@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
OOL FOR NORMANDY, 10 HITS
lose 4 bombers and 6 infantry. Ask again next round please. Thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            5 artilleries and 5 infantry moved from Scotland to United Kingdom
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            7 artilleries, 2 fighters and 15 infantry moved from France to Normandy Bordeaux
            3 armour, 2 fighters and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 5 transports moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Germany to Poland
            1 infantry moved from Germany to Poland
            4 infantry moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 armour, 6 artilleries and 37 infantry moved from Slovakia Hungary to Romania
Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 armour, 7 artilleries, 6 fighters, 15 infantry and 7 mech_infantrys
                Americans defend with 1 aaGun, 7 armour, 4 artilleries, 8 bombers, 1 factory_minor, 8 fighters, 1 harbour, 6 infantry and 1 marine
7 hits more
Blast, I forgot to have you take off my AA gun. No matter, let’s play it as is. This round lose the AA gun, 4 art and two strat bombers. Please ask again if you continue.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            5 artilleries and 5 infantry moved from Scotland to United Kingdom
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            7 artilleries, 2 fighters and 15 infantry moved from France to Normandy Bordeaux
            3 armour, 2 fighters and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 5 transports moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Germany to Poland
            1 infantry moved from Germany to Poland
            4 infantry moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 armour, 6 artilleries and 37 infantry moved from Slovakia Hungary to Romania
Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 armour, 7 artilleries, 6 fighters, 15 infantry and 7 mech_infantrys
                Americans defend with 1 aaGun, 7 armour, 4 artilleries, 8 bombers, 1 factory_minor, 8 fighters, 1 harbour, 6 infantry and 1 marine
                3 armour owned by the Germans and 4 artilleries owned by the Germans retreated to France
                Americans win with 7 armour, 2 bombers, 8 fighters and 1 marine remaining. Battle score for attacker is 26
                Casualties for Germans: 3 artilleries, 15 infantry and 7 mech_infantrys
                Casualties for Americans: 1 aaGun, 4 artilleries, 6 bombers and 6 infantry
            Battle in Romania
                Germans attack with 1 armour, 6 artilleries and 37 infantry
                Russians defend with 1 artillery
                Germans win, taking Romania from Russians with 1 armour, 6 artilleries and 37 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Poland
                Germans attack with 3 artilleries and 6 infantry
                Russians defend with 1 artillery and 2 infantry
                Germans win, taking Poland from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Romania
            6 fighters moved from Normandy Bordeaux to France
Place Units - Germans
            3 infantry placed in France
            3 infantry placed in Southern France
            3 armour and 7 mech_infantrys placed in Western Germany
            3 infantry placed in Germany
Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Russians
            Russians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 fighter and 2 infantry moved from Rostov to Caucasus
            1 infantry moved from Baltic States to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 artillery
                Russians win, taking Caucasus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Eastern Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            9 infantry moved from Rostov to Tambov
            10 infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Volgograd to Tambov
            9 infantry moved from Russia to Tambov
            1 fighter moved from Caucasus to Russia
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
            2 artilleries moved from Baltic States to Belarus
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 fighter moved from Bessarabia to Russia
            2 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 5 artilleries and 28 infantry moved from Bessarabia to Ukraine
            1 aaGun, 5 artilleries and 11 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
            3 infantry placed in Ukraine
            1 armour, 6 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 armour moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 armour moved from Novosibirsk to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Novosibirsk
            1 armour moved from Urals to Novosibirsk
            1 infantry moved from Kazakhstan to Volgograd
                  Japanese take Volgograd from Russians
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            2 artilleries, 12 infantry and 6 mech_infantrys moved from Kazakhstan to Novosibirsk
            1 fighter moved from Philippines to 21 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            13 fighters and 6 tactical_bombers moved from 35 Sea Zone to Celebes
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 armour, 2 artilleries, 11 infantry and 4 mech_infantrys moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 fighter moved from Buryatia to Novosibirsk
            1 armour moved from Amur to Yakut S.S.R.
            2 mech_infantrys moved from Amur to Yakut S.S.R.
            1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Kiangsu to Kiangsi
            1 armour moved from Shantung to Kiangsi
            2 mech_infantrys moved from Shantung to Manchuria
Combat - Japanese
            Battle in Caucasus
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                Japanese win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 2 transports
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Kiangsi
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 mech_infantry
                Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 13 fighters, 1 infantry and 6 tactical_bombers
                ANZAC defend with 2 artilleries and 1 infantry
                Japanese win, taking Celebes from ANZAC with 1 artillery, 13 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 2 artilleries and 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 21 Sea Zone to Philippines
            13 fighters and 6 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Americans
            Americans buy 2 armour, 1 fighter, 7 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            3 fighters moved from 110 Sea Zone to Western Germany
            2 bombers and 8 fighters moved from Normandy Bordeaux to Western Germany
            1 armour and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 marine moved from 112 Sea Zone to Western Germany
            2 armour moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 43 Sea Zone to 44 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes
            3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes
Combat - Americans
            Battle in Western Germany
                Americans attack with 1 armour, 2 bombers, 11 fighters and 1 marine
                Germans defend with 1 airfield, 3 armour, 1 factory_major, 1 harbour and 7 mech_infantrys
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 1 armour, 2 bombers and 10 fighters remaining. Battle score for attacker is 31
                Casualties for Germans: 3 armour and 7 mech_infantrys
                Casualties for Americans: 1 fighter and 1 marine
            Battle in Holland Belgium
                Americans attack with 2 armour
                Italians defend with 1 infantry
                Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
            Battle in 44 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery, 7 fighters and 2 tactical_bombers
                Japanese defend with 1 artillery
                Americans win, taking Celebes from Japanese with 1 artillery, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
Non Combat Move - Americans
            2 bombers moved from Western Germany to Normandy Bordeaux
            3 artilleries and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            10 fighters moved from Western Germany to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries, 9 infantry, 2 mech_infantrys and 8 transports moved from 101 Sea Zone to 103 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            7 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
            1 battleship, 8 carriers, 3 cruisers, 11 destroyers, 6 fighters and 10 submarines moved from 43 Sea Zone to 44 Sea Zone
            2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            4 transports placed in 101 Sea Zone
            2 armour, 1 fighter, 4 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
            Americans collect 66 PUs; end with 67 PUs total
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
            Chinese creates battle in territory Chahar
Non Combat Move - Chinese
            2 artilleries, 1 fighter and 20 infantry moved from Shensi to Hopei
            5 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
            1 infantry placed in Kansu
            1 artillery and 2 infantry placed in Anhwe
Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 mech_infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 mech_infantrys moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
            1 armour moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Jehol
            2 mech_infantrys moved from Anhwe to Jehol
Combat - British
            Battle in Kiangsi
                British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour
                British win, taking Kiangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour
            Battle in Jehol
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                British win, taking Jehol from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
            Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - British
            8 artilleries and 18 infantry moved from Hunan to Yunnan
            2 armour and 1 mech_infantry moved from Yunnan to India
            1 fighter moved from Hunan to India
            1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            3 armour and 12 mech_infantrys moved from Anhwe to Kweichow
            1 fighter moved from Jehol to Kweichow
            1 tactical_bomber moved from Jehol to Kweichow
            2 mech_infantrys moved from Hopei to Yunnan
            3 armour and 2 mech_infantrys moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            4 mech_infantrys moved from Kweichow to Yunnan
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
Place Units - UK_Pacific
            2 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs total
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 2 infantry and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Italians
            Italians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Eastern Persia to West India
                  Italians take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
            3 infantry moved from Persia to Eastern Persia
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            6 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Southern Italy to 97 Sea Zone
            1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 artillery moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 infantry moved from Tunisia to Algeria
            1 armour moved from French Equatorial Africa to French Central Africa
                  Italians take French Central Africa from French
            1 mech_infantry moved from Nigeria to French West Africa
                  Italians take French West Africa from French
            1 artillery moved from Tanganyika Territory to Kenya
            1 armour moved from Rhodesia to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from 95 Sea Zone to Holland Belgium
            1 fighter moved from 95 Sea Zone to Western Germany
            2 infantry moved from France to Holland Belgium
            2 infantry moved from France to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Western Germany
            1 infantry moved from France to Western Germany
Combat - Italians
            Battle in Western Germany
                Italians attack with 1 bomber, 1 fighter and 3 infantry
                Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                Italians win, taking Western Germany from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 armour
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Gibraltar
            Battle in 112 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                Italians win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
Non Combat Move - Italians
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from Holland Belgium to France
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to France
            1 aaGun moved from Slovakia Hungary to Romania
            1 armour moved from 99 Sea Zone to Syria
Place Units - Italians
            2 artilleries and 1 infantry placed in Iraq
            3 infantry placed in Egypt
            10 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 34 PUs; end with 34 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 16 PUs;
Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 43 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 34 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 43 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 aaGun, 6 artilleries and 15 infantry; Remaining resources: 4 PUs;
Combat Move - Germans
            6 fighters moved from France to 110 Sea Zone
            2 infantry moved from Southern France to France
            1 infantry moved from Southern France to Northern Italy
            2 submarines moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery moved from Poland to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour, 6 artilleries and 36 infantry moved from Romania to Eastern Poland
            2 artilleries and 4 infantry moved from Poland to Eastern Poland
            2 infantry moved from Germany to Poland
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 6 fighters and 2 submarines
                Americans defend with 4 destroyers
                Germans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 26
                Casualties for Germans: 1 submarine
                Casualties for Americans: 4 destroyers
            Battle in Eastern Poland
                Germans attack with 1 armour, 8 artilleries and 40 infantry
                Russians defend with 1 infantry
                Germans win, taking Eastern Poland from Russians with 1 armour, 8 artilleries and 40 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 aaGun moved from Romania to Eastern Poland
            4 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to France
Place Units - Germans
            3 infantry placed in United Kingdom
            1 aaGun and 2 infantry placed in France
            1 artillery and 2 infantry placed in Western Germany
            3 infantry placed in Southern France
            5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
            Germans collect 57 PUs; end with 61 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            2 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 artillery and 1 infantry moved from Belarus to Novgorod
            2 fighters moved from Russia to Novgorod
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Tambov to Volgograd
Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                retreated to Novgorod
                Germans win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                Russians win, taking Caucasus from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Volgograd
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                Russians win, taking Volgograd from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Russians
            2 fighters moved from Novgorod to Bryansk
            1 infantry moved from Russia to Samara
            1 aaGun, 5 artilleries and 10 infantry moved from Yenisey to Timguska
            1 artillery moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
            1 fighter moved from Volgograd to Russia
            1 artillery moved from Belarus to Bryansk
            5 artilleries moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            20 infantry moved from Ukraine to Rostov
            11 infantry moved from Ukraine to Bryansk
            1 infantry moved from Tambov to Russia
Place Units - Russians
            1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
            14 fighters and 6 tactical_bombers moved from 35 Sea Zone to Guam
            1 fighter moved from Japan to 6 Sea Zone
            2 armour moved from Yakut S.S.R. to Timguska
                  Japanese take Yenisey from Russians
            2 armour, 2 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys moved from Novosibirsk to Timguska
            2 artilleries, 11 infantry and 6 mech_infantrys moved from Yakut S.S.R. to Yenisey
            1 armour moved from Buryatia to Yenisey
            2 mech_infantrys moved from Buryatia to Yenisey
            2 mech_infantrys moved from Manchuria to Korea
            1 infantry moved from Turkmenistan to Eastern Persia
Combat - Japanese
            Battle in Timguska
                Japanese attack with 4 armour, 2 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys
                Russians defend with 1 aaGun, 5 artilleries and 11 infantry
                Japanese win, taking Timguska from Russians with 4 armour, 2 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for Russians: 1 aaGun, 5 artilleries and 11 infantry
                Casualties for Japanese: 10 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 14 fighters, 1 infantry and 6 tactical_bombers
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                Japanese win, taking Guam from Americans with 1 artillery, 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            14 fighters moved from Guam to 35 Sea Zone
            6 tactical_bombers moved from Guam to 35 Sea Zone
            1 fighter moved from Timguska to Yakut S.S.R.
Place Units - Japanese
            1 destroyer, 1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone
            2 artilleries placed in Japan
Turn Complete - Japanese
            Japanese collect 28 PUs; end with 28 PUs total
Hi guys, I have a job that is commission based and I work in bursts. Right now I’ve got an intense load so if you could let me have longer than the normal period of time between turns I would appreciate it. Thank you!
sure, np
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 19
Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            6 fighters and 2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 103 Sea Zone to 110 Sea Zone
            2 bombers moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from 44 Sea Zone to 21 Sea Zone
            13 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
            2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 87 Sea Zone
            2 armour, 4 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
Combat - Americans
            Battle in 113 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 carrier, 1 destroyer, 1 submarine and 4 transports
                1 submarine owned by the Germans Submerged
                Units damaged: 1 carrier owned by the Germans
                Germans win with 4 transports remaining. Battle score for attacker is 0
                Casualties for Germans: 1 carrier and 1 destroyer
                Casualties for Americans: 2 bombers
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
                Germans defend with 1 submarine
                Units damaged: 1 battleship owned by the Americans
                Americans win with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                retreated to Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
            Battle in Philippines
                Americans attack with 13 fighters and 2 tactical_bombers
                Japanese defend with 1 airfield, 3 fighters and 1 harbour
                Americans win with 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 3 fighters
            Battle in French West Africa
                Americans attack with 2 armour, 4 infantry and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                Americans win, taking French West Africa from Italians with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Southern France
                Americans attack with 6 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                Americans win, taking Southern France from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 carrier moved from 103 Sea Zone to 87 Sea Zone
            1 carrier moved from 103 Sea Zone to 110 Sea Zone
            5 artilleries, 9 infantry, 2 mech_infantrys and 8 transports moved from 103 Sea Zone to 110 Sea Zone
            5 artilleries, 9 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            6 fighters moved from Southern France to Normandy Bordeaux
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 8 carriers, 3 cruisers, 11 destroyers, 10 submarines and 1 transport moved from 44 Sea Zone to 34 Sea Zone
            1 fighter moved from 21 Sea Zone to 34 Sea Zone
            12 fighters and 1 tactical_bomber moved from Philippines to 34 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 artillery placed in Normandy Bordeaux
            1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs total
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs