@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
            9 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
Combat - Russians
            Battle in Western Ukraine
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 fighter and 2 infantry
            Battle in Korea
                Russians attack with 10 infantry
                Japanese defend with 4 infantry
                Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 6 infantry
                Casualties for Japanese: 4 infantry
Non Combat Move - Russians
            1 aaGun moved from Manchuria to Korea
            1 aaGun and 2 infantry moved from Manchuria to Amur
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
            2 artilleries and 14 infantry moved from Russia to Bryansk
            3 infantry moved from Volgograd to Rostov
            1 aaGun moved from Bryansk to Rostov
            7 infantry moved from Bryansk to Rostov
Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            3 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 fighters
            EDIT: Adding units owned by Russians to Russia: 2 fighters
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,4,4,4,1,2,2,2,4,1,4,4,1,1,2,4,2,2,5,1,1,6,6,5,6,1,2
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from 21 Sea Zone to Guam
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
            1 armour moved from 34 Sea Zone to Paulau Island
            1 infantry moved from 34 Sea Zone to Paulau Island
            2 carriers moved from 6 Sea Zone to 34 Sea Zone
            4 fighters moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 bomber moved from West India to Iraq
            1 submarine moved from 71 Sea Zone to 77 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to West India
            2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 fighter moved from India to Kwangsi
            1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hopei
            2 artilleries, 11 infantry and 1 mech_infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            3 fighters moved from Java to Kwangsi
            2 tactical_bombers moved from Japan to 19 Sea Zone
            1 infantry moved from Hopei to Chahar
Combat - Japanese
            Strategic bombing raid in Iraq
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total.
            Battle in Paulau Island
                Japanese attack with 1 armour, 1 infantry and 1 marine
                Americans defend with 1 artillery
                Japanese win, taking Paulau Island from Americans with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Guam
Non Combat Move - Japanese
            3 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
            1 destroyer and 1 submarine placed in 39 Sea Zone
            1 infantry placed in India
            1 carrier and 1 destroyer placed in 19 Sea Zone
            1 infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 92 Sea Zone
            4 transports moved from 102 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 28 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 2 infantry, 1 mech_infantry, 10 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
Place Units - Americans
            3 artilleries and 5 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            1 fighter and 17 infantry moved from Tsinghai to Shensi
Place Units - Chinese
            2 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
            British buy 1 destroyer, 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 destroyer and 1 submarine moved from 71 Sea Zone to 77 Sea Zone
Combat - British
            Battle in 77 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 submarine
Non Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour, 1 artillery, 11 infantry and 4 mech_infantrys moved from Iraq to Persia
            1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            5 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to 92 Sea Zone
Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 71 Sea Zone
            2 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 30 PUs (3 lost to blockades); end with 31 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery, 2 destroyers, 1 fighter and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Tobruk to Libya
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            2 infantry moved from France to Northern Italy
            1 artillery moved from France to Northern Italy
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Southern Italy to Volgograd
Combat - Italians
            Strategic bombing raid in Volgograd
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - Italians
            1 bomber moved from Volgograd to Ukraine
            1 artillery moved from 97 Sea Zone to Southern Italy
Place Units - Italians
            3 infantry placed in Ukraine
            3 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 factory_minor placed in Queensland
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
            2 infantry moved from Trans-Jordan to Egypt
            3 infantry moved from Tunisia to Libya
Combat - French
            Battle in Libya
                French attack with 3 infantry
                Italians defend with 1 artillery
                2 infantry owned by the French retreated to Tunisia
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 bomber, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Poland to Western Ukraine
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            10 infantry moved from Norway to Finland
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Holland Belgium to France
            1 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Holland Belgium to France
            1 armour moved from Western Germany to Poland
            9 infantry moved from Western Germany to Germany
            1 infantry moved from Cyprus to 99 Sea Zone
            1 armour moved from Cyprus to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            14 artilleries and 14 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Bessarabia to Ukraine
Combat - Germans
            Battle in Rostov
                Germans attack with 14 artilleries and 14 infantry
                Russians defend with 1 aaGun and 12 infantry
                Germans win, taking Rostov from Russians with 14 artilleries and 11 infantry remaining. Battle score for attacker is 32
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun and 12 infantry
Non Combat Move - Germans
            2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Ukraine to Southern Italy
            2 aaGuns moved from Ukraine to Rostov
            1 artillery moved from 97 Sea Zone to Southern Italy
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 armour moved from 97 Sea Zone to Southern Italy
            1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            2 aaGuns, 6 armour, 1 artillery, 9 infantry and 12 mech_infantrys moved from Ukraine to Rostov
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 bomber moved from Ukraine to Novgorod
            2 bombers moved from Western Germany to Novgorod
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Novgorod
Place Units - Germans
            1 bomber and 4 fighters placed in Western Germany
            3 infantry placed in Novgorod
            1 submarine placed in 112 Sea Zone
Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            3 infantry moved from Volgograd to Rostov
            2 armour, 13 artilleries, 65 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Rostov
            2 fighters moved from Russia to Rostov
Combat - Russians
            Battle in Rostov
                Russians attack with 2 armour, 13 artilleries, 2 fighters, 68 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 4 aaGuns, 6 armour, 15 artilleries, 20 infantry and 12 mech_infantrys
                Russians win, taking Rostov from Germans with 2 armour, 13 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 119
                Casualties for Germans: 4 aaGuns, 6 armour, 15 artilleries, 20 infantry and 12 mech_infantrys
                Casualties for Russians: 35 infantry
Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 aaGun and 2 infantry moved from Amur to Buryatia
            1 aaGun and 4 infantry moved from Korea to Amur
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 tactical_bomber moved from India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from Turkmenistan to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from Paulau Island to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour moved from Paulau Island to 34 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            3 infantry moved from Kweichow to Hopei
            1 artillery moved from Szechwan to Kweichow
            1 artillery and 4 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            2 artilleries and 10 infantry moved from Manchuria to Amur
            4 fighters moved from Kwangsi to Hopei
            1 carrier, 1 destroyer and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to Hopei
Combat - Japanese
            Battle in Eastern Persia
                Japanese attack with 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                Japanese win, taking Eastern Persia from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Amur
                Japanese attack with 2 artilleries and 10 infantry
                Russians defend with 1 aaGun and 4 infantry
                Japanese win, taking Amur from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Japanese
            1 tactical_bomber moved from Eastern Persia to India
            2 infantry moved from 38 Sea Zone to Burma
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 marine moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
            3 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in Shantung
Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 bomber moved from Gibraltar to 97 Sea Zone
scramble?
yes, max defence, automatic ool
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 bomber moved from Gibraltar to 97 Sea Zone
Combat - Americans
            Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 4 destroyers, 2 fighters and 2 submarines
                Germans defend with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports; Italians defend with 2 destroyers, 1 fighter, 1 submarine and 1 transport
                Units damaged: 1 carrier owned by the Germans
                Americans win with 1 bomber remaining. Battle score for attacker is 38
                Casualties for Germans: 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                Casualties for Italians: 2 destroyers, 1 fighter, 1 submarine and 1 transport
                Casualties for Americans: 1 carrier, 4 destroyers, 2 fighters and 2 submarines
            Battle in Java
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                Americans win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Malta
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 28 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 28 Sea Zone to 26 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
Place Units - Americans
            1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs total
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Sikang
            6 infantry moved from Shensi to Kansu
Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            10 infantry moved from Shensi to Tsinghai
            1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
            2 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
            British buy 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from 95 Sea Zone to Sicily
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            1 armour, 1 artillery, 13 infantry and 6 mech_infantrys moved from Persia to Eastern Persia
Combat - British
            Battle in Cyprus
            Battle in Eastern Persia
                British attack with 1 armour, 1 artillery, 13 infantry and 6 mech_infantrys
                Japanese defend with 1 infantry
                British win, taking Cyprus from Germans, taking Eastern Persia from Japanese with 1 armour, 1 artillery, 13 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sardinia
            Battle in Crete
            Battle in Sicily
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
            4 mech_infantrys moved from Egypt to Iraq
            5 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery and 7 infantry moved from Iraq to Persia
            5 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            4 infantry placed in United Kingdom
Turn Complete - British
            British collect 33 PUs; end with 34 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - ANZAC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - ANZAC
Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
            Battle in Malaya
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 artilleries placed in Queensland
Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Combat Move - French
Turn Complete - French