TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            EDIT: 1 submarine moved from 33 Sea Zone to 45 Sea Zone
            EDIT: 1 submarine moved from 45 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            4 fighters moved from 33 Sea Zone to 45 Sea Zone
            1 armour, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 bomber moved from United Kingdom to France
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Strategic bombing raid in France
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total.
            Battle in Holland Belgium
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                Americans win, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 fighters, 4 infantry and 3 mech_infantrys
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 4 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
Place Units - Americans
            1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs total
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
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