forum save gave me an error, not surprising, my laptop is OLD and cranky.
On top to that, this was the worst turn one for UK you can imagine.
17L Pherman1215 (Allies) vs VonAlba (Axis) BM2.2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 armour, 1 artillery, 13 infantry and 6 mech_infantrys moved from Persia to Eastern PersiaCombat - British
Battle in Cyprus
Battle in Eastern Persia
British attack with 1 armour, 1 artillery, 13 infantry and 6 mech_infantrys
Japanese defend with 1 infantry
British win, taking Cyprus from Germans, taking Eastern Persia from Japanese with 1 armour, 1 artillery, 13 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sardinia
Battle in Crete
Battle in SicilyNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
4 mech_infantrys moved from Egypt to Iraq
5 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 7 infantry moved from Iraq to Persia
5 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 80 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Malaya
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 artilleries placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 11 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
10 infantry moved from Finland to Karelia
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 armour moved from Southern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
3 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries and 2 infantry moved from Archangel to Nenetsia
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Western Ukraine to Bessarabia
1 armour moved from Poland to Bessarabia
9 infantry moved from Germany to Poland
2 fighters moved from Western Germany to Novgorod -
ool in sea 91 and scramble from moscow
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ool in sea 91 and scramble from moscow
No intercept on Moscow and max defense SZ 92 and lose the carrier before the dd if any subs are still alive.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 11 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
10 infantry moved from Finland to Karelia
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 armour moved from Southern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
3 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries and 2 infantry moved from Archangel to Nenetsia
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Western Ukraine to Bessarabia
1 armour moved from Poland to Bessarabia
9 infantry moved from Germany to Poland
2 fighters moved from Western Germany to NovgorodCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 2 submarines
British defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 1 transport
Units damaged: 1 carrier owned by the British
Germans win with 1 bomber, 1 cruiser and 2 submarines remaining. Battle score for attacker is 43
Casualties for Germans: 1 destroyer
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,7,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Novgorod
1 fighter moved from Russia to Nenetsia
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from 91 Sea Zone to Southern France
2 infantry moved from France to Southern France
1 infantry moved from France to Southern France
3 artilleries and 3 infantry moved from France to Western Germany
1 tactical_bomber moved from 95 Sea Zone to Bessarabia
2 fighters moved from Western Germany to BessarabiaPlace Units - Germans
1 bomber placed in Western Germany
2 artilleries and 8 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
2 submarines placed in 112 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 2 infantry moved from Russia to Vologda
1 fighter and 2 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
13 artilleries and 32 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 13 artilleries and 32 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 13 artilleries and 31 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 artillery and 10 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
1 aaGun moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 artilleries and 8 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 8 infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Korea to Manchuria
2 infantry moved from Burma to 38 Sea Zone
1 artillery and 2 infantry moved from West India to India
1 armour moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from India to Malaya
1 fighter moved from 36 Sea Zone to Malaya
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 fighters and 6 tactical_bombers moved from 36 Sea Zone to Borneo
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 6 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Sumatra from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
2 fighters moved from Borneo to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to 35 Sea Zone
6 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Hopei to 35 Sea Zone
2 fighters moved from Hopei to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Hopei to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 harbour and 2 infantry
Americans win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sumatra
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Borneo
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Malaya to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from Borneo to 42 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 28 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Morocco to Algeria
1 bomber moved from Malta to IraqPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
5 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 armour moved from Turkmenistan to Eastern PersiaCombat - British
Non Combat Move - British
1 artillery, 12 infantry and 11 mech_infantrys moved from Eastern Persia to West India
1 artillery and 5 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Eastern Persia
4 mech_infantrys moved from Iraq to Eastern Persia
2 fighters and 1 tactical_bomber moved from Malta to Iraq
3 infantry moved from Iraq to Persia
5 infantry moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Persia to Eastern PersiaPlace Units - British
1 artillery and 2 infantry placed in Iraq
2 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery and 5 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to BessarabiaPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Celebes to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry and 8 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 84 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
2 artilleries moved from Germany to Western Germany
1 armour moved from Yugoslavia to Western Germany
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
2 fighters moved from Bessarabia to Western Germany
1 tactical_bomber moved from Bessarabia to Western Germany
9 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
2 armour moved from Bessarabia to Eastern Poland
10 infantry moved from Karelia to Novgorod
3 bombers moved from Novgorod to Western Germany
2 fighters moved from Novgorod to Western Germany
1 fighter moved from Nenetsia to Norway
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 artilleries and 2 infantry moved from Nenetsia to Urals -
scramble from london?
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Yes, full intercept.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry and 8 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 84 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
2 artilleries moved from Germany to Western Germany
1 armour moved from Yugoslavia to Western Germany
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
2 fighters moved from Bessarabia to Western Germany
1 tactical_bomber moved from Bessarabia to Western Germany
9 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
2 armour moved from Bessarabia to Eastern Poland
10 infantry moved from Karelia to Novgorod
3 bombers moved from Novgorod to Western Germany
2 fighters moved from Novgorod to Western Germany
1 fighter moved from Nenetsia to Norway
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 artilleries and 2 infantry moved from Nenetsia to UralsCombat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Germans
Place Units - Germans
1 destroyer and 8 transports placed in 112 Sea Zone
1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs