@simon33 No Scramble
Odonis (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to France
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from BritishPurchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in France
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 airfield and 1 factory_minor; British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in France, round 2 : 1/3 hits
French roll dice for 2 artilleries and 1 infantry in France, round 2 : 3/3 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in France
French win with 2 artilleries remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs -
This game suddenly doesn’t look so good for me. I stuffed up the German move.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking 37 Sea Zone from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Southern France to France
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to AlgeriaTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
3 mech_infantrys moved from Western Ukraine to Baltic States
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 tactical_bomber moved from Volgograd to Greece
2 infantry moved from Bulgaria to GreecePurchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Greece
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 infantry and 1 mech_infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Greece, round 2 : 0/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Greece, round 3 : 1/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
Germans roll dice for 1 infantry and 1 tactical_bomber in Greece, round 4 : 1/2 hits
British roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 3 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 3 mech_infantrys in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 2/2 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 artilleries moved from Volgograd to Rostov
1 tactical_bomber moved from Greece to BulgariaPlace Units - Germans
6 artilleries and 4 infantry placed in Germany
Germans undo move 1.
6 artilleries, 1 fighter and 3 infantry placed in Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
Hopefully that was a bit better than last time.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Russians
1 armour and 1 artillery moved from Archangel to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Russia to Tambov
Russians take Tambov from GermansPurchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 artillery and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Nenetsia
2 aaGuns and 17 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Dzavhan from Russians
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber moved from Shantung to Anhwe
1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Shantung to Jehol
1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
3 bombers moved from Japan to 19 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 19 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 3 bombers, 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 fighter moved from Jehol to Shantung
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Jehol to Shantung
1 fighter moved from 19 Sea Zone to 6 Sea Zone
3 bombers moved from 19 Sea Zone to Yunnan
2 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 aaGuns, 2 artilleries and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Shantung
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Japanese collect 47 PUs (2 lost to blockades); end with 53 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Americans
5 artilleries moved from Western Germany to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
4 fighters moved from 112 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to PolandPurchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 5 artilleries, 1 bomber and 5 fighters
Italians defend with 1 aaGun, 3 artilleries, 1 factory_major and 3 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 aaGun, 3 artilleries and 3 infantry
Casualties for Americans: 3 artilleries and 2 fighters
Battle in Java
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in PolandNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Western Germany
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour moved from Egypt to Iraq
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to Caroline IslandsPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
3 armour placed in Western Germany
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUsCombat Move - Chinese
4 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to HunanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Kweichow
5 infantry moved from Hopei to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Hunan to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalCombat Move - British
1 infantry moved from Western Germany to Greater Southern Germany
British take Greater Southern Germany from Germans
1 artillery and 1 infantry moved from Denmark to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to FinlandPurchase Units - British
British buy 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Finland
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 armour, 1 artillery and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Northwest Persia from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Iraq to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from France to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 armour placed in Iraq
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians lost in 97 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Italians
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Caucasus to KazakhstanPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Italians collect 7 PUs (2 lost to blockades); end with 9 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Purchase Units - French
French repair damage of 6x factory_minor; Remaining resources: 11 PUs;
French buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Non Combat Move - French
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
2 infantry moved from Algeria to Tunisia
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - French
1 armour and 1 mech_infantry placed in FranceTurn Complete - French
French collect 17 PUs; end with 18 PUs total -
Looks like I lost this one.
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GG rematch / switch sides?
Axis is getting tougher these days in BM
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Yeah, switch sides.
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