I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Vologda
2 mech_infantrys moved from Bryansk to Samara
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Samara
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 74 PUs;
Germans buy 3 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Vologda
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Vologda to Bryansk
1 armour moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
2 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
2 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 1 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Tambov
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Tambov from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Japanese
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Shensi
2 mech_infantrys moved from Hopei to Shensi
1 infantry moved from Timguska to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Novosibirsk to Samara
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 bomber moved from Kwangtung to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat - Japanese
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun and 1 artillery moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Kwangtung to Japan
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Shensi to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Jehol to Anhwe
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 47 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 carrier and 3 destroyers moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 2 infantry moved from Spain to Southern France
2 bombers moved from Iceland to Normandy Bordeaux
3 bombers moved from Iceland to Southern France
1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 3 bombers and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Southern France, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Southern France, round 3 : 0/5 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Southern France, round 4 : 2/5 hits
Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Non Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Central United States to Western United States
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 104 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 104 Sea Zone to Spain
3 bombers moved from Southern France to Spain
2 bombers moved from Normandy Bordeaux to Spain
3 mech_infantrys moved from British Columbia to Western United States
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 armour and 2 fighters placed in Spain
1 armour placed in Central United States
3 infantry placed in Western United States
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Italians
1 armour moved from Iraq to Greece
British take Greece from Italians
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Purchase Units - British
British buy 1 factory_minor, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Eastern Persia
1 fighter moved from Burma to Eastern Persia
2 fighters moved from Eastern Persia to Persia
1 tactical_bomber moved from Burma to India
3 fighters moved from Persia to Russia
2 artilleries and 1 infantry moved from Iraq to Turkey
1 fighter moved from United Kingdom to Spain
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from Chile to 65 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 65 Sea Zone to 89 Sea Zone
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 factory_minor placed in Iraq
2 fighters placed in Quebec
Turn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Italians
1 bomber moved from France to 104 Sea Zone
1 bomber moved from France to 91 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 artillery, 1 fighter and 2 infantry moved from France to Southern France
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 4 transports
Italians win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to France
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from 104 Sea Zone to France
1 bomber moved from 91 Sea Zone to France
4 mech_infantrys moved from Northern Italy to Albania
1 mech_infantry moved from Northern Italy to Bulgaria
2 aaGuns and 3 infantry moved from Northern Italy to France
3 infantry moved from Switzerland to France
2 submarines moved from 95 Sea Zone to 93 Sea Zone
Place Units - Italians
1 artillery and 7 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 4 PUs;
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
1 fighter and 2 infantry moved from Bryansk to Tambov
2 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Volgograd to Afghanistan
Germans take Afghanistan from Neutral_True
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
2 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Samara to Bryansk
1 mech_infantry moved from Samara to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
7 infantry moved from Sweden to Finland
Place Units - Germans
3 bombers placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Russians
Purchase Units - Russians
Russians buy nothing; Remaining resources: 6 PUs;
Non Combat Move - Russians
1 fighter moved from Russia to Kansu
Turn Complete - Russians
Russians collect 4 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Sikang to Kansu
3 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Olgiy to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 bomber moved from Hunan to Kansu
2 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
2 bombers moved from Philippines to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 armour and 1 artillery moved from Shan State to Burma
1 fighter moved from French Indo China to 41 Sea Zone
3 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Nenetsia to Vologda
Purchase Units - Japanese
Japanese buy 3 bombers, 3 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 30 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 fighter
French defend with 1 destroyer
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kansu
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 1 fighter; Chinese defend with 1 fighter and 5 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 1 fighter
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Japanese: 1 infantry and 5 mech_infantrys
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 8 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 aaGun moved from Shan State to Burma
1 carrier and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 41 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Siberia
1 bomber moved from Kansu to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
2 bombers moved from 41 Sea Zone to Shan State
1 bomber moved from 43 Sea Zone to Shan State
1 bomber moved from 42 Sea Zone to Shan State
1 bomber moved from 44 Sea Zone to Shan State
1 carrier and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
Place Units - Japanese
3 tactical_bombers placed in French Indo China
3 bombers placed in Kiangsu
1 transport placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Southern France
2 armour, 7 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
3 bombers moved from Spain to Western Germany
2 bombers moved from Spain to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Spain to Southern France
7 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Southern France
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking 97 Sea Zone from Italians, taking Southern France from Italians with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 2 armour, 7 artilleries, 2 bombers, 7 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 2 armour, 7 artilleries, 2 bombers, 7 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,8,3 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Non Combat Move - Americans
3 bombers moved from Western Germany to Spain
2 bombers, 7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
3 fighters and 3 tactical_bombers moved from Southern France to Spain
3 carriers, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from 104 Sea Zone to Spain
5 fighters moved from Spain to 104 Sea Zone
1 armour moved from Central United States to Western United States
3 tactical_bombers moved from Spain to 104 Sea Zone
Place Units - Americans
1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Spain
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,2,6,5,3
Americans collect 56 PUs (5 lost to blockades); end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 1 infantry moved from Turkey to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from India to Caucasus
1 armour moved from Greece to Caucasus
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Persia to Russia
2 fighters moved from Persia to India
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Quebec to 106 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 infantry moved from 104 Sea Zone to Spain
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Quebec to 104 Sea Zone
2 fighters moved from Spain to 104 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 tactical_bomber placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Italians
1 armour moved from Albania to Turkey
Italians take Greece from British
Italians take Turkey from British
1 artillery, 2 bombers, 2 fighters and 6 infantry moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from Northern Italy to Southern France
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 bombers, 2 fighters and 6 infantry
British defend with 3 artilleries and 2 infantry; Americans defend with 2 armour, 7 artilleries, 1 factory_minor, 1 harbour and 3 infantry
retreated to Normandy Bordeaux
Americans win with 2 armour and 9 artilleries remaining. Battle score for attacker is -35
Casualties for Italians: 1 artillery, 1 bomber, 2 fighters and 6 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
2 submarines moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to France
1 mech_infantry moved from Albania to Turkey
3 mech_infantrys moved from Albania to Turkey
1 mech_infantry moved from Bulgaria to Turkey
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 mech_infantrys moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
6 bombers moved from Western Germany to Normandy Bordeaux
5 mech_infantrys moved from France to Spain
15 bombers moved from Western Germany to Spain
Purchase Units - Germans
Germans buy 5 artilleries, 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Caucasus
Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 2 artilleries and 2 mech_infantrys
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for British: 1 armour, 2 artilleries and 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 6 bombers and 5 mech_infantrys
British defend with 3 artilleries; Americans defend with 2 armour, 6 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 32
Casualties for Germans: 4 mech_infantrys
Casualties for British: 3 artilleries
Casualties for Americans: 2 armour and 6 artilleries
Battle in Spain
Germans attack with 15 bombers and 5 mech_infantrys
British defend with 2 fighters and 1 infantry; Americans defend with 2 aaGuns, 1 airfield, 2 artilleries, 5 bombers, 1 factory_minor, 6 fighters, 6 infantry and 1 tactical_bomber
Germans win, taking Spain from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 13 bombers and 4 mech_infantrys
Casualties for British: 2 fighters and 1 infantry
Casualties for Americans: 2 aaGuns, 2 artilleries, 5 bombers, 6 fighters, 6 infantry and 1 tactical_bomber
Non Combat Move - Germans
2 bombers moved from Spain to Southern Italy
6 bombers moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Vologda to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
5 artilleries and 5 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Tambov
Purchase Units - Russians
Russians buy 1 fighter; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to Russia
2 fighters moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 11
Combat Move - Japanese
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 armour, 3 artilleries, 2 infantry and 8 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Yunnan to India
5 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Kazakhstan to India
1 bomber moved from Yunnan to India
3 bombers moved from Kiangsu to India
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 bombers, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 9 bombers, 5 fighters, 2 infantry, 11 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 2 fighters, 12 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 9 bombers, 5 fighters, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 69
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 12 infantry and 2 mech_infantrys
Casualties for Japanese: 2 infantry and 3 mech_infantrys
Non Combat Move - Japanese
9 bombers, 5 fighters and 5 tactical_bombers moved from India to Burma
1 aaGun moved from Burma to India
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
3 aaGuns and 3 infantry moved from Japan to 6 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
3 aaGuns and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Chahar to Anhwe
2 carriers and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Japan
2 bombers placed in French Indo China
Turn Complete - Japanese
Japanese collect 77 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs