@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            2 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 artillery and 1 infantry moved from Belarus to Novgorod
            2 fighters moved from Russia to Novgorod
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Tambov to Volgograd
Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                retreated to Novgorod
                Germans win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                Russians win, taking Caucasus from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Volgograd
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                Russians win, taking Volgograd from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Russians
            2 fighters moved from Novgorod to Bryansk
            1 infantry moved from Russia to Samara
            1 aaGun, 5 artilleries and 10 infantry moved from Yenisey to Timguska
            1 artillery moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
            1 fighter moved from Volgograd to Russia
            1 artillery moved from Belarus to Bryansk
            5 artilleries moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            20 infantry moved from Ukraine to Rostov
            11 infantry moved from Ukraine to Bryansk
            1 infantry moved from Tambov to Russia
Place Units - Russians
            1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
            14 fighters and 6 tactical_bombers moved from 35 Sea Zone to Guam
            1 fighter moved from Japan to 6 Sea Zone
            2 armour moved from Yakut S.S.R. to Timguska
                  Japanese take Yenisey from Russians
            2 armour, 2 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys moved from Novosibirsk to Timguska
            2 artilleries, 11 infantry and 6 mech_infantrys moved from Yakut S.S.R. to Yenisey
            1 armour moved from Buryatia to Yenisey
            2 mech_infantrys moved from Buryatia to Yenisey
            2 mech_infantrys moved from Manchuria to Korea
            1 infantry moved from Turkmenistan to Eastern Persia
Combat - Japanese
            Battle in Timguska
                Japanese attack with 4 armour, 2 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys
                Russians defend with 1 aaGun, 5 artilleries and 11 infantry
                Japanese win, taking Timguska from Russians with 4 armour, 2 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for Russians: 1 aaGun, 5 artilleries and 11 infantry
                Casualties for Japanese: 10 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 14 fighters, 1 infantry and 6 tactical_bombers
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                Japanese win, taking Guam from Americans with 1 artillery, 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            14 fighters moved from Guam to 35 Sea Zone
            6 tactical_bombers moved from Guam to 35 Sea Zone
            1 fighter moved from Timguska to Yakut S.S.R.
Place Units - Japanese
            1 destroyer, 1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone
            2 artilleries placed in Japan
Turn Complete - Japanese
            Japanese collect 28 PUs; end with 28 PUs total
Hi guys, I have a job that is commission based and I work in bursts. Right now I’ve got an intense load so if you could let me have longer than the normal period of time between turns I would appreciate it. Thank you!
sure, np
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            6 fighters and 2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 103 Sea Zone to 110 Sea Zone
            2 bombers moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from 44 Sea Zone to 21 Sea Zone
            13 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
            2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 87 Sea Zone
            2 armour, 4 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
Combat - Americans
            Battle in 113 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 carrier, 1 destroyer, 1 submarine and 4 transports
                1 submarine owned by the Germans Submerged
                Units damaged: 1 carrier owned by the Germans
                Germans win with 4 transports remaining. Battle score for attacker is 0
                Casualties for Germans: 1 carrier and 1 destroyer
                Casualties for Americans: 2 bombers
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
                Germans defend with 1 submarine
                Units damaged: 1 battleship owned by the Americans
                Americans win with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                retreated to Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
            Battle in Philippines
                Americans attack with 13 fighters and 2 tactical_bombers
                Japanese defend with 1 airfield, 3 fighters and 1 harbour
                Americans win with 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 3 fighters
            Battle in French West Africa
                Americans attack with 2 armour, 4 infantry and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                Americans win, taking French West Africa from Italians with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Southern France
                Americans attack with 6 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                Americans win, taking Southern France from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 carrier moved from 103 Sea Zone to 87 Sea Zone
            1 carrier moved from 103 Sea Zone to 110 Sea Zone
            5 artilleries, 9 infantry, 2 mech_infantrys and 8 transports moved from 103 Sea Zone to 110 Sea Zone
            5 artilleries, 9 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            6 fighters moved from Southern France to Normandy Bordeaux
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 8 carriers, 3 cruisers, 11 destroyers, 10 submarines and 1 transport moved from 44 Sea Zone to 34 Sea Zone
            1 fighter moved from 21 Sea Zone to 34 Sea Zone
            12 fighters and 1 tactical_bomber moved from Philippines to 34 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 artillery placed in Normandy Bordeaux
            1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs total
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            1 infantry moved from Kweichow to Anhwe
            2 artilleries, 1 fighter and 25 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
Place Units - Chinese
            4 artilleries placed in Anhwe
Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - UK_Pacific
            UK_Pacific buy 1 factory_upgrade and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from India to West India
                  UK_Pacific take West India from Italians
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
Combat - British
Non Combat Move - British
            2 fighters moved from India to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Kweichow to India
            8 artilleries and 18 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour moved from Kiangsi to Hopei
            2 infantry moved from Kwangsi to Yunnan
            3 armour and 10 mech_infantrys moved from Yunnan to Shensi
            2 armour and 1 mech_infantry moved from India to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
Place Units - UK_Pacific
            Units in India being upgraded or consumed: 1 factory_minor
            1 factory_upgrade and 1 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs total
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Italians
            Italians buy 2 artilleries, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from United Kingdom to 87 Sea Zone
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from French Central Africa to Anglo Egyptian Sudan
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from French
            2 fighters moved from France to Southern France
            3 infantry moved from Northern Italy to Southern France
            1 infantry moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            1 infantry moved from Northern Italy to Southern Italy
            7 infantry moved from Northern Italy to France
            1 fighter moved from United Kingdom to Southern France
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Eastern Persia to West India
            2 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Eastern Persia to West India
            1 armour moved from Eastern Persia to Kazakhstan
            1 armour moved from Syria to Northwest Persia
            2 infantry moved from Iraq to Persia
            1 artillery moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
Combat - Italians
            Battle in Kazakhstan
                Italians attack with 1 armour
                Russians defend with 1 mech_infantry
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in West India
                Italians attack with 2 infantry
                British defend with 1 infantry
                1 infantry owned by the Italians retreated to Eastern Persia
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                Italians win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 87 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 carrier and 4 transports
                Units damaged: 1 carrier owned by the Americans
                Americans win with 1 carrier and 4 transports remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
            Battle in Southern France
                Italians attack with 3 fighters and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from Southern France to France
            1 aaGun moved from Romania to Eastern Poland
Place Units - Italians
            1 submarine placed in 81 Sea Zone
            1 artillery and 2 infantry placed in Iraq
            2 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 5.
            1 artillery, 1 bomber and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 37 PUs; end with 37 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - ANZAC
            ANZAC buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 submarines moved from 44 Sea Zone to 34 Sea Zone
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
            1 carrier and 3 submarines moved from 62 Sea Zone to 34 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
Place Units - ANZAC
            1 destroyer and 2 transports placed in 62 Sea Zone
            1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 20
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber and 17 infantry; Remaining resources: 4 PUs;
Combat Move - Germans
            1 artillery moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Novgorod
            8 artilleries and 40 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Poland to Eastern Poland
            5 artilleries and 5 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from United Kingdom to France
            4 transports moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
Combat - Germans
Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in France
            3 infantry placed in Western Germany
            3 artilleries, 1 bomber and 6 infantry placed in Germany
            3 infantry placed in United Kingdom
Turn Complete - Germans
            Germans collect 60 PUs; end with 64 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
hi, are you there? or you are on holiday?
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