@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
well that may be the game. 92% chance of winning that battle and I lose.
un-believe-able
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Politics - Italians
Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Rostov to Caucasus
1 armour moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship and 1 transport
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 4 : 1/1 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
well that may be the game. 92% chance of winning that battle and I lose.
un-believe-able
I was pretty surprised too.
I’ll bomb Moscow as Germany. 3bombers, 1ftr. Intercept?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from Dutch New Guinea to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Borneo
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 carrier and 1 transport
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Malaya
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 33 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
4 infantry moved from France to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 cruiser
Italians defend with 1 transport
French win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
French attack with 1 fighter and 4 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - French
1 fighter moved from Southern France to France
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
French collect 17 PUs; end with 17 PUs total
full intercept. Could use some luck!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Novgorod to Russia
3 bombers moved from Western Ukraine to Russia
1 tactical_bomber moved from Greece to Tambov
1 infantry moved from Volgograd to Tambov
3 artilleries moved from Ukraine to Bryansk
2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
8 armour and 1 mech_infantry moved from Archangel to Smolensk
3 fighters and 4 infantry moved from Western Germany to France
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Archangel to Smolensk
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 1/4 hits
Defenders Fire, : 1/3 hits
1 fighter owned by the Germans lost in Russia
1 fighter owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Smolensk
Germans attack with 8 armour and 3 mech_infantrys
Russians defend with 2 aaGuns, 3 armour and 7 artilleries
Germans roll dice for 8 armour and 3 mech_infantrys in Smolensk, round 2 : 5/11 hits
Russians roll dice for 2 aaGuns, 3 armour and 7 artilleries in Smolensk, round 2 : 6/10 hits
3 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 3 artilleries owned by the Russians and 3 armour owned by the Germans lost in Smolensk
Germans roll dice for 5 armour in Smolensk, round 3 : 3/5 hits
Russians roll dice for 3 armour and 4 artilleries in Smolensk, round 3 : 3/7 hits
3 artilleries owned by the Russians and 3 armour owned by the Germans lost in Smolensk
2 armour owned by the Germans retreated to Archangel
Russians win with 3 armour and 1 artillery remaining. Battle score for attacker is -14
Casualties for Germans: 6 armour and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 6 artilleries
Battle in Bryansk
Germans attack with 5 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 3 infantry in Bryansk, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 3 fighters and 4 infantry
French defend with 1 airfield, 1 factory_minor and 1 fighter; Americans defend with 1 artillery, 1 marine and 1 mech_infantry
Germans roll dice for 3 fighters and 4 infantry in France, round 2 : 3/7 hits
French roll dice for 1 artillery, 1 fighter, 1 marine and 1 mech_infantry in France, round 2 : 2/4 hits
1 mech_infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Germans lost in France
Germans roll dice for 3 fighters and 2 infantry in France, round 3 : 0/5 hits
French roll dice for 1 fighter in France, round 3 : 1/1 hits
1 infantry owned by the Germans lost in France
Germans roll dice for 3 fighters and 1 infantry in France, round 4 : 2/4 hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the French lost in France
Germans destroys 17PUs while taking French capital
Germans win, taking France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 fighter
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Americans: 1 artillery, 1 marine and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from France to Western Germany
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Norway to Finland
2 infantry moved from Greece to Bulgaria
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Ukraine
Germans undo move 3.
1 artillery and 2 infantry placed in Ukraine
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 4.
5 infantry placed in Germany
2 artilleries, 1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Smolensk to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour and 1 artillery moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour
Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Japanese
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
9 artilleries and 5 infantry moved from Shan State to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Burma
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
Japanese take Yakut S.S.R. from Russians
2 artilleries and 12 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Anhwe to Kweichow
3 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Malaya to 43 Sea Zone
2 fighters moved from Java to 44 Sea Zone
1 submarine moved from 75 Sea Zone to 71 Sea Zone
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in 71 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 71 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 71 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 71 Sea Zone
British win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 10 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 3 armour, 10 artilleries, 7 infantry and 3 mech_infantrys in Burma, round 2 : 6/23 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 10 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from Malaya to Java
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
3 fighters and 2 tactical_bombers moved from Kweichow to Shantung
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 aaGuns moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 bombers and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Western Germany
Americans attack with 5 artilleries, 1 bomber, 4 fighters and 5 infantry
Germans defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 5 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 3 aaGuns, 2 artilleries, 3 fighters and 2 infantry
Casualties for Americans: 2 fighters and 4 infantry
Battle in Soviet Far East
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Tobruk to Egypt
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 112 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Chahar to Anhwe
1 fighter moved from Shensi to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
8 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Combat Move - British
1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat - British
Battle in Greece
Battle in Denmark
Battle in France
British attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British win, taking Greece from Germans, taking Denmark from Germans, taking France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
1 fighter placed in United Kingdom
2 artilleries and 2 infantry placed in United Kingdom
1 armour placed in Iraq
1 destroyer placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to France
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in France
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 airfield and 1 factory_minor; British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in France, round 2 : 1/3 hits
French roll dice for 2 artilleries and 1 infantry in France, round 2 : 3/3 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in France
French win with 2 artilleries remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
This game suddenly doesn’t look so good for me. I stuffed up the German move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking 37 Sea Zone from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Southern France to France
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to Algeria
Turn Complete - French
French collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
3 mech_infantrys moved from Western Ukraine to Baltic States
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 tactical_bomber moved from Volgograd to Greece
2 infantry moved from Bulgaria to Greece
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Greece
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 infantry and 1 mech_infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Greece, round 2 : 0/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Greece, round 3 : 1/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
Germans roll dice for 1 infantry and 1 tactical_bomber in Greece, round 4 : 1/2 hits
British roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 3 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 3 mech_infantrys in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 2/2 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 artilleries moved from Volgograd to Rostov
1 tactical_bomber moved from Greece to Bulgaria
Place Units - Germans
6 artilleries and 4 infantry placed in Germany
Germans undo move 1.
6 artilleries, 1 fighter and 3 infantry placed in Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Hopefully that was a bit better than last time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Russians
1 armour and 1 artillery moved from Archangel to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 artillery and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 tactical_bomber moved from Novgorod to Nenetsia
2 aaGuns and 17 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Dzavhan from Russians
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber moved from Shantung to Anhwe
1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Shantung to Jehol
1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
3 bombers moved from Japan to 19 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 19 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 3 bombers, 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 fighter moved from Jehol to Shantung
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Jehol to Shantung
1 fighter moved from 19 Sea Zone to 6 Sea Zone
3 bombers moved from 19 Sea Zone to Yunnan
2 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 aaGuns, 2 artilleries and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Shantung
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Japanese collect 47 PUs (2 lost to blockades); end with 53 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Americans
5 artilleries moved from Western Germany to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
4 fighters moved from 112 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 5 artilleries, 1 bomber and 5 fighters
Italians defend with 1 aaGun, 3 artilleries, 1 factory_major and 3 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 aaGun, 3 artilleries and 3 infantry
Casualties for Americans: 3 artilleries and 2 fighters
Battle in Java
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Poland
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Western Germany
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour moved from Egypt to Iraq
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to Caroline Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
3 armour placed in Western Germany
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Combat Move - Chinese
4 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to Hunan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Kweichow
5 infantry moved from Hopei to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Combat Move - British
1 infantry moved from Western Germany to Greater Southern Germany
British take Greater Southern Germany from Germans
1 artillery and 1 infantry moved from Denmark to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Finland
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 armour, 1 artillery and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Northwest Persia from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Iraq to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from France to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 armour placed in Iraq
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians lost in 97 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Italians
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Italians collect 7 PUs (2 lost to blockades); end with 9 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Purchase Units - French
French repair damage of 6x factory_minor; Remaining resources: 11 PUs;
French buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Non Combat Move - French
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
2 infantry moved from Algeria to Tunisia
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - French
1 armour and 1 mech_infantry placed in France
Turn Complete - French
French collect 17 PUs; end with 18 PUs total
Looks like I lost this one.