@SuperbattleshipYamato I will take my turn in like 3-4 hours…
RM BvC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
Purchase Units - Italians
Italians buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Yugoslavia to Northern Italy
1 artillery and 1 infantry moved from Albania to Yugoslavia
2 aaGuns, 1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Baltic States to Slovakia Hungary
1 bomber moved from Tunisia to Southern Italy
1 artillery and 2 infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to Tobruk
3 submarines moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
3 submarines placed in 97 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansPurchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland
1 aaGun, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 artilleries and 3 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to BessarabiaPurchase Units - Germans
Germans buy 4 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 3 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns, 7 armour, 13 infantry and 13 mech_infantrys moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 armour and 1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Romania to Belarus
1 bomber moved from Bessarabia to Germany
3 aaGuns moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
6 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to FinlandPlace Units - Germans
2 bombers and 2 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Smolensk to Western Ukraine
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
2 fighters moved from Rostov to Western Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to Western UkrainePurchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;Combat - Russians
Battle in Western Ukraine
Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
4 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 1 armour, 2 artilleries and 34 infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to Bryansk
1 armour moved from Rostov to Russia
6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 9 infantry moved from Yenisey to Timguska
1 infantry moved from Olgiy to Kansu
2 infantry moved from Kansu to Shensi
1 mech_infantry moved from Persia to 80 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Kwangsi to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Kwangsi to Shan State
1 mech_infantry moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter moved from Kwangsi to Shan StatePurchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 2 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Caroline Islands to Philippines
2 bombers moved from Japan to Philippines
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 2 infantry moved from Jehol to Anhwe
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Sakha to Buryatia
1 aaGun moved from Buyant-Uhaa to Jehol
3 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 fighter and 1 tactical_bomber placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy BordeauxPurchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Malta to Gibraltar
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to British Columbia
2 mech_infantrys moved from Western United States to British Columbia
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry, 1 mech_infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Brazil to French Guiana
1 infantry moved from Brazil to Suriname
1 infantry moved from Brazil to British GuianaPlace Units - Americans
1 cruiser placed in 101 Sea Zone
Americans undo move 1.
1 cruiser and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Kansu to Kweichow
2 infantry moved from Shensi to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
2 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Gibraltar to Tobruk
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to BurmaPurchase Units - British
British buy 1 artillery and 3 fighters; Remaining resources: 0 PUs;Combat - British
Battle in Shan State
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tobruk
British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 fighter moved from Burma to India
1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Persia to India
2 armour moved from Persia to West India
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 artilleries and 3 infantry moved from Egypt to Alexandria
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 bomber moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
3 fighters placed in Persia
1 artillery placed in QuebecTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Italians
2 artilleries and 2 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to 76 Sea Zone
1 armour moved from Slovakia Hungary to Western UkrainePurchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in 76 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 1 transport
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tunisia
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour
Italians win, taking Tunisia from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from 76 Sea Zone to Italian SomalilandPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Bryansk
1 bomber moved from Germany to Archangel
2 infantry moved from Belarus to BryanskPurchase Units - Germans
Germans buy 3 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Bryansk
Germans attack with 4 infantry
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
3 aaGuns moved from Eastern Poland to Belarus
5 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Germany to Eastern Poland
3 armour moved from Novgorod to Belarus
1 bomber moved from Archangel to BelarusPlace Units - Germans
3 bombers placed in Western Germany
2 mech_infantrys placed in Germany
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
4 fighters moved from Russia to ArchangelPurchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 4 fighters and 2 infantry in Archangel, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians roll dice for 4 fighters and 1 infantry in Archangel, round 3 : 0/5 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 4 fighters and 1 infantry in Archangel, round 4 : 4/5 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
4 fighters moved from Archangel to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
6 infantry moved from Novosibirsk to Samara
2 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
3 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Timguska to Kansu
2 infantry moved from Timguska to Kansu
1 aaGun and 7 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Japanese
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Siberia
3 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 fighter moved from Kiangsu to Hopei
1 mech_infantry moved from Siam to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
1 carrier and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
4 bombers moved from Philippines to 17 Sea Zone
1 mech_infantry moved from Kwangsi to Burma
1 fighter moved from Kwangsi to KweichowPurchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 12 PUs;Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 4 bombers, 1 carrier, 5 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Japanese win with 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Japanese: 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
1 armour and 1 artillery moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
4 bombers moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 mech_infantrys moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,4
Japanese collect 60 PUs (5 lost to blockades); end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Americans
1 bomber moved from Gibraltar to Tunisia
1 armour moved from Morocco to Tunisia
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from 91 Sea Zone to Tunisia
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from JapanesePurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 2 artilleries
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 3/5 hits
Italians roll dice for 2 artilleries in Tunisia, round 2 : 0/2 hits
2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Tunisia to Morocco
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Tunisia to Algeria
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 1 fighter placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
4 infantry moved from Shensi to SuiyuyanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 bomber and 1 tactical_bomber moved from Egypt to Italian Somaliland
1 fighter moved from Persia to Italian Somaliland
2 infantry moved from India to Burma
4 fighters moved from India to Burma
1 infantry moved from India to BurmaPurchase Units - British
British buy 2 artilleries, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat - British
Battle in Italian Somaliland
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 bomber
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Italian Somaliland, round 2 : 1/3 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits
1 bomber owned by the Italians lost in Italian Somaliland
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Burma
British attack with 4 fighters and 3 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 4 fighters and 3 infantry in Burma, round 2 : 1/7 hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 4 fighters and 3 infantry in Burma, round 3 : 1/7 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
4 fighters moved from Burma to India
2 armour moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
4 fighters moved from Persia to Russia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Algeria to Morocco
2 artilleries and 3 infantry moved from Alexandria to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Italian Somaliland to Persia
1 fighter and 1 tactical_bomber moved from Italian Somaliland to EthiopiaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
2 fighters placed in Persia
1 artillery and 2 infantry placed in QuebecTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Italians take Rostov from RussiansPurchase Units - Italians
Italians buy 1 bomber; Remaining resources: 7 PUs;Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern ItalyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 44 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns, 2 artilleries, 2 fighters and 5 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total