 armour and 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour
British win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 fighter moved from Caucasus to Northwest Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Holland Belgium to United Kingdom
1 armour moved from Alberta Saskatchewan Manitoba to QuebecPlace Units - British
1 fighter placed in Egypt
1 destroyer and 1 transport placed in 98 Sea Zone
1 armour and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Novgorod to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to TunisiaPurchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;Combat - Italians
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 110 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 battleship, 3 fighters and 1 transport
Italians roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/4 hits
3 fighters owned by the Italians and 2 fighters owned by the British lost in 110 Sea Zone
retreated to 110 Sea Zone
British win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 3 fighters
Casualties for British: 2 fighters
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Italians
1 bomber moved from 110 Sea Zone to Western Germany
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Bryansk to GreecePlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 19 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Iraq to India
1 bomber moved from Queensland to India
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2,5,6
ANZAC collect 16 PUs (2 lost to blockades); end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Novgorod to Finland
2 armour moved from Novgorod to Finland
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
2 infantry moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
2 armour moved from Bryansk to VolgogradPurchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 73 PUs;
Germans buy 9 armour and 6 infantry; Remaining resources: 1 PUs;Combat - Germans
-
Scramble from London?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Novgorod to Finland
2 armour moved from Novgorod to Finland
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
2 infantry moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
2 armour moved from Bryansk to VolgogradPurchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 73 PUs;
Germans buy 9 armour and 6 infantry; Remaining resources: 1 PUs;Combat - Germans
Battle in Finland
Germans attack with 2 armour and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Finland, round 2 : 1/3 hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 battleship and 1 transport
Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 110 Sea Zone
1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship and 1 transport
Battle in Caucasus
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 5 armour
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 armour in Volgograd, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 armour and 1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Finland to Novgorod
1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
3 armour placed in Novgorod
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from JapanesePurchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
2 infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from JapanesePurchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
2 infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Olgiy to Yenisey
1 armour moved from Evenkiyskiy to Novosibirsk
Japanese take Urals from Russians
Japanese take Novosibirsk from Russians
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Olgiy to Yenisey
1 artillery and 2 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 bombers moved from Yunnan to SikangPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat - Japanese
Battle in Yenisey
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 3 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 bombers and 2 infantry in Sikang, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 3 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 bombers moved from Sikang to Burma
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 aaGun and 1 artillery moved from Hunan to Yunnan
2 artilleries and 4 infantry moved from Kansu to Shensi
2 artilleries and 1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Burma
3 artilleries, 1 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 cruiser and 3 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Burma to MalayaPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 69 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
British take 99 Sea Zone from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Egypt to 99 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus -
Scramble to sea zone 99?